Player Matchup

Mulan
Mulan
ABushyStraw
Mulan
Level 160
God Stats
22W - 10L
1,561 SR
Queue Stats
266W - 278L
1,449 Elo+
Party 1
Jormungandr
Jormungandr
G4WDLUV54NA7
Jormungandr
Level 63
God Stats
22W - 22L
1,475 SR
Queue Stats
528W - 576L
1,517 Elo+
Party 1
Sol
Sol
Krraabb
Sol
Level 28
God Stats
3W - 1L
1,498 SR
Queue Stats
54W - 22L
1,640 Elo+
Solo
Team Averages
Level 84
1,511 SR
1,535 Elo+

VS

Team Averages
Level 81
1,697 SR
1,548 Elo+
Sylvanus
Sylvanus
Froggy Style155
Sylvanus
Level 18
God Stats
4W - 0L
1,870 SR
Queue Stats
212W - 131L
1,654 Elo+
Solo
Odin
Odin
cgh8844
Odin
Level 141
God Stats
43W - 38L
1,579 SR
Queue Stats
929W - 915L
1,494 Elo+
Party 2
Discordia
Discordia
xBetxGamblex
Discordia
Level 84
God Stats
7W - 6L
1,641 SR
Queue Stats
460W - 466L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 0
5,850
585
2,340
6,967
6,348
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jormungandr
G4WDLUV54NA7
Jormungandr
11
2 / 4 / 0
7,010
701
7,787
12,291
8,925
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sol
7
0 / 3 / 1
5,981
598
2,010
3,375
970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
11
3 / 0 / 8
7,965
797
5,635
8,889
4,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Odin
cgh8844
Odin
12
7 / 0 / 4
8,370
837
5,937
6,353
3,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
xBetxGamblex
Discordia
11
2 / 2 / 10
7,763
776
5,027
5,276
1,694
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
34
2
Kills
12
12
Deaths
2
1
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Sylvanus
3
0
8
7
L
Jormungandr
G4WDLUV54NA7
Jormungandr
2
4
0
0.5
L
Sol
0
3
1
0.17
W
Odin
cgh8844
Odin
7
0
4
9
W
Discordia
xBetxGamblex
Discordia
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,137
Damage
16,599
22,633
Taken
20,518
16,243
Mitigated
9,653
3,153
Healing
9,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,340
401
0
511
6,967
6,348
0
4,034
2,737
0
8,673
W
Sylvanus
5,635
1,825
1,164
5,672
8,889
4,034
1,776
4,000
4,889
26,578
6,327
L
Jormungandr
G4WDLUV54NA7
Jormungandr
7,787
1,372
112
1,797
12,291
8,925
0
5,848
6,020
32,760
0
L
Sol
2,010
647
0
733
3,375
970
0
1,121
2,074
6,810
735
W
Odin
cgh8844
Odin
5,937
2,711
0
1,505
6,353
3,925
456
2,767
3,586
0
15,343
W
Discordia
xBetxGamblex
Discordia
5,027
216
0
941
5,276
1,694
315
2,830
2,446
21,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,841
Gold Earned
24,098
77
Minions Killed
122
3
Camps Cleared
8
372,893
Distance Traveled
587,324
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,850
585
17
2
2
103,565
4
W
Sylvanus
7,965
797
51
5
6
173,859
2
L
Jormungandr
7,010
701
50
5
1
173,401
2
L
Sol
5,981
598
10
1
0
95,927
2
W
Odin
8,370
837
30
3
2
223,370
2
W
Discordia
7,763
776
41
4
0
190,095
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role