Player Matchup

Anubis
Anubis
 
Anubis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
FWtuBorregoSucio
Fenrir
Level 7
God Stats
10W - 7L
1,506 SR
Queue Stats
23W - 13L
1,466 Elo+
Party 3
Baron Samedi
Baron Samedi
adedier
Baron Samedi
Level 95
God Stats
4W - 3L
1,527 SR
Queue Stats
125W - 147L
1,425 Elo+
Party 1
Ymir
Ymir
mer610_YT
Ymir
Level 90
God Stats
7W - 5L
1,362 SR
Queue Stats
173W - 149L
1,471 Elo+
Party 3
Chaac
Chaac
willy2004_-_
Chaac
Level 106
God Stats
19W - 11L
1,544 SR
Queue Stats
518W - 539L
1,445 Elo+
Party 3
Team Averages
Level 65
1,488 SR
1,462 Elo+

VS

Team Averages
Level 53
1,602 SR
1,451 Elo+
Cabrakan
Cabrakan
ArsèneP5R
Cabrakan
Level 88
God Stats
83W - 76L
1,552 SR
Queue Stats
232W - 230L
1,481 Elo+
Party 2
Skadi
Skadi
L_ord_Kush
Skadi
Level 46
God Stats
3W - 4L
1,675 SR
Queue Stats
280W - 352L
1,404 Elo+
Solo
Ra
Ra
LuxuryFlex
Ra
Level 40
God Stats
2W - 1L
1,834 SR
Queue Stats
173W - 176L
1,501 Elo+
Party 2
Sun Wukong
Sun Wukong
Sungroscul
Sun Wukong
Level 4
God Stats
3W - 5L
1,386 SR
Queue Stats
13W - 11L
1,376 Elo+
Party 2
Ymir
Ymir
Tokitô
Ymir
Level 88
God Stats
58W - 61L
1,565 SR
Queue Stats
228W - 229L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
7 / 2 / 2
9,408
588
19,463
12,854
6,756
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 3 / 1
7,256
454
2,977
8,298
3,011
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
adedier
Baron Samedi
15
3 / 1 / 3
8,770
548
8,546
4,786
2,135
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
12
2 / 2 / 4
8,031
502
4,288
10,755
8,362
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 3 / 3
9,246
578
6,302
8,545
7,721
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
ArsèneP5R
Cabrakan
11
2 / 2 / 3
7,498
469
3,498
14,222
15,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Skadi
12
0 / 6 / 2
7,092
443
5,630
12,803
3,321
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
3 / 3 / 4
8,233
515
5,926
7,247
3,373
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Sungroscul
Sun Wukong
12
1 / 4 / 4
7,296
456
4,455
11,543
6,828
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ymir
Tokitô
Ymir
14
5 / 2 / 4
8,683
543
6,511
14,804
4,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
28
17
Kills
11
11
Deaths
17
13
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
7
2
2
4
L
Cabrakan
ArsèneP5R
Cabrakan
2
2
3
1.75
W
2
3
1
0.83
L
Skadi
0
6
2
0.17
L
3
3
4
1.67
L
Sun Wukong
Sungroscul
Sun Wukong
1
4
4
0.75
L
Ymir
Tokitô
Ymir
5
2
4
3.5
W
Baron Samedi
adedier
Baron Samedi
3
1
3
4.5
W
Ymir
2
2
4
2
W
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,576
Damage
26,020
45,238
Taken
60,619
27,985
Mitigated
33,860
16,762
Healing
16,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
19,463
707
244
9,221
12,854
6,756
723
5,174
7,680
74,658
0
L
Cabrakan
ArsèneP5R
Cabrakan
3,498
807
418
4,738
14,222
15,472
0
7,324
6,898
22,941
0
W
2,977
197
0
1,972
8,298
3,011
0
2,262
6,036
0
33,805
L
Skadi
5,630
2,422
0
2,210
12,803
3,321
0
7,750
5,053
0
51,240
L
5,926
750
282
2,389
7,247
3,373
511
5,470
1,777
39,266
0
L
Sun Wukong
Sungroscul
Sun Wukong
4,455
1,197
0
3,774
11,543
6,828
653
2,267
9,276
0
27,373
L
Ymir
Tokitô
Ymir
6,511
577
129
2,736
14,804
4,866
87
9,486
5,318
42,405
0
W
Baron Samedi
adedier
Baron Samedi
8,546
905
349
2,347
4,786
2,135
1,133
2,668
2,118
53,693
0
W
Ymir
4,288
1,101
0
1,424
10,755
8,362
0
3,700
7,055
33,418
0
W
6,302
864
0
1,205
8,545
7,721
402
2,340
6,205
0
56,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,711
Gold Earned
38,802
455
Minions Killed
332
0
Camps Cleared
0
1,470,435
Distance Traveled
1,360,860
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,408
588
111
7
0
256,668
1
L
Cabrakan
7,498
469
33
2
0
272,324
2
W
Fenrir
7,256
454
64
4
0
322,504
0
L
Skadi
7,092
443
83
5
0
260,293
0
L
Ra
8,233
515
75
5
0
268,228
3
L
Sun Wukong
7,296
456
67
4
0
242,017
1
L
Ymir
8,683
543
74
5
0
317,998
1
W
Baron Samedi
8,770
548
107
7
0
307,215
4
W
Ymir
8,031
502
46
3
0
270,524
6
W
Chaac
9,246
578
127
8
0
313,524
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role