Player Matchup

The Morrigan
The Morrigan
EliteDelta129
The Morrigan
Level 104
God Stats
5W - 8L
1,676 SR
Queue Stats
170W - 135L
1,555 Elo+
Party 1
Set
Set
Firenos
Set
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 89L
1,507 Elo+
Solo
Scylla
Scylla
JuggerZerker
Scylla
Level 155
God Stats
156W - 145L
1,535 SR
Queue Stats
1,110W - 1,117L
1,463 Elo+
Solo
Sun Wukong
Sun Wukong
Yami47
Sun Wukong
Level 57
God Stats
25W - 27L
1,623 SR
Queue Stats
374W - 382L
1,489 Elo+
Solo
Charybdis
Charybdis
unclesLeg_
Charybdis
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
206W - 171L
1,562 Elo+
Party 1
Team Averages
Level 109
1,567 SR
1,515 Elo+

VS

Team Averages
Level 92
1,528 SR
1,475 Elo+
Fafnir
Fafnir
American_Legion4
Fafnir
Level 119
God Stats
4W - 4L
1,542 SR
Queue Stats
454W - 439L
1,470 Elo+
Solo
Medusa
Medusa
Crazy-Killer-246
Medusa
Level 126
God Stats
3W - 8L
1,371 SR
Queue Stats
341W - 357L
1,471 Elo+
Solo
Mercury
Mercury
Echo1194
Mercury
Level 68
God Stats
3W - 3L
1,277 SR
Queue Stats
30W - 36L
1,429 Elo+
Solo
Scylla
Scylla
joshuaelijabaezv
Scylla
Level 71
God Stats
1W - 0L
1,792 SR
Queue Stats
59W - 68L
1,482 Elo+
Solo
Amaterasu
Amaterasu
rulo271
Amaterasu
Level 75
God Stats
20W - 11L
1,657 SR
Queue Stats
371W - 406L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
EliteDelta129
The Morrigan
13
6 / 5 / 2
8,637
455
9,278
13,175
10,237
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Set
15
3 / 8 / 0
9,181
483
6,614
16,960
7,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Scylla
15
2 / 5 / 0
9,242
486
9,459
12,936
4,265
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Yami47
Sun Wukong
15
3 / 5 / 3
9,449
497
6,191
14,934
9,647
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charybdis
unclesLeg_
Charybdis
14
5 / 4 / 6
9,198
484
12,416
15,203
4,160
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 13
9,334
491
5,813
15,709
16,157
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
4 / 6 / 6
9,466
498
10,621
12,705
4,233
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
Echo1194
Mercury
14
3 / 8 / 5
9,370
493
7,170
13,143
4,884
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
8 / 1 / 8
11,268
593
16,561
12,344
4,928
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
rulo271
Amaterasu
19
11 / 1 / 5
12,235
644
10,544
13,513
11,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
64
19
Kills
27
27
Deaths
19
11
Assists
37
Player
Kills
Deaths
Assists
KDA
W
1
3
13
2.5
W
4
6
6
1.17
W
Mercury
Echo1194
Mercury
3
8
5
0.69
L
The Morrigan
EliteDelta129
The Morrigan
6
5
2
1.4
L
Set
3
8
0
0.38
L
Scylla
2
5
0
0.4
L
Sun Wukong
Yami47
Sun Wukong
3
5
3
0.9
W
8
1
8
12
W
Amaterasu
rulo271
Amaterasu
11
1
5
13.5
L
Charybdis
unclesLeg_
Charybdis
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,958
Damage
50,709
73,208
Taken
67,414
35,881
Mitigated
41,755
19,501
Healing
15,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,813
1,292
0
3,479
15,709
16,157
0
4,022
11,687
20,318
0
W
10,621
3,975
0
940
12,705
4,233
726
3,933
8,772
0
61,486
W
Mercury
Echo1194
Mercury
7,170
3,003
0
420
13,143
4,884
0
1,839
11,304
0
48,374
L
The Morrigan
EliteDelta129
The Morrigan
9,278
2,958
0
3,106
13,175
10,237
276
4,174
8,915
39,180
1,306
L
Set
6,614
3,511
0
4,540
16,960
7,572
0
2,755
14,205
0
68,473
L
Scylla
9,459
829
134
3,198
12,936
4,265
0
7,236
5,700
58,498
0
L
Sun Wukong
Yami47
Sun Wukong
6,191
1,988
0
3,179
14,934
9,647
251
2,956
11,978
335
60,259
W
16,561
1,974
0
4,754
12,344
4,928
0
6,560
5,784
92,651
0
W
Amaterasu
rulo271
Amaterasu
10,544
5,714
0
5,889
13,513
11,553
910
1,516
11,997
0
74,931
L
Charybdis
unclesLeg_
Charybdis
12,416
6,931
0
5,344
15,203
4,160
246
5,167
10,036
0
50,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,707
Gold Earned
51,673
480
Minions Killed
468
0
Camps Cleared
0
1,680,575
Distance Traveled
1,858,549
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
9,334
491
18
1
0
359,254
8
W
Medusa
9,466
498
98
5
0
335,419
3
W
Mercury
9,370
493
74
4
0
386,454
2
L
The Morrigan
8,637
455
52
3
0
325,150
0
L
Set
9,181
483
114
6
0
344,977
1
L
Scylla
9,242
486
104
5
0
313,486
1
L
Sun Wukong
9,449
497
120
6
0
363,538
5
W
Scylla
11,268
593
140
7
0
355,246
2
W
Amaterasu
12,235
644
138
7
0
422,176
4
L
Charybdis
9,198
484
90
5
0
333,424
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role