Player Matchup

Neith
Neith
Blebles
Neith
Level 4
God Stats
1W - 2L
1,216 SR
Queue Stats
2W - 4L
1,310 Elo+
Party 1
Anhur
Anhur
ILikeKiwies
Anhur
Level 4
God Stats
1W - 3L
1,216 SR
Queue Stats
1W - 3L
1,191 Elo+
Party 1
Ymir
Ymir
Lenny87
Ymir
Level 10
God Stats
2W - 1L
1,705 SR
Queue Stats
6W - 10L
1,333 Elo+
Solo
Osiris
Osiris
RealCommodusPvP
Osiris
Level 28
God Stats
48W - 38L
1,510 SR
Queue Stats
78W - 91L
1,362 Elo+
Solo
Thanatos
Thanatos
Sebster600
Thanatos
Level 29
God Stats
50W - 27L
1,561 SR
Queue Stats
198W - 84L
1,754 Elo+
Solo
Team Averages
Level 15
1,442 SR
1,390 Elo+

VS

Team Averages
Level 27
1,477 SR
1,368 Elo+
Amaterasu
Amaterasu
Balantar
Amaterasu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Hachiman
Hachiman
Chaoskilla1283
Hachiman
Level 28
God Stats
0W - 1L
1,306 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Monteqila
Sylvanus
Level 28
God Stats
2W - 1L
1,694 SR
Queue Stats
72W - 73L
1,356 Elo+
Party 3
Ah Puch
Ah Puch
Skalarhaubitze
Ah Puch
Level 24
God Stats
1W - 1L
1,309 SR
Queue Stats
1W - 3L
1,175 Elo+
Party 2
Thanatos
Thanatos
Worajev
Thanatos
Level 26
God Stats
18W - 13L
1,574 SR
Queue Stats
45W - 52L
1,308 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Blebles
Neith
15
6 / 3 / 8
9,550
503
9,578
7,946
3,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
3 / 6 / 6
9,517
501
6,930
11,736
3,383
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ymir
Lenny87
Ymir
14
1 / 2 / 11
8,188
431
3,848
12,246
6,730
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
5 / 6 / 8
8,557
450
10,949
12,452
8,189
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thanatos
Sebster600
Thanatos
19
16 / 2 / 8
12,008
632
17,262
11,982
5,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Balantar
Amaterasu
15
5 / 4 / 1
9,375
493
6,134
10,666
3,794
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hachiman
13
5 / 7 / 2
7,967
419
8,551
10,530
3,069
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sylvanus
Monteqila
Sylvanus
13
1 / 5 / 9
7,895
416
7,753
14,388
11,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
2 / 7 / 2
8,258
435
7,897
13,673
4,202
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
Worajev
Thanatos
15
6 / 8 / 4
9,754
513
9,549
15,765
6,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
37
31
Kills
19
19
Deaths
31
41
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Balantar
Amaterasu
5
4
1
1.38
W
Neith
Blebles
Neith
6
3
8
3.33
L
Hachiman
5
7
2
0.86
W
3
6
6
1
W
Ymir
Lenny87
Ymir
1
2
11
3.25
L
Sylvanus
Monteqila
Sylvanus
1
5
9
1.1
W
5
6
8
1.5
W
Thanatos
Sebster600
Thanatos
16
2
8
10
L
2
7
2
0.43
L
Thanatos
Worajev
Thanatos
6
8
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,567
Damage
39,884
56,362
Taken
65,022
27,494
Mitigated
28,458
19,381
Healing
19,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Balantar
Amaterasu
6,134
2,208
0
2,114
10,666
3,794
1,136
0
10,666
0
43,919
W
Neith
Blebles
Neith
9,578
3,309
0
1,495
7,946
3,493
1,717
2,752
5,194
0
46,801
L
Hachiman
8,551
5,860
0
146
10,530
3,069
520
747
9,783
0
36,398
W
6,930
3,637
0
2,859
11,736
3,383
346
2,332
9,404
0
44,592
W
Ymir
Lenny87
Ymir
3,848
1,023
0
500
12,246
6,730
99
3,961
8,285
17,852
0
L
Sylvanus
Monteqila
Sylvanus
7,753
2,165
1,968
3,911
14,388
11,265
150
1,173
13,108
23,811
4,163
W
10,949
3,659
0
1,030
12,452
8,189
0
4,311
8,141
0
42,684
W
Thanatos
Sebster600
Thanatos
17,262
5,139
0
13,497
11,982
5,699
0
1,675
10,307
0
86,050
L
7,897
494
0
1,362
13,673
4,202
400
646
13,027
34,727
0
L
Thanatos
Worajev
Thanatos
9,549
3,474
0
9,902
15,765
6,128
0
1,282
14,483
0
63,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,820
Gold Earned
43,249
413
Minions Killed
343
0
Camps Cleared
0
1,659,723
Distance Traveled
1,463,478
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
9,375
493
80
4
0
328,395
4
W
Neith
9,550
503
108
6
0
307,507
1
L
Hachiman
7,967
419
50
3
0
271,242
0
W
Anhur
9,517
501
81
4
0
245,560
3
W
Ymir
8,188
431
31
2
0
367,449
0
L
Sylvanus
7,895
416
60
3
0
284,039
3
W
Osiris
8,557
450
60
3
0
328,537
3
W
Thanatos
12,008
632
133
7
0
410,670
5
L
Ah Puch
8,258
435
61
3
0
286,780
0
L
Thanatos
9,754
513
92
5
0
293,022
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role