Player Matchup

Erlang Shen
Erlang Shen
Moonlîght
Erlang Shen
Level 146
God Stats
79W - 67L
1,538 SR
Queue Stats
571W - 530L
1,508 Elo+
Solo
Nu Wa
Nu Wa
NATSUDRAGNNELL
Nu Wa
Level 154
God Stats
4W - 1L
1,565 SR
Queue Stats
6W - 6L
1,562 Elo+
Solo
Ullr
Ullr
WOLFERTRX
Ullr
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 104L
1,446 Elo+
Party 1
Aphrodite
Aphrodite
missshuevoscrack
Aphrodite
Level 24
God Stats
41W - 37L
1,519 SR
Queue Stats
72W - 72L
1,451 Elo+
Party 1
Olorun
Olorun
xLannister
Olorun
Level 160
God Stats
34W - 28L
1,574 SR
Queue Stats
871W - 888L
1,490 Elo+
Solo
Team Averages
Level 105
1,539 SR
1,491 Elo+

VS

Team Averages
Level 93
1,483 SR
1,520 Elo+
Chaac
Chaac
 
Chaac
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
AngryNapkinzz
Horus
Level 124
God Stats
4W - 2L
1,454 SR
Queue Stats
136W - 139L
1,509 Elo+
Solo
Nu Wa
Nu Wa
Claimerofjustice
Nu Wa
Level 25
God Stats
5W - 7L
1,634 SR
Queue Stats
61W - 56L
1,559 Elo+
Party 2
Cabrakan
Cabrakan
Dj1821
Cabrakan
Level 49
God Stats
2W - 2L
1,327 SR
Queue Stats
29W - 30L
1,446 Elo+
Solo
Heimdallr
Heimdallr
iRazeiK
Heimdallr
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 13L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Moonlîght
Erlang Shen
11
2 / 1 / 0
6,570
657
3,423
6,545
3,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

11
0 / 1 / 0
5,613
561
5,292
4,363
1,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
7
0 / 4 / 0
4,569
457
590
5,893
1,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Aphrodite
8
0 / 0 / 3
5,480
548
1,200
4,033
2,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
xLannister
Olorun
10
4 / 0 / 0
5,973
597
5,045
3,889
916
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
1 / 2 / 2
5,783
578
2,912
5,676
2,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

8
0 / 1 / 0
4,572
457
1,793
6,266
2,105
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

9
0 / 0 / 1
5,207
521
2,404
4,146
1,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
Dj1821
Cabrakan
9
5 / 1 / 1
5,859
586
4,122
5,605
3,967
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
iRazeiK
Heimdallr
8
0 / 2 / 0
4,831
483
2,826
5,213
1,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
10
6
Kills
6
6
Deaths
6
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
2
2
1
W
0
1
0
0
W
0
0
1
0.5
W
Cabrakan
Dj1821
Cabrakan
5
1
1
5.5
L
Erlang Shen
Moonlîght
Erlang Shen
2
1
0
2
L
0
1
0
0
L
Ullr
0
4
0
0
W
Heimdallr
iRazeiK
Heimdallr
0
2
0
0
L
Aphrodite
0
0
3
1.5
L
Olorun
xLannister
Olorun
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,550
Damage
14,057
24,723
Taken
26,906
9,657
Mitigated
11,914
10,974
Healing
8,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
2,912
889
0
2,286
5,676
2,914
0
285
5,363
0
25,710
W
1,793
1,077
508
1,757
6,266
2,105
0
3,323
2,885
0
13,973
W
2,404
794
0
2,313
4,146
1,111
61
2,902
1,054
29,512
0
W
Cabrakan
Dj1821
Cabrakan
4,122
547
0
0
5,605
3,967
0
1,695
3,792
21,527
0
L
Erlang Shen
Moonlîght
Erlang Shen
3,423
1,870
0
2,358
6,545
3,975
0
1,249
5,296
0
37,093
L
5,292
1,862
0
1,736
4,363
1,153
899
2,144
2,219
36,930
0
L
Ullr
590
326
0
1,415
5,893
1,465
318
1,765
4,128
0
9,312
W
Heimdallr
iRazeiK
Heimdallr
2,826
1,360
0
1,203
5,213
1,817
0
3,200
1,985
0
29,874
L
Aphrodite
1,200
90
1,340
2,794
4,033
2,148
0
765
3,268
14,546
0
L
Olorun
xLannister
Olorun
5,045
2,496
87
1,244
3,889
916
532
603
3,286
34,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,205
Gold Earned
26,252
261
Minions Killed
232
0
Camps Cleared
0
900,770
Distance Traveled
967,621
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
5,783
578
68
7
0
197,804
0
W
Horus
4,572
457
15
2
0
208,580
3
W
Nu Wa
5,207
521
44
4
0
177,946
3
W
Cabrakan
5,859
586
40
4
0
200,004
4
L
Erlang Shen
6,570
657
79
8
0
189,240
2
L
Nu Wa
5,613
561
60
6
0
173,351
3
L
Ullr
4,569
457
30
3
0
181,293
0
W
Heimdallr
4,831
483
65
7
0
183,287
1
L
Aphrodite
5,480
548
29
3
0
179,666
1
L
Olorun
5,973
597
63
6
0
177,220
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role