Player Matchup

Agni
Agni
Felpita_YT
Agni
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,148 Elo+
Party 1
Hel
Hel
Spiy-
Hel
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 61L
1,378 Elo+
Solo
Jormungandr
Jormungandr
TSW_GENARO9Z1
Jormungandr
Level 15
God Stats
1W - 5L
1,738 SR
Queue Stats
15W - 24L
1,203 Elo+
Party 1
Danzaburou
Danzaburou
joa_marioni
Danzaburou
Level 10
God Stats
0W - 2L
1,498 SR
Queue Stats
13W - 23L
1,226 Elo+
Party 1
Nemesis
Nemesis
rflsn_
Nemesis
Level 28
God Stats
15W - 32L
1,264 SR
Queue Stats
261W - 335L
1,337 Elo+
Solo
Team Averages
Level 16
1,500 SR
1,258 Elo+

VS

Team Averages
Level 23
1,535 SR
1,342 Elo+
Fenrir
Fenrir
CaIIMeLin
Fenrir
Level 22
God Stats
8W - 8L
1,409 SR
Queue Stats
25W - 41L
1,306 Elo+
Solo
Baron Samedi
Baron Samedi
TLV_VisKo
Baron Samedi
Level 29
God Stats
1W - 1L
1,743 SR
Queue Stats
83W - 94L
1,491 Elo+
Solo
Guan Yu
Guan Yu
l-gant_klok
Guan Yu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 15L
1,147 Elo+
Solo
Hades
Hades
samueldjf_
Hades
Level 29
God Stats
17W - 13L
1,487 SR
Queue Stats
96W - 110L
1,364 Elo+
Solo
Apollo
Apollo
tiobabalon
Apollo
Level 29
God Stats
20W - 19L
1,533 SR
Queue Stats
129W - 164L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 10 / 3
8,780
366
5,217
16,823
5,077
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hel
Spiy-
Hel
11
2 / 5 / 1
8,370
349
3,442
6,771
1,987
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
TSW_GENARO9Z1
Jormungandr
16
4 / 2 / 2
10,105
421
12,933
19,587
24,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
joa_marioni
Danzaburou
15
3 / 9 / 0
9,670
403
6,829
16,301
5,051
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
rflsn_
Nemesis
14
1 / 3 / 1
9,228
385
1,904
17,161
5,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CaIIMeLin
Fenrir
16
8 / 2 / 4
11,771
490
8,016
12,047
6,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
TLV_VisKo
Baron Samedi
20
6 / 0 / 10
13,090
545
13,799
10,978
9,010
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Guan Yu
l-gant_klok
Guan Yu
14
0 / 6 / 1
9,797
408
1,803
15,240
6,592
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
19
10 / 0 / 1
12,794
533
15,175
11,828
6,638
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
tiobabalon
Apollo
18
5 / 4 / 6
12,803
533
16,130
18,192
8,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
51
11
Kills
29
29
Deaths
12
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Fenrir
CaIIMeLin
Fenrir
8
2
4
5
L
1
10
3
0.25
L
Hel
Spiy-
Hel
2
5
1
0.5
W
Baron Samedi
TLV_VisKo
Baron Samedi
6
0
10
11
L
Jormungandr
TSW_GENARO9Z1
Jormungandr
4
2
2
2.5
L
Danzaburou
joa_marioni
Danzaburou
3
9
0
0.33
W
Guan Yu
l-gant_klok
Guan Yu
0
6
1
0.08
L
Nemesis
rflsn_
Nemesis
1
3
1
0.5
W
Hades
10
0
1
10.5
W
Apollo
tiobabalon
Apollo
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,325
Damage
54,923
76,643
Taken
68,285
42,228
Mitigated
37,107
7,817
Healing
28,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
CaIIMeLin
Fenrir
8,016
1,600
0
2,253
12,047
6,054
615
2,321
9,475
0
63,551
L
5,217
332
0
1,352
16,823
5,077
329
7,673
9,150
36,659
0
L
Hel
Spiy-
Hel
3,442
495
60
371
6,771
1,987
0
1,191
5,580
32,219
0
W
Baron Samedi
TLV_VisKo
Baron Samedi
13,799
2,140
0
6,582
10,978
9,010
1,581
4,223
6,503
88,052
0
L
Jormungandr
TSW_GENARO9Z1
Jormungandr
12,933
1,298
0
1,778
19,587
24,646
133
8,802
10,785
52,527
0
L
Danzaburou
joa_marioni
Danzaburou
6,829
3,423
0
177
16,301
5,051
877
6,423
9,878
0
42,773
W
Guan Yu
l-gant_klok
Guan Yu
1,803
450
210
1,640
15,240
6,592
678
1,725
13,215
0
44,731
L
Nemesis
rflsn_
Nemesis
1,904
698
0
4,079
17,161
5,467
0
5,302
11,859
0
63,145
W
Hades
15,175
1,433
306
7,440
11,828
6,638
1,457
5,071
5,789
65,130
0
W
Apollo
tiobabalon
Apollo
16,130
12,181
111
9,513
18,192
8,813
6,567
6,089
11,711
0
96,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,153
Gold Earned
60,255
336
Minions Killed
548
0
Camps Cleared
0
1,866,721
Distance Traveled
2,135,877
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,771
490
78
3
0
482,026
1
L
Agni
8,780
366
53
2
0
372,211
0
L
Hel
8,370
349
57
2
0
228,336
1
W
Baron Samedi
13,090
545
136
6
0
444,548
4
L
Jormungandr
10,105
421
73
3
0
462,810
0
L
Danzaburou
9,670
403
75
3
0
385,092
0
W
Guan Yu
9,797
408
73
3
0
461,730
3
L
Nemesis
9,228
385
78
3
0
418,272
0
W
Hades
12,794
533
112
5
0
377,764
0
W
Apollo
12,803
533
149
6
0
369,809
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role