Player Matchup

Skadi
Skadi
Sarumaniac
Skadi
Level 28
God Stats
1W - 4L
1,321 SR
Queue Stats
77W - 113L
1,341 Elo+
Party 3
Zhong Kui
Zhong Kui
SupremeAINZ
Zhong Kui
Level 47
God Stats
3W - 4L
1,454 SR
Queue Stats
129W - 179L
1,349 Elo+
Party 3
Tyr
Tyr
TheKhorne
Tyr
Level 60
God Stats
0W - 3L
1,269 SR
Queue Stats
159W - 269L
1,285 Elo+
Party 3
Thanatos
Thanatos
ToksikTNO
Thanatos
Level 29
God Stats
4W - 5L
1,465 SR
Queue Stats
81W - 117L
1,318 Elo+
Party 3
Cthulhu
Cthulhu
wardus
Cthulhu
Level 38
God Stats
60W - 78L
1,400 SR
Queue Stats
109W - 160L
1,372 Elo+
Party 3
Team Averages
Level 40
1,382 SR
1,333 Elo+

VS

Team Averages
Level 42
1,419 SR
1,406 Elo+
Bellona
Bellona
 
Bellona
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
 
Awilix
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
MrPiffles010
Scylla
Level 68
God Stats
3W - 0L
1,340 SR
Queue Stats
23W - 36L
1,322 Elo+
Party 2
Fafnir
Fafnir
StanIsNotLav
Fafnir
Level 14
God Stats
4W - 4L
1,596 SR
Queue Stats
12W - 19L
1,269 Elo+
Party 2
Chernobog
Chernobog
TypicalEzva
Chernobog
Level 38
God Stats
1W - 3L
1,160 SR
Queue Stats
168W - 175L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
11
3 / 5 / 1
6,754
450
8,251
8,337
2,713
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Zhong Kui
SupremeAINZ
Zhong Kui
12
2 / 6 / 2
7,608
507
5,238
10,757
7,255
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
0 / 6 / 1
6,774
452
2,901
11,678
9,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thanatos
ToksikTNO
Thanatos
11
3 / 5 / 0
7,469
498
3,131
11,316
6,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
wardus
Cthulhu
11
0 / 5 / 5
6,269
418
6,168
15,853
12,454
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
16
7 / 0 / 3
9,719
648
10,248
8,729
10,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Awilix
 
Awilix
15
8 / 1 / 7
9,643
643
7,362
8,800
3,308
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
16
6 / 2 / 5
9,712
647
11,437
6,965
2,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fafnir
11
3 / 2 / 8
7,717
514
3,950
11,778
12,775
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chernobog
TypicalEzva
Chernobog
11
3 / 3 / 6
7,464
498
9,264
7,718
2,569
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
56
8
Kills
27
27
Deaths
8
9
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
7
0
3
8.5
W
Awilix
 
Awilix
8
1
7
11.5
W
Scylla
6
2
5
4.25
L
Skadi
3
5
1
0.7
W
Fafnir
3
2
8
3.5
L
Zhong Kui
SupremeAINZ
Zhong Kui
2
6
2
0.5
L
0
6
1
0.08
L
Thanatos
ToksikTNO
Thanatos
3
5
0
0.6
W
Chernobog
TypicalEzva
Chernobog
3
3
6
2
L
Cthulhu
wardus
Cthulhu
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,689
Damage
42,261
57,941
Taken
43,990
38,657
Mitigated
30,908
16,196
Healing
9,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
10,248
2,727
0
2,764
8,729
10,106
0
251
8,478
10,207
50,806
W
Awilix
 
Awilix
7,362
2,921
0
410
8,800
3,308
710
1,185
7,615
0
54,306
W
Scylla
11,437
1,106
0
1,198
6,965
2,150
414
3,512
3,453
65,302
0
L
Skadi
8,251
5,060
0
931
8,337
2,713
6
2,999
5,272
0
30,870
W
Fafnir
3,950
1,215
0
2,990
11,778
12,775
87
2,909
8,869
8,591
0
L
Zhong Kui
SupremeAINZ
Zhong Kui
5,238
978
0
2,454
10,757
7,255
0
6,266
4,160
39,284
0
L
2,901
490
0
1,986
11,678
9,351
1,001
1,445
10,233
0
28,224
L
Thanatos
ToksikTNO
Thanatos
3,131
603
0
7,474
11,316
6,884
0
1,723
9,545
0
32,067
W
Chernobog
TypicalEzva
Chernobog
9,264
5,825
0
2,296
7,718
2,569
1,558
3,549
4,169
0
51,738
L
Cthulhu
wardus
Cthulhu
6,168
484
91
3,260
15,853
12,454
0
4,362
11,455
28,462
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,874
Gold Earned
44,255
309
Minions Killed
451
0
Camps Cleared
0
1,312,227
Distance Traveled
1,540,259
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,719
648
125
8
0
355,588
0
W
Awilix
9,643
643
96
6
0
356,758
0
W
Scylla
9,712
647
131
9
0
284,222
5
L
Skadi
6,754
450
58
4
0
241,019
1
W
Fafnir
7,717
514
1
0
0
274,926
2
L
Zhong Kui
7,608
507
78
5
0
248,083
3
L
Tyr
6,774
452
57
4
0
238,012
0
L
Thanatos
7,469
498
70
5
0
311,018
2
W
Chernobog
7,464
498
98
7
0
268,765
5
L
Cthulhu
6,269
418
46
3
0
274,095
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role