Player Matchup

Agni
Agni
Jimgeek
Agni
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,306 Elo+
Party 3
Chiron
Chiron
Pasjonatka19
Chiron
Level 65
God Stats
19W - 10L
1,549 SR
Queue Stats
465W - 510L
1,441 Elo+
Party 1
Baba Yaga
Baba Yaga
Terrim
Baba Yaga
Level 156
God Stats
8W - 15L
1,341 SR
Queue Stats
907W - 932L
1,458 Elo+
Solo
Baron Samedi
Baron Samedi
jbm97
Baron Samedi
Level 123
God Stats
0W - 1L
1,322 SR
Queue Stats
5W - 11L
1,424 Elo+
Party 3
Eset
Eset
xSebaPLx
Eset
Level 123
God Stats
4W - 6L
1,376 SR
Queue Stats
426W - 440L
1,463 Elo+
Party 1
Team Averages
Level 114
1,418 SR
1,418 Elo+

VS

Team Averages
Level 108
1,403 SR
1,462 Elo+
Morgan Le Fay
Morgan Le Fay
Khadgar1
Morgan Le Fay
Level 115
God Stats
1W - 0L
1,505 SR
Queue Stats
46W - 39L
1,469 Elo+
Party 2
Janus
Janus
Myosotis-Black
Janus
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 67L
1,458 Elo+
Party 2
Mercury
Mercury
TWKMusic
Mercury
Level 101
God Stats
2W - 2L
1,313 SR
Queue Stats
334W - 303L
1,479 Elo+
Solo
Hou Yi
Hou Yi
TastyTomato8145
Hou Yi
Level 93
God Stats
1W - 0L
1,308 SR
Queue Stats
32W - 34L
1,461 Elo+
Solo
Sylvanus
Sylvanus
holligraphix
Sylvanus
Level 108
God Stats
13W - 13L
1,391 SR
Queue Stats
1,487W - 1,497L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Jimgeek
Agni
20
5 / 8 / 11
14,479
630
22,514
20,590
7,848
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chiron
20
1 / 7 / 15
13,930
606
15,615
25,226
9,835
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baba Yaga
Terrim
Baba Yaga
20
7 / 9 / 15
14,833
645
22,859
24,302
11,029
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
jbm97
Baron Samedi
20
10 / 5 / 13
16,168
703
28,798
20,107
11,213
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Eset
20
8 / 6 / 12
15,743
684
19,377
21,732
8,467
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Khadgar1
Morgan Le Fay
20
15 / 6 / 14
18,099
787
31,936
26,154
14,296
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
4 / 6 / 17
14,705
639
21,947
17,712
8,670
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
TWKMusic
Mercury
20
5 / 8 / 20
15,105
657
14,188
29,287
19,119
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

20
9 / 8 / 16
16,255
707
20,343
26,242
13,405
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
holligraphix
Sylvanus
20
2 / 3 / 25
14,725
640
11,877
32,318
42,392
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
127
31
Kills
35
35
Deaths
31
66
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Agni
Jimgeek
Agni
5
8
11
1.31
W
Morgan Le Fay
Khadgar1
Morgan Le Fay
15
6
14
3.67
W
4
6
17
2.08
L
Chiron
1
7
15
1.21
W
Mercury
TWKMusic
Mercury
5
8
20
1.88
W
9
8
16
2.13
L
Baba Yaga
Terrim
Baba Yaga
7
9
15
1.61
W
Sylvanus
holligraphix
Sylvanus
2
3
25
4.83
L
Baron Samedi
jbm97
Baron Samedi
10
5
13
3.3
L
Eset
8
6
12
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,163
Damage
100,291
111,957
Taken
131,713
48,392
Mitigated
97,882
39,226
Healing
65,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
Jimgeek
Agni
22,514
565
1,475
2,702
20,590
7,848
393
11,205
9,385
41,650
0
W
Morgan Le Fay
Khadgar1
Morgan Le Fay
31,936
1,236
4,675
6,440
26,154
14,296
1,339
19,529
6,625
67,166
0
W
21,947
98
4,848
3,385
17,712
8,670
1,297
15,235
2,477
61,370
0
L
Chiron
15,615
2,184
3,641
8,451
25,226
9,835
2,195
16,247
8,979
0
41,638
W
Mercury
TWKMusic
Mercury
14,188
4,034
1,800
5,066
29,287
19,119
161
18,914
10,373
0
30,719
W
20,343
6,952
1,845
6,483
26,242
13,405
4,611
19,172
7,070
0
49,014
L
Baba Yaga
Terrim
Baba Yaga
22,859
1,784
560
4,026
24,302
11,029
1,640
13,926
10,376
46,619
0
W
Sylvanus
holligraphix
Sylvanus
11,877
1,860
15,577
15,188
32,318
42,392
283
20,698
11,620
20,426
0
L
Baron Samedi
jbm97
Baron Samedi
28,798
581
4,728
5,530
20,107
11,213
670
11,583
8,524
52,700
0
L
Eset
19,377
171
2,559
5,554
21,732
8,467
1,193
12,799
8,933
46,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,153
Gold Earned
78,889
279
Minions Killed
219
0
Camps Cleared
0
1,911,770
Distance Traveled
2,030,029
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
14,479
630
36
2
0
404,253
2
W
Morgan Le Fay
18,099
787
57
2
0
408,757
0
W
Janus
14,705
639
66
3
0
416,923
0
L
Chiron
13,930
606
68
3
0
381,401
0
W
Mercury
15,105
657
24
1
0
411,344
0
W
Hou Yi
16,255
707
59
3
0
382,426
2
L
Baba Yaga
14,833
645
63
3
0
333,329
0
W
Sylvanus
14,725
640
13
1
0
410,579
0
L
Baron Samedi
16,168
703
58
3
0
395,571
0
L
Eset
15,743
684
54
2
0
397,216
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role