Player Matchup

Olorun
Olorun
Beter_Griff
Olorun
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 67L
1,425 Elo+
Solo
Thanatos
Thanatos
MwakaD7
Thanatos
Level 7
God Stats
11W - 8L
1,335 SR
Queue Stats
37W - 39L
1,140 Elo+
Solo
Guan Yu
Guan Yu
Parason_7
Guan Yu
Level 17
God Stats
5W - 1L
1,300 SR
Queue Stats
128W - 92L
1,459 Elo+
Solo
Bakasura
Bakasura
Tozythebest22010
Bakasura
Level 23
God Stats
16W - 22L
1,366 SR
Queue Stats
37W - 48L
1,270 Elo+
Solo
Merlin
Merlin
segi-segisyri
Merlin
Level 18
God Stats
19W - 16L
1,577 SR
Queue Stats
74W - 73L
1,418 Elo+
Solo
Team Averages
Level 18
1,416 SR
1,342 Elo+

VS

Team Averages
Level 17
1,540 SR
1,331 Elo+
Neith
Neith
Don_Taliarte
Neith
Level 7
God Stats
32W - 40L
1,404 SR
Queue Stats
160W - 168L
1,302 Elo+
Solo
Ares
Ares
Gorbllnbllch
Ares
Level 27
God Stats
7W - 9L
1,571 SR
Queue Stats
50W - 61L
1,465 Elo+
Solo
Merlin
Merlin
PDRG-8Z
Merlin
Level 26
God Stats
13W - 11L
1,341 SR
Queue Stats
68W - 69L
1,290 Elo+
Solo
Loki
Loki
its-_-Tyson_
Loki
Level 7
God Stats
1W - 2L
1,730 SR
Queue Stats
5W - 12L
1,363 Elo+
Solo
Nike
Nike
mnorthvalley
Nike
Level 18
God Stats
1W - 2L
1,654 SR
Queue Stats
15W - 22L
1,233 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
12
6 / 3 / 2
7,716
643
6,300
7,255
2,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Thanatos
MwakaD7
Thanatos
12
4 / 1 / 0
7,233
603
2,663
5,782
2,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Guan Yu
Parason_7
Guan Yu
10
2 / 2 / 8
6,807
567
4,931
11,527
6,269
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
2 / 0 / 2
6,692
558
2,672
6,627
2,298
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
7 / 2 / 2
7,331
611
6,785
5,760
1,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 4 / 2
6,528
544
4,972
6,669
1,853
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
1 / 7 / 4
5,409
451
6,003
10,269
5,088
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Merlin
PDRG-8Z
Merlin
8
0 / 2 / 3
5,276
440
2,797
3,106
1,155
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
4 / 2 / 2
6,671
556
4,889
8,332
2,073
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 8 / 0
4,635
386
1,689
8,541
3,614
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
19
21
Kills
8
8
Deaths
23
14
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Olorun
6
3
2
2.33
L
3
4
2
1
L
1
7
4
0.43
W
Thanatos
MwakaD7
Thanatos
4
1
0
4
L
Merlin
PDRG-8Z
Merlin
0
2
3
0.75
W
Guan Yu
Parason_7
Guan Yu
2
2
8
3
W
2
0
2
3
L
4
2
2
2.5
L
0
8
0
0
W
7
2
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,351
Damage
20,350
36,951
Taken
36,917
15,880
Mitigated
13,783
15,552
Healing
3,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
6,300
3,621
0
2,787
7,255
2,832
608
1,834
5,421
31,880
4,536
L
4,972
1,583
16
1,633
6,669
1,853
1,197
3,420
3,249
0
31,727
L
6,003
406
0
670
10,269
5,088
0
4,309
5,630
16,944
0
W
Thanatos
MwakaD7
Thanatos
2,663
1,506
0
5,299
5,782
2,559
1,728
0
5,782
0
32,599
L
Merlin
PDRG-8Z
Merlin
2,797
162
0
671
3,106
1,155
0
1,820
1,261
17,832
0
W
Guan Yu
Parason_7
Guan Yu
4,931
790
255
2,742
11,527
6,269
0
4,005
7,522
0
23,910
W
2,672
1,711
0
2,182
6,627
2,298
58
586
6,041
0
30,710
L
4,889
1,090
0
500
8,332
2,073
0
1,994
6,338
0
36,645
L
1,689
1,008
0
431
8,541
3,614
0
485
8,006
0
16,815
W
6,785
343
0
2,287
5,760
1,922
475
2,375
3,385
35,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,779
Gold Earned
28,519
314
Minions Killed
204
0
Camps Cleared
0
1,121,017
Distance Traveled
1,031,248
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
7,716
643
71
6
0
212,286
0
L
Neith
6,528
544
58
5
0
200,258
2
L
Ares
5,409
451
12
1
0
225,512
1
W
Thanatos
7,233
603
70
6
0
210,910
1
L
Merlin
5,276
440
27
2
0
159,895
0
W
Guan Yu
6,807
567
35
3
0
244,732
6
W
Bakasura
6,692
558
71
6
0
233,430
0
L
Loki
6,671
556
71
6
0
254,062
0
L
Nike
4,635
386
36
3
0
191,521
3
W
Merlin
7,331
611
67
6
0
219,659
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role