Player Matchup

Sun Wukong
Sun Wukong
ALMASUWU
Sun Wukong
Level 15
God Stats
0W - 3L
1,500 SR
Queue Stats
23W - 29L
1,370 Elo+
Solo
Merlin
Merlin
LilMizSunshine
Merlin
Level 14
God Stats
106W - 102L
1,592 SR
Queue Stats
106W - 102L
1,524 Elo+
Solo
Da Ji
Da Ji
antelou
Da Ji
Level 9
God Stats
4W - 6L
1,190 SR
Queue Stats
37W - 45L
1,332 Elo+
Solo
Ares
Ares
i1437
Ares
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
60W - 60L
1,418 Elo+
Party 1
Xbalanque
Xbalanque
itgoesitgoes
Xbalanque
Level 14
God Stats
3W - 3L
1,500 SR
Queue Stats
68W - 73L
1,437 Elo+
Party 1
Team Averages
Level 12
1,456 SR
1,416 Elo+

VS

Team Averages
Level 14
1,607 SR
1,532 Elo+
Olorun
Olorun
BlumpyBoi
Olorun
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Solo
Athena
Athena
Minimarmalady
Athena
Level 24
God Stats
21W - 11L
1,748 SR
Queue Stats
93W - 49L
1,670 Elo+
Solo
Nemesis
Nemesis
N3XU5F3N1X
Nemesis
Level 5
God Stats
6W - 7L
1,611 SR
Queue Stats
6W - 7L
1,579 Elo+
Solo
Anhur
Anhur
w4lter100
Anhur
Level 23
God Stats
3W - 1L
1,585 SR
Queue Stats
95W - 123L
1,440 Elo+
Solo
Izanami
Izanami
xiiSai
Izanami
Level 13
God Stats
20W - 9L
1,592 SR
Queue Stats
237W - 137L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ALMASUWU
Sun Wukong
20
4 / 9 / 16
13,618
1,048
13,543
28,492
32,824
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

19
4 / 6 / 9
12,753
981
12,535
18,060
18,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
antelou
Da Ji
19
8 / 10 / 9
14,460
1,112
19,723
26,008
14,525
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ares
i1437
Ares
20
7 / 9 / 14
14,148
1,088
22,829
32,690
57,291
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Xbalanque
itgoesitgoes
Xbalanque
20
3 / 9 / 20
13,479
1,037
35,833
22,030
10,991
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

109

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BlumpyBoi
Olorun
20
3 / 7 / 19
12,752
981
11,097
15,373
6,315
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
3 / 2 / 26
14,629
1,125
11,575
28,781
44,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nemesis
N3XU5F3N1X
Nemesis
20
3 / 8 / 24
13,380
1,029
12,267
26,312
13,009
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Anhur
w4lter100
Anhur
20
9 / 5 / 24
14,872
1,144
23,819
19,385
8,749
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
xiiSai
Izanami
20
25 / 4 / 13
19,327
1,487
60,750
20,146
9,080
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
149
26
Kills
43
43
Deaths
26
68
Assists
106
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
ALMASUWU
Sun Wukong
4
9
16
1.33
W
Olorun
BlumpyBoi
Olorun
3
7
19
1.79
L
4
6
9
1.42
W
3
2
26
8
W
Nemesis
N3XU5F3N1X
Nemesis
3
8
24
1.88
L
Da Ji
antelou
Da Ji
8
10
9
1.25
L
Ares
i1437
Ares
7
9
14
1.56
L
Xbalanque
itgoesitgoes
Xbalanque
3
9
20
1.44
W
Anhur
w4lter100
Anhur
9
5
24
4.2
W
Izanami
xiiSai
Izanami
25
4
13
7.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,463
Damage
119,508
127,280
Taken
109,997
134,306
Mitigated
81,960
2,009
Healing
16,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
ALMASUWU
Sun Wukong
13,543
3,151
0
220
28,492
32,824
0
4,582
23,910
522
29,632
W
Olorun
BlumpyBoi
Olorun
11,097
8,065
1,025
2,133
15,373
6,315
0
5,562
9,811
19,492
0
L
12,535
1,024
557
478
18,060
18,675
0
1,498
16,562
42,436
0
W
11,575
2,954
0
1,536
28,781
44,807
0
10,369
18,412
21,764
0
W
Nemesis
N3XU5F3N1X
Nemesis
12,267
5,322
0
2,098
26,312
13,009
0
9,269
17,043
0
22,511
L
Da Ji
antelou
Da Ji
19,723
4,833
0
220
26,008
14,525
0
3,570
22,438
0
33,634
L
Ares
i1437
Ares
22,829
1,715
0
0
32,690
57,291
0
9,859
22,831
46,986
0
L
Xbalanque
itgoesitgoes
Xbalanque
35,833
21,343
0
534
22,030
10,991
0
3,163
18,867
0
56,401
W
Anhur
w4lter100
Anhur
23,819
16,694
0
3,703
19,385
8,749
0
4,546
14,839
0
47,368
W
Izanami
xiiSai
Izanami
60,750
43,697
234
6,084
20,146
9,080
0
5,618
14,528
0
118,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,458
Gold Earned
74,960
225
Minions Killed
233
4
Camps Cleared
9
1,203,700
Distance Traveled
1,194,466
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
13,618
1,048
38
3
0
269,936
1
W
Olorun
12,752
981
22
2
1
164,607
0
L
Merlin
12,753
981
63
5
0
195,772
0
W
Athena
14,629
1,125
17
1
0
279,711
0
W
Nemesis
13,380
1,029
22
2
1
286,597
2
L
Da Ji
14,460
1,112
32
2
1
263,308
1
L
Ares
14,148
1,088
55
4
3
244,087
1
L
Xbalanque
13,479
1,037
37
3
0
230,597
0
W
Anhur
14,872
1,144
47
4
1
229,137
0
W
Izanami
19,327
1,487
125
10
6
234,414
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role