Player Matchup

Achilles
Achilles
Grugasmic
Achilles
Level 67
God Stats
0W - 5L
1,297 SR
Queue Stats
78W - 170L
1,205 Elo+
Party 2
Tiamat
Tiamat
RazR ZR
Tiamat
Level 56
God Stats
0W - 6L
1,249 SR
Queue Stats
45W - 131L
1,113 Elo+
Party 2
Ymir
Ymir
SpielerLeiche71
Ymir
Level 28
God Stats
4W - 13L
1,231 SR
Queue Stats
36W - 114L
1,070 Elo+
Party 2
Team Averages
Level 50
1,259 SR
1,129 Elo+

VS

Team Averages
Level 94
1,465 SR
1,334 Elo+
Eset
Eset
Modeus9457
Eset
Level 26
God Stats
2W - 0L
1,712 SR
Queue Stats
3W - 8L
1,140 Elo+
Party 1
Medusa
Medusa
Pan912
Medusa
Level 135
God Stats
1W - 0L
1,291 SR
Queue Stats
5W - 6L
1,299 Elo+
Party 1
Cerberus
Cerberus
WazUpDave
Cerberus
Level 121
God Stats
4W - 5L
1,392 SR
Queue Stats
16W - 14L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Grugasmic
Achilles
13
3 / 6 / 3
9,692
646
12,051
21,788
11,017
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tiamat
RazR ZR
Tiamat
11
3 / 11 / 1
8,732
582
10,585
14,550
7,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 7 / 3
8,495
566
3,621
19,712
17,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 13
10,593
706
12,144
9,033
4,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Pan912
Medusa
15
9 / 3 / 12
11,163
744
22,275
11,685
5,223
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
WazUpDave
Cerberus
15
7 / 1 / 16
11,844
790
11,780
17,171
19,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
64
6
Kills
23
24
Deaths
6
7
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Achilles
Grugasmic
Achilles
3
6
3
0.75
W
7
2
13
6.75
W
Medusa
Pan912
Medusa
9
3
12
5
L
Tiamat
RazR ZR
Tiamat
3
11
1
0.32
L
0
7
3
0.21
W
Cerberus
WazUpDave
Cerberus
7
1
16
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,257
Damage
46,199
56,050
Taken
37,889
36,193
Mitigated
28,712
10,145
Healing
9,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Grugasmic
Achilles
12,051
1,526
0
4,432
21,788
11,017
0
8,904
12,884
0
34,246
W
12,144
880
1,758
1,714
9,033
4,157
534
4,031
4,666
36,206
0
W
Medusa
Pan912
Medusa
22,275
9,016
550
1,469
11,685
5,223
1,540
4,117
7,326
0
56,975
L
Tiamat
RazR ZR
Tiamat
10,585
894
320
2,231
14,550
7,256
0
7,686
6,864
25,323
0
L
3,621
198
0
3,162
19,712
17,920
225
7,702
12,010
16,305
0
W
Cerberus
WazUpDave
Cerberus
11,780
884
0
3,920
17,171
19,332
683
5,456
11,312
27,276
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,919
Gold Earned
33,600
120
Minions Killed
198
3
Camps Cleared
7
681,189
Distance Traveled
803,787
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,692
646
47
3
1
264,413
3
W
Eset
10,593
706
79
5
3
266,503
0
W
Medusa
11,163
744
67
4
1
251,817
2
L
Tiamat
8,732
582
52
3
2
201,166
4
L
Ymir
8,495
566
21
1
0
215,610
0
W
Cerberus
11,844
790
52
3
3
285,467
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role