Player Matchup

Chang'e
Chang'e
BTSvini
Chang'e
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 34L
1,115 Elo+
Solo
Gilgamesh
Gilgamesh
Jancik39
Gilgamesh
Level 40
God Stats
26W - 35L
1,441 SR
Queue Stats
88W - 139L
1,280 Elo+
Party 1
Danzaburou
Danzaburou
WichMitch
Danzaburou
Level 41
God Stats
4W - 13L
1,057 SR
Queue Stats
164W - 282L
1,220 Elo+
Party 1
Team Averages
Level 30
1,333 SR
1,205 Elo+

VS

Team Averages
Level 55
1,528 SR
1,296 Elo+
Mercury
Mercury
ChaseSalter1998
Mercury
Level 26
God Stats
2W - 5L
1,497 SR
Queue Stats
129W - 196L
1,212 Elo+
Solo
Yemoja
Yemoja
Hailey20035318
Yemoja
Level 32
God Stats
0W - 1L
1,716 SR
Queue Stats
97W - 131L
1,426 Elo+
Solo
Agni
Agni
puffthemagicd594
Agni
Level 106
God Stats
1W - 4L
1,371 SR
Queue Stats
292W - 442L
1,251 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BTSvini
Chang'e
12
1 / 1 / 2
9,525
595
2,435
5,084
1,757
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Gilgamesh
Jancik39
Gilgamesh
14
3 / 2 / 5
10,914
682
7,690
10,521
6,919
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
WichMitch
Danzaburou
15
3 / 1 / 3
10,914
682
7,255
10,283
3,832
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 2
9,241
578
5,760
10,654
3,508
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
0 / 1 / 1
9,746
609
4,192
6,522
4,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
2 / 1 / 2
9,145
572
4,315
4,608
1,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
9
7
Kills
4
4
Deaths
8
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chang'e
BTSvini
Chang'e
1
1
2
2
L
2
6
2
0.5
L
0
1
1
0.5
W
Gilgamesh
Jancik39
Gilgamesh
3
2
5
2.75
W
Danzaburou
WichMitch
Danzaburou
3
1
3
4.5
L
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,380
Damage
14,267
25,888
Taken
21,784
12,508
Mitigated
9,346
6,212
Healing
4,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
BTSvini
Chang'e
2,435
253
532
1,607
5,084
1,757
308
1,225
3,859
17,166
0
L
5,760
2,616
130
749
10,654
3,508
666
2,189
8,465
0
16,704
L
4,192
409
985
921
6,522
4,223
87
251
6,271
26,190
0
W
Gilgamesh
Jancik39
Gilgamesh
7,690
1,083
273
917
10,521
6,919
1,117
4,532
5,989
0
47,770
W
Danzaburou
WichMitch
Danzaburou
7,255
1,793
295
2,588
10,283
3,832
1,395
3,997
6,286
0
42,536
L
4,315
442
369
1,013
4,608
1,615
0
403
4,205
15,203
1,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,353
Gold Earned
28,132
188
Minions Killed
129
12
Camps Cleared
3
851,925
Distance Traveled
619,194
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,525
595
29
2
2
255,110
0
L
Mercury
9,241
578
37
2
1
284,304
2
L
Yemoja
9,746
609
56
4
1
196,376
0
W
Gilgamesh
10,914
682
71
4
7
306,487
3
W
Danzaburou
10,914
682
88
6
3
290,328
1
L
Agni
9,145
572
36
2
1
138,514
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role