Player Matchup

Heimdallr
Heimdallr
DoomedPhoenix
Heimdallr
Level 128
God Stats
7W - 3L
1,620 SR
Queue Stats
638W - 440L
1,672 Elo+
Party 1
Artio
Artio
KamellT
Artio
Level 89
God Stats
1W - 3L
1,588 SR
Queue Stats
131W - 97L
1,557 Elo+
Party 1
Nox
Nox
WTFJungleRotate
Nox
Level 158
God Stats
8W - 3L
1,681 SR
Queue Stats
214W - 113L
1,703 Elo+
Party 1
Team Averages
Level 125
1,630 SR
1,644 Elo+

VS

Team Averages
Level 57
1,546 SR
1,454 Elo+
Baron Samedi
Baron Samedi
didjer97
Baron Samedi
Level 73
God Stats
6W - 3L
1,626 SR
Queue Stats
39W - 24L
1,593 Elo+
Party 2
Heimdallr
Heimdallr
kingcasual07
Heimdallr
Level 78
God Stats
3W - 1L
1,821 SR
Queue Stats
60W - 55L
1,503 Elo+
Party 2
Chaac
Chaac
lolo333
Chaac
Level 21
God Stats
1W - 4L
1,193 SR
Queue Stats
20W - 27L
1,265 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DoomedPhoenix
Heimdallr
18
8 / 4 / 5
14,686
699
24,197
20,177
8,683
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artio
KamellT
Artio
16
2 / 4 / 11
13,101
624
8,816
27,720
34,399
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
6 / 4 / 7
14,258
679
21,056
15,569
6,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
didjer97
Baron Samedi
18
9 / 6 / 3
14,038
668
24,825
18,183
7,891
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
kingcasual07
Heimdallr
14
1 / 5 / 9
12,013
572
12,097
18,974
6,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Chaac
lolo333
Chaac
16
2 / 6 / 9
12,733
606
16,581
25,928
15,573
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
33
16
Kills
12
12
Deaths
17
23
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
DoomedPhoenix
Heimdallr
8
4
5
2.63
W
Artio
KamellT
Artio
2
4
11
1.88
W
6
4
7
2.38
L
Baron Samedi
didjer97
Baron Samedi
9
6
3
1.75
L
Heimdallr
kingcasual07
Heimdallr
1
5
9
1.1
L
Chaac
lolo333
Chaac
2
6
9
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,069
Damage
53,503
63,466
Taken
63,085
49,387
Mitigated
30,007
18,287
Healing
14,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
DoomedPhoenix
Heimdallr
24,197
11,302
0
6,062
20,177
8,683
2,200
6,740
13,437
0
84,725
W
Artio
KamellT
Artio
8,816
336
3,114
7,254
27,720
34,399
150
13,144
14,576
22,118
0
W
21,056
719
0
1,857
15,569
6,305
122
5,704
9,865
74,752
0
L
Baron Samedi
didjer97
Baron Samedi
24,825
2,047
3,726
4,332
18,183
7,891
1,395
10,705
7,478
66,731
0
L
Heimdallr
kingcasual07
Heimdallr
12,097
5,396
0
1,607
18,974
6,543
426
8,962
10,010
0
42,115
L
Chaac
lolo333
Chaac
16,581
1,866
0
4,775
25,928
15,573
590
10,574
15,354
0
47,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,045
Gold Earned
38,784
246
Minions Killed
232
10
Camps Cleared
8
1,165,751
Distance Traveled
1,156,187
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
14,686
699
92
4
3
358,994
4
W
Artio
13,101
624
23
1
0
430,989
3
W
Nox
14,258
679
131
6
7
375,768
6
L
Baron Samedi
14,038
668
121
6
4
354,377
2
L
Heimdallr
12,013
572
49
2
1
344,270
2
L
Chaac
12,733
606
62
3
3
457,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role