Player Matchup

Bakasura
Bakasura
Crepicho364
Bakasura
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,136 Elo+
Party 2
Artemis
Artemis
FaZe_Lec0stt4
Artemis
Level 5
God Stats
1W - 1L
1,729 SR
Queue Stats
2W - 5L
1,491 Elo+
Party 2
Freya
Freya
FernandoBertioga
Freya
Level 28
God Stats
11W - 18L
1,519 SR
Queue Stats
164W - 220L
1,382 Elo+
Solo
Cthulhu
Cthulhu
TorkizPlant
Cthulhu
Level 17
God Stats
7W - 9L
1,341 SR
Queue Stats
13W - 18L
1,407 Elo+
Party 2
Hades
Hades
player23343
Hades
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,290 Elo+
Solo
Team Averages
Level 15
1,518 SR
1,341 Elo+

VS

Team Averages
Level 11
1,395 SR
1,346 Elo+
Bellona
Bellona
GrandeFeedador
Bellona
Level 9
God Stats
1W - 1L
1,348 SR
Queue Stats
3W - 3L
1,441 Elo+
Party 1
Ra
Ra
Nayeonttys
Ra
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 29L
1,247 Elo+
Solo
Danzaburou
Danzaburou
Swordstalker2
Danzaburou
Level 15
God Stats
5W - 18L
1,161 SR
Queue Stats
21W - 34L
1,196 Elo+
Solo
Ymir
Ymir
ddantas23
Ymir
Level 10
God Stats
2W - 2L
1,463 SR
Queue Stats
3W - 3L
1,441 Elo+
Party 1
Odin
Odin
zak723
Odin
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
62W - 61L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Crepicho364
Bakasura
12
0 / 14 / 3
8,602
331
2,674
23,128
13,149
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
8
2 / 7 / 0
7,985
307
2,403
7,493
2,158
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

20
11 / 11 / 4
15,332
590
27,123
29,157
15,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
TorkizPlant
Cthulhu
18
3 / 7 / 5
11,258
433
15,021
30,588
31,333
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
3 / 15 / 3
10,837
417
11,073
21,675
13,302
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 5 / 13
14,541
559
28,175
31,184
21,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

20
12 / 4 / 6
14,119
543
14,565
16,066
7,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
Swordstalker2
Danzaburou
20
14 / 8 / 3
14,831
570
22,655
20,901
8,582
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
18
4 / 3 / 9
12,210
470
7,850
16,525
19,319
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
zak723
Odin
20
9 / 1 / 10
15,165
583
19,618
15,472
13,545
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
95
19
Kills
54
54
Deaths
21
15
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Crepicho364
Bakasura
0
14
3
0.11
L
Artemis
2
7
0
0.29
L
11
11
4
1.18
W
15
5
13
4.3
W
12
4
6
3.75
W
Danzaburou
Swordstalker2
Danzaburou
14
8
3
1.94
L
Cthulhu
TorkizPlant
Cthulhu
3
7
5
0.79
W
Ymir
4
3
9
2.83
L
3
15
3
0.3
W
Odin
zak723
Odin
9
1
10
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,294
Damage
92,863
112,041
Taken
100,148
75,197
Mitigated
70,397
19,170
Healing
27,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Crepicho364
Bakasura
2,674
1,773
0
1,158
23,128
13,149
0
7,319
15,809
0
21,427
L
Artemis
2,403
1,334
0
323
7,493
2,158
238
247
7,246
0
13,264
L
27,123
10,075
0
10,806
29,157
15,255
1,290
7,175
21,982
85,132
6,324
W
28,175
14,242
0
11,056
31,184
21,919
1,735
11,755
18,550
0
98,381
W
14,565
1,710
2,525
6,231
16,066
7,032
1,446
8,493
7,483
92,715
0
W
Danzaburou
Swordstalker2
Danzaburou
22,655
10,514
0
4,585
20,901
8,582
2,089
12,624
8,166
0
117,165
L
Cthulhu
TorkizPlant
Cthulhu
15,021
1,421
587
3,600
30,588
31,333
0
5,850
24,738
39,739
0
W
Ymir
7,850
1,519
0
1,510
16,525
19,319
945
8,176
7,940
40,603
0
L
11,073
1,084
260
2,436
21,675
13,302
74
3,908
17,767
28,952
0
W
Odin
zak723
Odin
19,618
5,241
0
1,444
15,472
13,545
4,044
7,596
7,172
13,754
97,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,014
Gold Earned
70,866
284
Minions Killed
668
0
Camps Cleared
0
1,850,487
Distance Traveled
2,303,568
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,602
331
40
2
0
440,437
2
L
Artemis
7,985
307
27
1
0
205,954
0
L
Freya
15,332
590
130
5
0
401,194
1
W
Bellona
14,541
559
131
5
0
484,337
3
W
Ra
14,119
543
138
5
0
452,006
1
W
Danzaburou
14,831
570
173
7
0
389,214
2
L
Cthulhu
11,258
433
49
2
0
437,682
1
W
Ymir
12,210
470
53
2
0
482,382
0
L
Hades
10,837
417
38
1
0
365,220
1
W
Odin
15,165
583
173
7
0
495,629
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role