Player Matchup

Discordia
Discordia
 
Discordia
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
AnthonyFiz
Apollo
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
242W - 230L
1,548 Elo+
Solo
Baba Yaga
Baba Yaga
Hentukka
Baba Yaga
Level 67
God Stats
1W - 1L
1,757 SR
Queue Stats
8W - 6L
1,559 Elo+
Party 1
Kali
Kali
Uchiyamada
Kali
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,566 Elo+
Party 1
Team Averages
Level 90
1,551 SR
1,534 Elo+

VS

Team Averages
Level 146
1,548 SR
1,511 Elo+
Bacchus
Bacchus
Anestaras
Bacchus
Level 139
God Stats
8W - 2L
1,520 SR
Queue Stats
154W - 124L
1,501 Elo+
Party 2
Merlin
Merlin
ThyiRA
Merlin
Level 160
God Stats
8W - 9L
1,582 SR
Queue Stats
571W - 473L
1,542 Elo+
Party 2
Fafnir
Fafnir
jordan30001
Fafnir
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 118L
1,553 Elo+
Solo
Mercury
Mercury
monkeyman3141593
Mercury
Level 160
God Stats
2W - 2L
1,762 SR
Queue Stats
308W - 339L
1,467 Elo+
Solo
Artemis
Artemis
xamposs
Artemis
Level 145
God Stats
9W - 7L
1,375 SR
Queue Stats
333W - 321L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
4 / 3 / 2
7,969
797
8,798
6,656
2,700
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
 
Bacchus
12
0 / 5 / 4
6,970
697
3,923
12,714
16,500
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
AnthonyFiz
Apollo
14
3 / 5 / 3
7,946
795
4,562
7,640
2,801
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Baba Yaga
Hentukka
Baba Yaga
16
4 / 1 / 4
8,074
807
7,404
7,307
3,036
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 4 / 4
6,692
669
2,608
6,624
2,758
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Anestaras
Bacchus
15
3 / 1 / 10
8,990
899
4,310
7,681
9,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Merlin
ThyiRA
Merlin
16
5 / 3 / 12
9,660
966
13,499
6,915
4,070
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fafnir
15
2 / 3 / 15
9,382
938
4,855
11,880
17,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
4 / 3 / 7
8,453
845
5,750
5,277
2,795
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artemis
xamposs
Artemis
14
4 / 3 / 7
8,736
874
9,908
6,928
3,629
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
69
12
Kills
18
18
Deaths
13
17
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
4
3
2
1.67
L
Bacchus
 
Bacchus
0
5
4
0.4
W
Bacchus
Anestaras
Bacchus
3
1
10
8
L
Apollo
AnthonyFiz
Apollo
3
5
3
0.9
L
Baba Yaga
Hentukka
Baba Yaga
4
1
4
6
W
Merlin
ThyiRA
Merlin
5
3
12
3.67
L
1
4
4
0.75
W
Fafnir
2
3
15
3.17
W
4
3
7
2.5
W
Artemis
xamposs
Artemis
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,295
Damage
38,322
40,941
Taken
38,681
27,795
Mitigated
36,689
11,581
Healing
14,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
8,798
59
431
1,337
6,656
2,700
0
4,031
2,625
21,264
0
L
Bacchus
 
Bacchus
3,923
251
790
1,343
12,714
16,500
0
6,483
6,231
9,992
0
W
Bacchus
Anestaras
Bacchus
4,310
89
1,414
3,213
7,681
9,188
186
3,422
4,259
8,300
0
L
Apollo
AnthonyFiz
Apollo
4,562
3,330
948
1,296
7,640
2,801
0
5,634
2,006
0
11,363
L
Baba Yaga
Hentukka
Baba Yaga
7,404
488
729
2,931
7,307
3,036
0
2,684
4,623
17,476
0
W
Merlin
ThyiRA
Merlin
13,499
814
865
1,524
6,915
4,070
1,368
4,742
2,135
33,633
0
L
2,608
541
749
1,027
6,624
2,758
0
3,832
2,792
0
6,050
W
Fafnir
4,855
339
402
2,754
11,880
17,007
520
5,314
6,566
6,489
0
W
5,750
737
1,162
1,116
5,277
2,795
72
2,602
2,675
0
12,559
W
Artemis
xamposs
Artemis
9,908
3,859
0
1,688
6,928
3,629
2,879
4,045
2,883
0
22,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,651
Gold Earned
45,221
95
Minions Killed
109
0
Camps Cleared
0
928,265
Distance Traveled
985,724
8
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,969
797
35
4
0
190,063
3
L
Bacchus
6,970
697
7
1
0
179,496
2
W
Bacchus
8,990
899
8
1
0
197,235
2
L
Apollo
7,946
795
24
2
0
171,564
2
L
Baba Yaga
8,074
807
22
2
0
198,877
1
W
Merlin
9,660
966
50
5
0
192,241
4
L
Kali
6,692
669
7
1
0
188,265
0
W
Fafnir
9,382
938
1
0
0
211,232
11
W
Mercury
8,453
845
14
1
0
207,161
3
W
Artemis
8,736
874
36
4
0
177,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role