Player Matchup

Izanami
Izanami
Ctallrounder00
Izanami
Level 29
God Stats
1W - 2L
1,427 SR
Queue Stats
108W - 194L
1,251 Elo+
Party 2
Bacchus
Bacchus
GrimSyther
Bacchus
Level 65
God Stats
0W - 1L
1,753 SR
Queue Stats
49W - 86L
1,270 Elo+
Party 2
Merlin
Merlin
IceMonster6
Merlin
Level 28
God Stats
0W - 1L
1,247 SR
Queue Stats
62W - 138L
1,205 Elo+
Party 2
Team Averages
Level 41
1,476 SR
1,242 Elo+

VS

Team Averages
Level 89
1,510 SR
1,479 Elo+
Skadi
Skadi
Illya00
Skadi
Level 23
God Stats
5W - 2L
1,514 SR
Queue Stats
16W - 25L
1,338 Elo+
Solo
Bacchus
Bacchus
LeCailloux
Bacchus
Level 143
God Stats
10W - 6L
1,414 SR
Queue Stats
280W - 220L
1,551 Elo+
Party 1
Tiamat
Tiamat
vulkan76
Tiamat
Level 101
God Stats
30W - 19L
1,603 SR
Queue Stats
191W - 150L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 2
6,459
646
5,029
7,909
2,781
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
GrimSyther
Bacchus
10
1 / 3 / 2
6,478
648
4,106
11,640
8,413
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Merlin
10
1 / 5 / 0
6,739
674
1,835
5,665
2,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Illya00
Skadi
11
3 / 0 / 10
7,753
775
6,020
4,615
2,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
LeCailloux
Bacchus
11
5 / 2 / 8
7,711
771
9,112
7,570
7,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
vulkan76
Tiamat
11
5 / 1 / 8
7,556
756
7,264
6,140
3,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
39
3
Kills
13
13
Deaths
3
4
Assists
26
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
L
Bacchus
GrimSyther
Bacchus
1
3
2
0.67
L
Merlin
1
5
0
0.2
W
Skadi
Illya00
Skadi
3
0
10
8
W
Bacchus
LeCailloux
Bacchus
5
2
8
4.5
W
Tiamat
vulkan76
Tiamat
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,970
Damage
22,396
25,214
Taken
18,325
13,211
Mitigated
13,206
2,436
Healing
3,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,029
2,500
0
460
7,909
2,781
0
6,479
1,430
0
15,929
L
Bacchus
GrimSyther
Bacchus
4,106
434
139
1,837
11,640
8,413
0
5,851
5,789
11,484
0
L
Merlin
1,835
160
0
0
5,665
2,017
0
4,061
1,604
16,024
0
W
Skadi
Illya00
Skadi
6,020
2,982
0
619
4,615
2,059
909
1,838
2,777
0
21,599
W
Bacchus
LeCailloux
Bacchus
9,112
1,445
0
413
7,570
7,986
192
2,542
5,028
20,772
2,060
W
Tiamat
vulkan76
Tiamat
7,264
891
0
2,462
6,140
3,161
259
1,850
4,290
16,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,676
Gold Earned
23,020
83
Minions Killed
93
3
Camps Cleared
6
481,822
Distance Traveled
570,772
0
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,459
646
30
3
2
170,247
0
L
Bacchus
6,478
648
20
2
1
184,537
0
L
Merlin
6,739
674
33
3
0
127,038
0
W
Skadi
7,753
775
37
4
0
189,910
4
W
Bacchus
7,711
771
23
2
2
186,545
17
W
Tiamat
7,556
756
33
3
4
194,317
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role