Player Matchup

Osiris
Osiris
 
Osiris
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
ARS2101
Neith
Level 3
God Stats
4W - 4L
1,710 SR
Queue Stats
29W - 24L
1,658 Elo+
Solo
Hachiman
Hachiman
KarlBlack2000
Hachiman
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 35L
1,722 Elo+
Solo
Bellona
Bellona
MicrosoftXPUwU
Bellona
Level 7
God Stats
4W - 10L
1,273 SR
Queue Stats
7W - 13L
1,479 Elo+
Solo
Team Averages
Level 19
1,497 SR
1,572 Elo+

VS

Team Averages
Level 26
1,746 SR
1,597 Elo+
Bellona
Bellona
BrutalGopher
Bellona
Level 27
God Stats
14W - 17L
1,597 SR
Queue Stats
57W - 49L
1,596 Elo+
Solo
Neith
Neith
Nightmare1180
Neith
Level 29
God Stats
9W - 7L
1,642 SR
Queue Stats
97W - 80L
1,671 Elo+
Solo
Ymir
Ymir
SarcasticNarwhal
Ymir
Level 26
God Stats
1W - 0L
1,895 SR
Queue Stats
11W - 8L
1,473 Elo+
Solo
Set
Set
Saskiiaa
Set
Level 28
God Stats
11W - 4L
2,116 SR
Queue Stats
262W - 115L
1,692 Elo+
Solo
Tiamat
Tiamat
TheSpacialOne
Tiamat
Level 18
God Stats
1W - 0L
1,478 SR
Queue Stats
28W - 22L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
18
2 / 7 / 4
11,012
479
18,179
26,713
32,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Anubis
 
Anubis
8
1 / 7 / 0
7,516
327
6,078
9,002
2,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Neith
ARS2101
Neith
12
1 / 8 / 2
8,782
382
4,160
13,351
2,929
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hachiman
KarlBlack2000
Hachiman
19
4 / 4 / 1
12,037
523
15,105
21,841
7,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
0 / 10 / 2
7,818
340
4,561
21,345
20,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BrutalGopher
Bellona
19
6 / 3 / 4
13,362
581
14,609
22,850
24,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
11 / 0 / 8
15,307
666
23,249
19,886
10,286
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 1 / 15
11,786
512
6,496
17,335
23,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
11 / 1 / 9
14,869
646
17,334
20,213
16,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

18
6 / 3 / 10
12,548
546
13,326
15,448
12,767
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
82
8
Kills
36
36
Deaths
8
9
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
2
7
4
0.57
L
Anubis
 
Anubis
1
7
0
0.14
L
Neith
ARS2101
Neith
1
8
2
0.25
W
Bellona
BrutalGopher
Bellona
6
3
4
2.67
L
Hachiman
KarlBlack2000
Hachiman
4
4
1
1.13
L
0
10
2
0.1
W
11
0
8
15
W
2
1
15
9.5
W
11
1
9
15.5
W
6
3
10
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,083
Damage
75,014
92,252
Taken
95,732
64,977
Mitigated
87,772
12,435
Healing
33,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
18,179
5,561
0
5,143
26,713
32,181
0
5,324
21,389
0
72,002
L
Anubis
 
Anubis
6,078
0
0
1,438
9,002
2,683
0
1,191
7,811
24,767
0
L
Neith
ARS2101
Neith
4,160
1,135
0
1,158
13,351
2,929
0
3,501
9,850
0
36,253
W
Bellona
BrutalGopher
Bellona
14,609
6,940
0
4,691
22,850
24,335
1,582
167
21,392
0
81,567
L
Hachiman
KarlBlack2000
Hachiman
15,105
7,923
0
4,020
21,841
7,126
0
3,121
18,720
0
103,894
L
4,561
763
0
676
21,345
20,058
0
6,685
14,660
0
23,179
W
23,249
11,638
0
14,040
19,886
10,286
5,774
516
19,271
0
149,064
W
6,496
1,489
0
5,045
17,335
23,954
100
1,380
15,818
29,162
0
W
17,334
7,053
0
6,340
20,213
16,430
1,610
1,536
18,306
0
151,102
W
13,326
484
0
3,765
15,448
12,767
1,232
2,720
12,416
64,778
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,165
Gold Earned
67,872
460
Minions Killed
713
0
Camps Cleared
0
1,514,683
Distance Traveled
2,188,514
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
11,012
479
117
5
0
398,842
1
L
Anubis
7,516
327
54
2
0
159,277
6
L
Neith
8,782
382
74
3
0
235,374
0
W
Bellona
13,362
581
140
6
0
432,635
0
L
Hachiman
12,037
523
171
7
0
370,330
2
L
Bellona
7,818
340
44
2
0
350,860
2
W
Neith
15,307
666
220
10
0
402,964
5
W
Ymir
11,786
512
26
1
0
430,040
5
W
Set
14,869
646
215
9
0
494,893
4
W
Tiamat
12,548
546
112
5
0
427,982
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role