Player Matchup

Zeus
Zeus
Platinum III
DerToaster1407
Zeus
Platinum III
Level 143
God Stats
0W - 3L
1,716 SR
Queue Stats
49W - 49L
1,932 MMR
Solo
Athena
Athena
Platinum III
No Wazzy
Athena
Platinum III
Level 40
God Stats
12W - 8L
1,817 SR
Queue Stats
95W - 67L
1,861 MMR
Party 2
Hou Yi
Hou Yi
Diamond IV
speedzx 11
Hou Yi
Diamond IV
Level 128
God Stats
23W - 14L
1,875 SR
Queue Stats
87W - 61L
2,137 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 104
1,803 SR
1,976 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 113
1,804 SR
2,104 MMR
Thor
Thor
Gold V
EZ_Shintaro
Thor
Gold V
Level 33
God Stats
1W - 3L
1,820 SR
Queue Stats
12W - 17L
1,647 MMR
Solo
Hel
Hel
Diamond IV
HHumii
Hel
Diamond IV
Level 147
God Stats
2W - 1L
1,713 SR
Queue Stats
147W - 39L
2,133 MMR
Party 1
Achilles
Achilles
Masters
Jaiimy
Achilles
Masters
Level 160
God Stats
29W - 5L
1,880 SR
Queue Stats
202W - 55L
2,534 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 8 / 3
10,562
587
16,788
15,078
6,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Athena
No Wazzy
Athena
13
0 / 1 / 6
11,013
612
8,253
21,334
31,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hou Yi
speedzx 11
Hou Yi
14
4 / 5 / 0
11,003
611
11,282
15,957
6,565
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
SobekTiamatMorgan Le FayPersephoneThoth

VS

Bans
CabrakanBacchusOdinGaneshaGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 11
11,465
637
9,888
14,168
7,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hel
HHumii
Hel
16
5 / 3 / 7
11,726
651
17,131
17,117
11,284
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
Jaiimy
Achilles
17
7 / 1 / 7
12,764
709
19,121
22,260
25,734
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
39
6
Kills
14
14
Deaths
6
9
Assists
25
Player
Kills
Deaths
Assists
KDA
L
2
8
3
0.44
W
2
2
11
3.75
W
Hel
HHumii
Hel
5
3
7
2.83
W
Achilles
Jaiimy
Achilles
7
1
7
10.5
L
Athena
No Wazzy
Athena
0
1
6
3
L
Hou Yi
speedzx 11
Hou Yi
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,323
Damage
46,140
52,369
Taken
53,545
44,522
Mitigated
44,949
9,467
Healing
24,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,788
883
0
1,637
15,078
6,093
0
4,534
10,544
55,011
0
W
9,888
1,814
487
906
14,168
7,931
620
6,184
7,744
0
33,427
W
Hel
HHumii
Hel
17,131
1,783
9,244
9,301
17,117
11,284
579
9,618
7,021
59,749
0
W
Achilles
Jaiimy
Achilles
19,121
8,620
500
4,439
22,260
25,734
1,030
8,457
13,375
0
48,726
L
Athena
No Wazzy
Athena
8,253
1,772
0
4,657
21,334
31,864
0
6,587
14,747
19,298
0
L
Hou Yi
speedzx 11
Hou Yi
11,282
6,677
0
3,173
15,957
6,565
0
6,373
9,584
0
39,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,578
Gold Earned
35,955
179
Minions Killed
190
8
Camps Cleared
9
918,357
Distance Traveled
1,050,801
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,562
587
84
5
5
276,832
5
W
Thor
11,465
637
41
2
0
359,600
3
W
Hel
11,726
651
99
6
5
317,530
1
W
Achilles
12,764
709
50
3
4
373,671
7
L
Athena
11,013
612
18
1
0
348,351
6
L
Hou Yi
11,003
611
77
4
3
293,174
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role