Player Matchup

Neith
Neith
 
Neith
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
FrogGuy33
Cerberus
Level 104
God Stats
2W - 0L
1,568 SR
Queue Stats
12W - 9L
1,424 Elo+
Party 1
Sol
Sol
N0RAGAMl
Sol
Level 128
God Stats
11W - 3L
1,634 SR
Queue Stats
438W - 273L
1,666 Elo+
Party 1
Team Averages
Level 100
1,568 SR
1,530 Elo+

VS

Team Averages
Level 108
1,589 SR
1,469 Elo+
Hades
Hades
DazzTrex
Hades
Level 154
God Stats
8W - 8L
1,727 SR
Queue Stats
113W - 130L
1,457 Elo+
Solo
Charybdis
Charybdis
GladiatorOut
Charybdis
Level 69
God Stats
4W - 6L
1,540 SR
Queue Stats
294W - 366L
1,470 Elo+
Party 2
Sylvanus
Sylvanus
UwU christian
Sylvanus
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 61L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
5 / 2 / 3
7,904
790
7,054
5,126
1,655
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cerberus
FrogGuy33
Cerberus
11
3 / 1 / 7
7,206
721
3,401
6,827
5,027
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
2 / 1 / 7
7,084
708
9,489
5,810
1,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
DazzTrex
Hades
9
2 / 5 / 1
6,437
644
4,200
10,364
4,550
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
GladiatorOut
Charybdis
10
2 / 3 / 1
6,468
647
4,632
6,862
2,110
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
UwU christian
Sylvanus
9
0 / 2 / 3
6,328
633
2,570
8,238
6,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
10
Kills
4
4
Deaths
10
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
2
3
3.25
L
Hades
DazzTrex
Hades
2
5
1
0.5
W
Cerberus
FrogGuy33
Cerberus
3
1
7
6.5
L
Charybdis
GladiatorOut
Charybdis
2
3
1
0.83
W
2
1
7
5.5
L
Sylvanus
UwU christian
Sylvanus
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,944
Damage
11,402
17,763
Taken
25,464
8,626
Mitigated
12,714
6,322
Healing
7,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
7,054
2,716
450
1,491
5,126
1,655
518
2,356
2,770
0
28,154
L
Hades
DazzTrex
Hades
4,200
125
135
2,602
10,364
4,550
25
4,543
5,821
18,505
0
W
Cerberus
FrogGuy33
Cerberus
3,401
444
172
1,989
6,827
5,027
144
2,286
4,541
9,057
0
L
Charybdis
GladiatorOut
Charybdis
4,632
1,893
0
791
6,862
2,110
0
3,485
3,377
0
19,142
W
9,489
4,189
0
2,220
5,810
1,944
1,967
2,419
3,391
27,557
2,486
L
Sylvanus
UwU christian
Sylvanus
2,570
782
1,566
2,739
8,238
6,054
22
3,935
4,303
6,882
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,194
Gold Earned
19,233
131
Minions Killed
78
6
Camps Cleared
2
532,499
Distance Traveled
484,505
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,904
790
50
5
3
183,639
0
L
Hades
6,437
644
30
3
0
172,711
7
W
Cerberus
7,206
721
14
1
0
173,334
0
L
Charybdis
6,468
647
34
3
1
152,709
0
W
Sol
7,084
708
67
7
3
175,526
3
L
Sylvanus
6,328
633
14
1
1
159,085
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role