Player Matchup

Olorun
Olorun
Antek_Qc
Olorun
Level 24
God Stats
18W - 17L
1,473 SR
Queue Stats
104W - 120L
1,352 Elo+
Party 2
Hachiman
Hachiman
ChiffonCorse
Hachiman
Level 6
God Stats
0W - 3L
1,255 SR
Queue Stats
35W - 48L
1,332 Elo+
Party 2
Chaac
Chaac
MrPeakar
Chaac
Level 58
God Stats
12W - 19L
1,395 SR
Queue Stats
167W - 202L
1,352 Elo+
Party 2
Team Averages
Level 29
1,374 SR
1,345 Elo+

VS

Team Averages
Level 43
1,568 SR
1,366 Elo+
Zeus
Zeus
FrankElias22
Zeus
Level 29
God Stats
17W - 17L
1,499 SR
Queue Stats
114W - 131L
1,325 Elo+
Solo
Ymir
Ymir
IonizedLeader99
Ymir
Level 23
God Stats
55W - 53L
1,507 SR
Queue Stats
188W - 226L
1,397 Elo+
Party 1
Fenrir
Fenrir
THESTUD3
Fenrir
Level 78
God Stats
13W - 17L
1,699 SR
Queue Stats
238W - 266L
1,375 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Antek_Qc
Olorun
11
2 / 9 / 7
8,283
637
5,048
10,907
3,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
ChiffonCorse
Hachiman
12
6 / 5 / 5
9,437
726
7,889
11,122
3,464
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
MrPeakar
Chaac
13
3 / 3 / 7
9,190
707
6,277
10,274
5,846
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 4 / 7
10,713
824
17,679
8,814
2,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
0 / 5 / 10
8,247
634
4,168
12,307
12,154
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
THESTUD3
Fenrir
14
8 / 2 / 8
10,474
806
7,029
9,064
5,517
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
42
11
Kills
17
17
Deaths
11
19
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Olorun
Antek_Qc
Olorun
2
9
7
0.61
L
Hachiman
ChiffonCorse
Hachiman
6
5
5
1.7
W
9
4
7
3.13
W
0
5
10
1
L
Chaac
MrPeakar
Chaac
3
3
7
2.17
W
Fenrir
THESTUD3
Fenrir
8
2
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,214
Damage
28,876
32,303
Taken
30,185
13,136
Mitigated
20,546
7,102
Healing
1,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Antek_Qc
Olorun
5,048
2,077
809
1,254
10,907
3,826
248
8,322
2,585
22,611
0
L
Hachiman
ChiffonCorse
Hachiman
7,889
6,290
0
2,121
11,122
3,464
0
6,638
4,484
0
19,684
W
17,679
1,207
237
604
8,814
2,875
1,284
813
7,939
46,679
0
W
4,168
566
0
0
12,307
12,154
100
2,814
9,243
15,222
0
L
Chaac
MrPeakar
Chaac
6,277
365
58
2,860
10,274
5,846
0
7,146
3,128
0
16,896
W
Fenrir
THESTUD3
Fenrir
7,029
1,512
0
1,059
9,064
5,517
188
1,544
7,383
899
21,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,910
Gold Earned
29,434
105
Minions Killed
127
3
Camps Cleared
7
694,364
Distance Traveled
733,623
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,283
637
51
4
1
219,021
5
L
Hachiman
9,437
726
36
3
2
212,591
5
W
Zeus
10,713
824
78
6
2
224,605
1
W
Ymir
8,247
634
22
2
0
239,974
0
L
Chaac
9,190
707
18
1
0
262,752
2
W
Fenrir
10,474
806
27
2
5
269,044
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role