Player Matchup

Bellona
Bellona
 
Bellona
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
IMissHer12
Erlang Shen
Level 7
God Stats
1W - 5L
1,583 SR
Queue Stats
39W - 34L
1,630 Elo+
Solo
Apollo
Apollo
SckeypoKing
Apollo
Level 24
God Stats
9W - 8L
1,843 SR
Queue Stats
202W - 203L
1,633 Elo+
Solo
Neith
Neith
SmurfingForFun
Neith
Level 29
God Stats
34W - 29L
1,728 SR
Queue Stats
263W - 237L
1,651 Elo+
Solo
Ymir
Ymir
ohisthisnamegood
Ymir
Level 16
God Stats
7W - 6L
1,759 SR
Queue Stats
106W - 97L
1,601 Elo+
Solo
Team Averages
Level 20
1,683 SR
1,603 Elo+

VS

Team Averages
Level 25
1,677 SR
1,598 Elo+
Ymir
Ymir
ADiabeticKid
Ymir
Level 20
God Stats
24W - 23L
1,577 SR
Queue Stats
81W - 65L
1,637 Elo+
Solo
Izanami
Izanami
Awphil
Izanami
Level 18
God Stats
2W - 0L
1,717 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Neith
Neith
DeezNuutzHaGotEm
Neith
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
147W - 40L
1,802 Elo+
Solo
Arachne
Arachne
Heavydizle
Arachne
Level 28
God Stats
13W - 8L
1,643 SR
Queue Stats
147W - 151L
1,451 Elo+
Solo
Anubis
Anubis
ShikamaruNara420
Anubis
Level 28
God Stats
8W - 3L
1,947 SR
Queue Stats
65W - 64L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
9
3 / 4 / 5
6,318
421
4,332
8,908
6,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
IMissHer12
Erlang Shen
13
4 / 4 / 10
8,072
538
9,293
9,111
5,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
14
4 / 5 / 5
8,214
548
6,465
11,066
3,516
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
6 / 5 / 6
7,605
507
9,267
9,820
2,531
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
0 / 6 / 0
4,930
329
442
6,244
2,913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 7
7,963
531
2,758
9,514
6,989
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
Awphil
Izanami
13
3 / 4 / 4
8,166
544
4,115
9,024
2,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
14 / 0 / 7
11,458
764
15,950
6,235
3,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
Heavydizle
Arachne
13
3 / 4 / 6
8,387
559
3,587
9,521
4,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
2 / 6 / 5
8,625
575
6,071
10,274
7,392
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
53
17
Kills
24
24
Deaths
17
26
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
3
4
5
1.38
W
2
3
7
1.83
W
Izanami
Awphil
Izanami
3
4
4
1.25
W
14
0
7
17.5
W
Arachne
Heavydizle
Arachne
3
4
6
1.5
L
Erlang Shen
IMissHer12
Erlang Shen
4
4
10
2.25
L
Apollo
4
5
5
1.3
W
2
6
5
0.75
L
6
5
6
1.8
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,799
Damage
32,481
45,149
Taken
44,568
20,506
Mitigated
24,278
8,107
Healing
14,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
4,332
964
0
714
8,908
6,396
0
3,236
5,672
3,417
14,141
W
2,758
553
0
800
9,514
6,989
804
127
9,387
19,338
0
W
Izanami
Awphil
Izanami
4,115
2,488
0
3,350
9,024
2,633
1,454
23
9,001
0
40,831
W
15,950
7,430
0
3,540
6,235
3,186
3,160
632
5,603
0
85,030
W
Arachne
Heavydizle
Arachne
3,587
2,204
0
3,425
9,521
4,078
0
389
9,132
0
37,454
L
Erlang Shen
IMissHer12
Erlang Shen
9,293
4,860
0
2,156
9,111
5,150
0
1,438
7,643
0
50,789
L
Apollo
6,465
3,421
0
3,337
11,066
3,516
505
1,383
9,654
0
56,602
W
6,071
715
0
3,809
10,274
7,392
270
415
9,859
47,100
0
L
9,267
4,769
0
1,732
9,820
2,531
0
2,736
7,084
0
30,228
L
442
252
0
168
6,244
2,913
0
37
6,207
3,263
368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,139
Gold Earned
44,599
273
Minions Killed
417
0
Camps Cleared
0
1,100,098
Distance Traveled
1,372,342
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,318
421
31
2
0
216,568
12
W
Ymir
7,963
531
29
2
0
285,035
4
W
Izanami
8,166
544
80
5
0
258,357
3
W
Neith
11,458
764
138
9
0
268,327
1
W
Arachne
8,387
559
75
5
0
308,545
6
L
Erlang Shen
8,072
538
86
6
0
291,289
0
L
Apollo
8,214
548
106
7
0
250,136
2
W
Anubis
8,625
575
95
6
0
252,078
3
L
Neith
7,605
507
45
3
0
234,850
7
L
Ymir
4,930
329
5
0
0
107,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role