Player Matchup

Thanatos
Thanatos
Geada
Thanatos
Level 124
God Stats
5W - 3L
1,658 SR
Queue Stats
94W - 89L
1,514 Elo+
Party 2
Eset
Eset
Jadg1505
Eset
Level 128
God Stats
7W - 5L
1,581 SR
Queue Stats
244W - 205L
1,475 Elo+
Solo
Mulan
Mulan
JulixReix
Mulan
Level 96
God Stats
14W - 11L
1,669 SR
Queue Stats
94W - 85L
1,523 Elo+
Party 2
Artemis
Artemis
bl4ckshadow
Artemis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 16L
1,392 Elo+
Party 2
Olorun
Olorun
migasfer
Olorun
Level 77
God Stats
2W - 2L
1,423 SR
Queue Stats
29W - 32L
1,460 Elo+
Party 2
Team Averages
Level 91
1,566 SR
1,473 Elo+

VS

Team Averages
Level 54
1,523 SR
1,504 Elo+
Osiris
Osiris
B1ark
Osiris
Level 100
God Stats
1W - 4L
1,176 SR
Queue Stats
99W - 108L
1,552 Elo+
Party 1
Scylla
Scylla
Cka4ek
Scylla
Level 85
God Stats
15W - 6L
1,574 SR
Queue Stats
52W - 33L
1,606 Elo+
Solo
Cerberus
Cerberus
Cortono
Cerberus
Level 20
God Stats
2W - 3L
1,582 SR
Queue Stats
14W - 25L
1,455 Elo+
Party 1
Geb
Geb
Sauron709
Geb
Level 43
God Stats
0W - 1L
1,843 SR
Queue Stats
48W - 53L
1,498 Elo+
Party 1
Chernobog
Chernobog
haje1234567890
Chernobog
Level 23
God Stats
5W - 16L
1,439 SR
Queue Stats
16W - 31L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Geada
Thanatos
20
19 / 2 / 6
15,229
662
23,967
15,937
7,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Eset
16
1 / 4 / 15
12,016
522
11,638
28,548
31,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mulan
JulixReix
Mulan
18
4 / 5 / 11
13,036
567
22,797
22,027
27,354
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Artemis
bl4ckshadow
Artemis
19
9 / 5 / 5
13,060
568
19,565
15,290
5,680
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
migasfer
Olorun
20
6 / 3 / 7
13,933
606
16,730
20,627
9,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
B1ark
Osiris
18
9 / 9 / 6
12,440
541
17,306
21,176
13,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Scylla
Cka4ek
Scylla
19
4 / 5 / 5
12,225
532
11,452
19,185
6,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cerberus
Cortono
Cerberus
16
2 / 7 / 5
10,282
447
8,168
22,465
23,534
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
2 / 8 / 8
9,449
411
13,446
29,208
29,304
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chernobog
haje1234567890
Chernobog
15
1 / 10 / 6
10,090
439
8,443
16,739
5,411
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
48
39
Kills
18
19
Deaths
39
44
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Osiris
B1ark
Osiris
9
9
6
1.33
L
Scylla
Cka4ek
Scylla
4
5
5
1.3
L
Cerberus
Cortono
Cerberus
2
7
5
0.64
W
Thanatos
Geada
Thanatos
19
2
6
11
W
Eset
1
4
15
2.13
W
Mulan
JulixReix
Mulan
4
5
11
1.9
L
2
8
8
0.75
W
Artemis
bl4ckshadow
Artemis
9
5
5
2.3
L
Chernobog
haje1234567890
Chernobog
1
10
6
0.4
W
Olorun
migasfer
Olorun
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,697
Damage
58,815
102,429
Taken
108,773
81,334
Mitigated
77,674
57,768
Healing
18,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
B1ark
Osiris
17,306
7,491
0
1,552
21,176
13,003
0
8,409
12,627
0
68,607
L
Scylla
Cka4ek
Scylla
11,452
565
0
3,495
19,185
6,422
0
5,481
13,547
72,750
0
L
Cerberus
Cortono
Cerberus
8,168
1,265
0
5,323
22,465
23,534
0
3,080
18,404
41,154
0
W
Thanatos
Geada
Thanatos
23,967
7,374
0
21,036
15,937
7,658
1,594
3,357
10,970
0
118,266
W
Eset
11,638
1,627
681
11,355
28,548
31,636
1,616
9,905
18,550
52,191
0
W
Mulan
JulixReix
Mulan
22,797
2,727
0
6,811
22,027
27,354
436
9,566
11,682
1,054
71,732
L
13,446
1,921
578
6,604
29,208
29,304
0
8,061
20,936
37,325
0
W
Artemis
bl4ckshadow
Artemis
19,565
10,867
0
4,659
15,290
5,680
3,235
5,397
9,738
0
101,322
L
Chernobog
haje1234567890
Chernobog
8,443
4,731
0
1,355
16,739
5,411
0
3,793
12,946
0
45,777
W
Olorun
migasfer
Olorun
16,730
7,416
1,290
11,936
20,627
9,006
5,548
5,399
14,916
125,062
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,274
Gold Earned
54,486
644
Minions Killed
448
0
Camps Cleared
0
2,090,885
Distance Traveled
1,993,424
15
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
12,440
541
97
4
0
436,893
11
L
Scylla
12,225
532
153
7
0
420,610
9
L
Cerberus
10,282
447
92
4
0
354,613
3
W
Thanatos
15,229
662
163
7
0
515,862
1
W
Eset
12,016
522
51
2
0
399,323
0
W
Mulan
13,036
567
113
5
0
375,730
5
L
Geb
9,449
411
32
1
0
417,715
2
W
Artemis
13,060
568
143
6
0
375,330
2
L
Chernobog
10,090
439
74
3
0
363,593
0
W
Olorun
13,933
606
174
8
0
424,640
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role