Player Matchup

Chang'e
Chang'e
Alexwicher156
Chang'e
Level 23
God Stats
78W - 77L
1,446 SR
Queue Stats
86W - 96L
1,372 Elo+
Solo
Artemis
Artemis
FluffyPlum9589
Artemis
Level 28
God Stats
70W - 70L
1,444 SR
Queue Stats
133W - 158L
1,325 Elo+
Party 1
Arachne
Arachne
GarbageHacker
Arachne
Level 17
God Stats
4W - 7L
1,448 SR
Queue Stats
19W - 19L
1,541 Elo+
Party 1
Nu Wa
Nu Wa
lilglassdoll
Nu Wa
Level 32
God Stats
292W - 238L
1,525 SR
Queue Stats
312W - 288L
1,473 Elo+
Party 2
Neith
Neith
milkbuni
Neith
Level 15
God Stats
93W - 95L
1,558 SR
Queue Stats
111W - 117L
1,443 Elo+
Party 2
Team Averages
Level 23
1,484 SR
1,431 Elo+

VS

Team Averages
Level 17
1,661 SR
1,378 Elo+
Sylvanus
Sylvanus
Arielo0t911
Sylvanus
Level 5
God Stats
1W - 1L
1,683 SR
Queue Stats
69W - 66L
1,462 Elo+
Solo
Nu Wa
Nu Wa
Jhomen Otoko
Nu Wa
Level 29
God Stats
2W - 1L
1,839 SR
Queue Stats
103W - 110L
1,375 Elo+
Solo
Ares
Ares
TSS_VIKING_1V4
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,163 Elo+
Solo
Bastet
Bastet
sasori_alex18
Bastet
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 82L
1,368 Elo+
Solo
Odin
Odin
Öðîņ
Odin
Level 28
God Stats
1W - 2L
1,783 SR
Queue Stats
19W - 17L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
17
3 / 1 / 15
10,366
942
6,532
8,425
2,439
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

18
2 / 0 / 17
10,777
980
13,597
5,210
1,781
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
18
15 / 2 / 12
12,867
1,170
29,385
13,492
5,024
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
4 / 1 / 18
11,042
1,004
14,966
5,608
1,547
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
milkbuni
Neith
18
9 / 1 / 14
11,654
1,059
18,373
9,735
3,048
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Team 1 Tickets

326

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Arielo0t911
Sylvanus
17
0 / 8 / 5
11,032
1,003
9,059
28,524
36,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
0 / 0 / 0
6,690
608
0
596
184
14
1 / 12 / 1
9,371
852
859
21,534
16,829
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
2 / 9 / 2
10,065
915
22,656
22,501
10,085
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Odin
16
2 / 4 / 1
10,816
983
4,334
19,779
21,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
14
33
Kills
5
5
Deaths
33
76
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chang'e
3
1
15
10.5
L
Sylvanus
Arielo0t911
Sylvanus
0
8
5
0.31
W
2
0
17
10.5
W
Arachne
15
2
12
10.5
L
0
0
0
0
L
1
12
1
0.13
W
4
1
18
13
W
Neith
milkbuni
Neith
9
1
14
16
L
2
9
2
0.33
L
Odin
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,853
Damage
36,908
42,470
Taken
92,934
13,839
Mitigated
84,834
15,415
Healing
8,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
6,532
380
5,708
3,486
8,425
2,439
0
1,000
7,425
11,167
0
L
Sylvanus
Arielo0t911
Sylvanus
9,059
3,473
2,395
5,236
28,524
36,355
0
5,133
23,391
38,149
0
W
13,597
6,145
0
867
5,210
1,781
0
1,255
3,955
0
30,060
W
Arachne
29,385
22,762
0
3,848
13,492
5,024
0
4,445
9,047
0
43,913
L
0
0
0
0
596
184
0
596
0
0
0
L
859
175
0
0
21,534
16,829
0
6,646
14,888
12,001
0
W
14,966
5,507
0
16
5,608
1,547
0
1,489
4,119
34,814
0
W
Neith
milkbuni
Neith
18,373
8,456
0
1,490
9,735
3,048
0
1,729
8,006
0
42,874
L
22,656
3,153
0
0
22,501
10,085
0
5,232
17,269
0
44,509
L
Odin
4,334
1,057
0
599
19,779
21,381
0
3,891
15,888
0
32,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,706
Gold Earned
47,974
246
Minions Killed
149
5
Camps Cleared
7
955,728
Distance Traveled
697,278
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,366
942
16
1
1
200,586
2
L
Sylvanus
11,032
1,003
51
5
1
152,680
2
W
Artemis
10,777
980
61
6
0
171,474
0
W
Arachne
12,867
1,170
48
4
3
204,461
0
L
Nu Wa
6,690
608
0
0
0
0
0
L
Ares
9,371
852
14
1
2
167,790
1
W
Nu Wa
11,042
1,004
53
5
1
189,967
0
W
Neith
11,654
1,059
68
6
0
189,240
0
L
Bastet
10,065
915
39
4
0
217,332
1
L
Odin
10,816
983
45
4
4
159,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role