Player Matchup

Baron Samedi
Baron Samedi
Alpha2323
Baron Samedi
Level 29
God Stats
21W - 13L
1,635 SR
Queue Stats
154W - 163L
1,539 Elo+
Solo
Kali
Kali
CurkaRybaka
Kali
Level 27
God Stats
25W - 15L
1,699 SR
Queue Stats
88W - 87L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
I4812I
Heimdallr
Level 26
God Stats
7W - 5L
1,552 SR
Queue Stats
77W - 71L
1,459 Elo+
Party 2
Amaterasu
Amaterasu
LnRory
Amaterasu
Level 29
God Stats
3W - 2L
1,357 SR
Queue Stats
35W - 32L
1,570 Elo+
Solo
Bacchus
Bacchus
dutchrazer
Bacchus
Level 28
God Stats
8W - 2L
1,848 SR
Queue Stats
79W - 49L
1,585 Elo+
Solo
Team Averages
Level 28
1,618 SR
1,530 Elo+

VS

Team Averages
Level 27
1,564 SR
1,562 Elo+
Neith
Neith
 
Neith
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Escar0n
Thanatos
Level 27
God Stats
4W - 6L
1,501 SR
Queue Stats
27W - 19L
1,609 Elo+
Party 1
Nu Wa
Nu Wa
RobSTAR417_
Nu Wa
Level 27
God Stats
2W - 1L
1,848 SR
Queue Stats
117W - 113L
1,494 Elo+
Solo
Tiamat
Tiamat
net0ut
Tiamat
Level 28
God Stats
10W - 10L
1,471 SR
Queue Stats
23W - 21L
1,514 Elo+
Party 1
Gilgamesh
Gilgamesh
templar245
Gilgamesh
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,690 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Alpha2323
Baron Samedi
20
6 / 9 / 7
13,837
512
15,026
26,277
12,478
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
18 / 5 / 8
17,867
662
28,490
33,004
18,038
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heimdallr
I4812I
Heimdallr
20
5 / 5 / 6
15,151
561
12,916
23,932
11,015
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Amaterasu
LnRory
Amaterasu
20
6 / 7 / 6
14,588
540
17,158
24,323
28,043
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bacchus
dutchrazer
Bacchus
19
4 / 4 / 17
13,369
495
11,390
24,687
30,823
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
19
2 / 8 / 3
12,274
455
15,710
19,788
7,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
Escar0n
Thanatos
19
9 / 8 / 7
13,493
500
14,602
23,510
9,012
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
3 / 10 / 11
11,467
425
15,127
18,278
6,535
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
net0ut
Tiamat
19
8 / 6 / 8
13,512
500
24,400
17,337
12,829
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
templar245
Gilgamesh
20
8 / 7 / 8
15,224
564
25,304
27,518
26,241
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
67
39
Kills
30
30
Deaths
39
44
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
8
3
0.44
W
Baron Samedi
Alpha2323
Baron Samedi
6
9
7
1.06
W
18
5
8
4.4
L
Thanatos
Escar0n
Thanatos
9
8
7
1.56
W
Heimdallr
I4812I
Heimdallr
5
5
6
1.6
W
Amaterasu
LnRory
Amaterasu
6
7
6
1.29
L
3
10
11
0.85
W
Bacchus
dutchrazer
Bacchus
4
4
17
3.13
L
Tiamat
net0ut
Tiamat
8
6
8
2
L
Gilgamesh
templar245
Gilgamesh
8
7
8
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,980
Damage
95,143
132,223
Taken
106,431
100,397
Mitigated
61,879
45,683
Healing
30,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
15,710
6,785
0
5,103
19,788
7,262
2,310
2,526
17,186
0
77,807
W
Baron Samedi
Alpha2323
Baron Samedi
15,026
1,670
1,112
8,435
26,277
12,478
2,252
14,191
11,658
86,382
0
W
28,490
18,620
0
14,450
33,004
18,038
2,307
10,321
22,480
0
155,063
L
Thanatos
Escar0n
Thanatos
14,602
3,520
0
13,230
23,510
9,012
0
4,878
18,632
0
86,861
W
Heimdallr
I4812I
Heimdallr
12,916
10,534
0
11,095
23,932
11,015
4,014
5,810
18,040
0
123,839
W
Amaterasu
LnRory
Amaterasu
17,158
8,677
0
7,302
24,323
28,043
2,877
2,245
21,176
3,400
92,123
L
15,127
2,797
0
2,113
18,278
6,535
1,013
5,823
12,261
64,582
0
W
Bacchus
dutchrazer
Bacchus
11,390
1,231
0
3,289
24,687
30,823
300
7,486
16,802
23,273
0
L
Tiamat
net0ut
Tiamat
24,400
3,272
132
3,315
17,337
12,829
194
7,362
9,895
65,933
0
L
Gilgamesh
templar245
Gilgamesh
25,304
7,590
0
6,160
27,518
26,241
0
5,621
21,580
0
96,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,812
Gold Earned
65,970
744
Minions Killed
589
0
Camps Cleared
0
2,475,393
Distance Traveled
2,347,551
14
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,274
455
135
5
0
405,083
8
W
Baron Samedi
13,837
512
138
5
0
441,426
4
W
Kali
17,867
662
201
7
0
542,748
0
L
Thanatos
13,493
500
108
4
0
507,597
5
W
Heimdallr
15,151
561
218
8
0
437,964
0
W
Amaterasu
14,588
540
165
6
0
511,834
0
L
Nu Wa
11,467
425
77
3
0
427,484
2
W
Bacchus
13,369
495
22
1
0
541,421
10
L
Tiamat
13,512
500
103
4
0
515,396
3
L
Gilgamesh
15,224
564
166
6
0
491,991
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role