Player Matchup

Artemis
Artemis
Codecalec
Artemis
Level 25
God Stats
2W - 2L
1,312 SR
Queue Stats
14W - 15L
1,312 Elo+
Party 1
Janus
Janus
Snailbear
Janus
Level 80
God Stats
1W - 0L
1,196 SR
Queue Stats
4W - 4L
1,322 Elo+
Party 1
Cthulhu
Cthulhu
Zooduid
Cthulhu
Level 15
God Stats
3W - 4L
1,454 SR
Queue Stats
4W - 6L
1,277 Elo+
Party 1
Team Averages
Level 40
1,321 SR
1,304 Elo+

VS

Team Averages
Level 11
1,470 SR
1,349 Elo+
Izanami
Izanami
SamaniTheSlug
Izanami
Level 8
God Stats
6W - 6L
1,602 SR
Queue Stats
6W - 7L
1,324 Elo+
Party 2
Ymir
Ymir
SlugsGottaSlug
Ymir
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Ra
Ra
TAHAMTAHA
Ra
Level 22
God Stats
0W - 1L
1,307 SR
Queue Stats
13W - 24L
1,222 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Codecalec
Artemis
12
4 / 2 / 9
8,806
734
9,940
4,958
1,995
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
Snailbear
Janus
12
4 / 4 / 9
8,907
742
11,516
7,908
2,800
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
Zooduid
Cthulhu
13
5 / 1 / 8
8,915
743
9,252
8,881
8,358
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
11
0 / 4 / 6
7,481
623
4,773
9,661
2,655
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 4 / 3
8,916
743
5,729
15,573
14,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

11
3 / 5 / 3
7,816
651
6,431
10,201
3,937
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
19
13
Kills
7
7
Deaths
13
26
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Artemis
Codecalec
Artemis
4
2
9
4.25
L
Izanami
0
4
6
0.75
L
4
4
3
1.38
W
Janus
Snailbear
Janus
4
4
9
2.13
L
3
5
3
0.9
W
Cthulhu
Zooduid
Cthulhu
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,708
Damage
16,933
21,747
Taken
35,435
13,153
Mitigated
20,883
3,102
Healing
6,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Codecalec
Artemis
9,940
2,693
0
974
4,958
1,995
840
4,037
921
0
21,371
L
Izanami
4,773
3,539
0
1,622
9,661
2,655
1,062
5,368
4,293
0
31,918
L
5,729
795
0
1,660
15,573
14,291
23
8,723
6,850
12,628
0
W
Janus
Snailbear
Janus
11,516
545
0
1,250
7,908
2,800
1,005
4,867
3,041
41,460
0
L
6,431
517
1,513
1,363
10,201
3,937
384
6,810
3,391
22,036
0
W
Cthulhu
Zooduid
Cthulhu
9,252
480
598
280
8,881
8,358
583
3,676
5,205
20,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,628
Gold Earned
24,213
126
Minions Killed
107
5
Camps Cleared
5
601,985
Distance Traveled
626,113
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,806
734
29
2
1
197,315
3
L
Izanami
7,481
623
60
5
4
194,419
0
L
Ymir
8,916
743
13
1
1
220,657
3
W
Janus
8,907
742
64
5
4
193,285
2
L
Ra
7,816
651
34
3
0
211,037
2
W
Cthulhu
8,915
743
33
3
0
211,385
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role