Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artemis
Artemis
 
Artemis
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Chernodaddy
Fenrir
Level 79
God Stats
30W - 28L
1,524 SR
Queue Stats
506W - 465L
1,469 Elo+
Party 1
Cernunnos
Cernunnos
Jairobos
Cernunnos
Level 106
God Stats
64W - 49L
1,644 SR
Queue Stats
579W - 536L
1,586 Elo+
Party 1
Amaterasu
Amaterasu
K1SSDABACKAMA
Amaterasu
Level 18
God Stats
4W - 8L
1,389 SR
Queue Stats
10W - 17L
1,318 Elo+
Party 3
Team Averages
Level 91
1,511 SR
1,475 Elo+

VS

Team Averages
Level 74
1,531 SR
1,461 Elo+
Ymir
Ymir
IG_Golentt
Ymir
Level 29
God Stats
94W - 120L
1,468 SR
Queue Stats
135W - 175L
1,416 Elo+
Party 2
Osiris
Osiris
LaucianNailo
Osiris
Level 87
God Stats
8W - 6L
1,476 SR
Queue Stats
131W - 146L
1,446 Elo+
Solo
Merlin
Merlin
NemoTheDemiGod
Merlin
Level 125
God Stats
0W - 3L
1,546 SR
Queue Stats
114W - 102L
1,483 Elo+
Party 4
Izanami
Izanami
Wolf-Joack0
Izanami
Level 60
God Stats
8W - 6L
1,665 SR
Queue Stats
279W - 362L
1,432 Elo+
Party 2
Nemesis
Nemesis
XLClutch
Nemesis
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 79L
1,527 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
10
6 / 2 / 2
6,439
585
4,873
5,552
2,977
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
 
Artemis
10
3 / 0 / 1
6,243
568
5,208
4,914
1,556
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
12
3 / 2 / 1
6,850
623
1,899
8,599
2,871
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cernunnos
Jairobos
Cernunnos
11
2 / 0 / 5
6,441
586
7,380
5,896
1,787
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
K1SSDABACKAMA
Amaterasu
9
0 / 1 / 3
5,285
480
1,878
4,677
3,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 1
5,315
483
2,340
6,789
3,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Osiris
10
2 / 3 / 1
5,858
533
6,045
6,287
4,971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

9
0 / 4 / 1
5,659
514
3,388
5,324
1,211
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Wolf-Joack0
Izanami
9
1 / 3 / 0
5,611
510
2,234
5,588
1,369
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nemesis
XLClutch
Nemesis
9
2 / 2 / 0
5,680
516
2,815
6,325
2,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
14
Kills
5
5
Deaths
14
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
6
2
2
3.5
W
Artemis
 
Artemis
3
0
1
3.5
W
Fenrir
3
2
1
1.75
L
0
2
1
0.25
W
Cernunnos
Jairobos
Cernunnos
2
0
5
4.5
W
Amaterasu
K1SSDABACKAMA
Amaterasu
0
1
3
1.5
L
Osiris
2
3
1
0.83
L
0
4
1
0.13
L
Izanami
Wolf-Joack0
Izanami
1
3
0
0.33
L
Nemesis
XLClutch
Nemesis
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,238
Damage
16,822
29,638
Taken
30,313
12,492
Mitigated
13,927
7,916
Healing
7,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
4,873
1,097
0
986
5,552
2,977
905
951
4,601
21,082
0
W
Artemis
 
Artemis
5,208
3,174
0
2,100
4,914
1,556
0
2,337
2,577
0
29,829
W
Fenrir
1,899
558
0
1,748
8,599
2,871
0
780
7,819
0
41,053
L
2,340
622
0
3,016
6,789
3,769
0
1,580
5,209
10,627
0
W
Cernunnos
Jairobos
Cernunnos
7,380
3,568
0
2,672
5,896
1,787
351
1,371
4,525
0
38,666
W
Amaterasu
K1SSDABACKAMA
Amaterasu
1,878
308
0
410
4,677
3,301
102
352
4,325
3,697
7,742
L
Osiris
6,045
2,764
0
869
6,287
4,971
164
1,421
4,577
0
24,845
L
3,388
169
0
1,173
5,324
1,211
0
0
5,324
26,733
0
L
Izanami
Wolf-Joack0
Izanami
2,234
1,266
0
674
5,588
1,369
0
1,343
4,245
0
35,925
L
Nemesis
XLClutch
Nemesis
2,815
752
0
1,443
6,325
2,607
0
1,347
4,935
0
26,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,258
Gold Earned
28,123
260
Minions Killed
247
0
Camps Cleared
0
1,045,134
Distance Traveled
1,048,376
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
6,439
585
35
3
0
176,274
3
W
Artemis
6,243
568
52
5
0
208,341
2
W
Fenrir
6,850
623
80
7
0
223,894
2
L
Ymir
5,315
483
17
2
0
225,315
2
W
Cernunnos
6,441
586
74
7
0
214,502
0
W
Amaterasu
5,285
480
19
2
0
222,123
0
L
Osiris
5,858
533
48
4
0
182,156
1
L
Merlin
5,659
514
59
5
0
188,311
6
L
Izanami
5,611
510
68
6
0
203,463
0
L
Nemesis
5,680
516
55
5
0
249,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role