Player Matchup

Khepri
Khepri
 
Khepri
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
BatinaOpleyxa
Cu Chulainn
Level 11
God Stats
1W - 3L
1,500 SR
Queue Stats
20W - 14L
1,721 Elo+
Party 3
Discordia
Discordia
LinaMurder
Discordia
Level 46
God Stats
2W - 2L
1,698 SR
Queue Stats
74W - 54L
1,621 Elo+
Party 3
Charybdis
Charybdis
ckarma
Charybdis
Level 9
God Stats
7W - 16L
1,275 SR
Queue Stats
14W - 33L
1,370 Elo+
Party 1
Bastet
Bastet
xXJustACrowXx
Bastet
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 49L
1,515 Elo+
Party 1
Team Averages
Level 22
1,495 SR
1,545 Elo+

VS

Team Averages
Level 21
1,718 SR
1,620 Elo+
Kukulkan
Kukulkan
IncognitoDoritos
Kukulkan
Level 27
God Stats
7W - 1L
1,654 SR
Queue Stats
26W - 34L
1,481 Elo+
Party 2
Rama
Rama
JungleMungle
Rama
Level 18
God Stats
3W - 0L
1,819 SR
Queue Stats
52W - 31L
1,721 Elo+
Solo
Ao Kuang
Ao Kuang
Skedegaard
Ao Kuang
Level 21
God Stats
15W - 3L
1,790 SR
Queue Stats
36W - 34L
1,539 Elo+
Solo
Gilgamesh
Gilgamesh
TheJungleDucky
Gilgamesh
Level 13
God Stats
3W - 0L
1,723 SR
Queue Stats
21W - 2L
1,877 Elo+
Party 2
Jormungandr
Jormungandr
blueswearbox
Jormungandr
Level 24
God Stats
10W - 9L
1,603 SR
Queue Stats
27W - 32L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
8
0 / 5 / 1
5,771
361
1,458
12,682
6,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cu Chulainn
BatinaOpleyxa
Cu Chulainn
17
5 / 2 / 0
9,934
621
12,050
15,473
12,033
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
LinaMurder
Discordia
13
1 / 5 / 0
7,212
451
3,917
10,942
3,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
ckarma
Charybdis
9
0 / 5 / 1
5,738
359
1,336
7,806
1,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
0 / 5 / 0
6,581
411
2,660
11,404
3,403
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 3
8,613
538
5,975
5,746
2,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
11 / 0 / 1
10,614
663
18,286
9,302
3,430
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
Skedegaard
Ao Kuang
15
1 / 4 / 0
8,567
535
8,540
13,337
7,894
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Gilgamesh
TheJungleDucky
Gilgamesh
16
7 / 0 / 2
9,888
618
8,906
11,605
6,163
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jormungandr
blueswearbox
Jormungandr
11
0 / 0 / 5
7,351
459
1,917
8,343
5,204
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
6
Kills
22
22
Deaths
6
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
5
1
0.1
L
Cu Chulainn
BatinaOpleyxa
Cu Chulainn
5
2
0
2.5
W
3
2
3
2.25
W
11
0
1
11.5
L
Discordia
LinaMurder
Discordia
1
5
0
0.2
W
Ao Kuang
Skedegaard
Ao Kuang
1
4
0
0.25
W
Gilgamesh
TheJungleDucky
Gilgamesh
7
0
2
8
W
Jormungandr
blueswearbox
Jormungandr
0
0
5
2.5
L
Charybdis
ckarma
Charybdis
0
5
1
0.1
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,421
Damage
43,624
58,307
Taken
48,333
27,611
Mitigated
24,929
8,272
Healing
12,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
1,458
210
0
692
12,682
6,924
0
2,441
10,118
12,780
0
L
Cu Chulainn
BatinaOpleyxa
Cu Chulainn
12,050
3,099
0
4,179
15,473
12,033
178
8,187
7,286
254
69,156
W
5,975
238
0
362
5,746
2,238
878
2,119
3,627
52,336
0
W
18,286
13,349
0
4,135
9,302
3,430
2,004
2,008
7,294
0
98,064
L
Discordia
LinaMurder
Discordia
3,917
57
0
2,167
10,942
3,301
0
2,706
8,046
42,069
0
W
Ao Kuang
Skedegaard
Ao Kuang
8,540
2,290
0
5,400
13,337
7,894
0
254
13,083
48,194
0
W
Gilgamesh
TheJungleDucky
Gilgamesh
8,906
3,070
0
1,960
11,605
6,163
0
910
10,695
0
75,002
W
Jormungandr
blueswearbox
Jormungandr
1,917
175
0
1,000
8,343
5,204
230
395
7,948
22,662
0
L
Charybdis
ckarma
Charybdis
1,336
381
0
724
7,806
1,950
0
1,068
6,698
0
16,285
L
2,660
802
0
510
11,404
3,403
0
1,529
9,727
0
42,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,236
Gold Earned
45,033
366
Minions Killed
546
0
Camps Cleared
0
1,456,401
Distance Traveled
1,529,273
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
5,771
361
17
1
0
307,864
2
L
Cu Chulainn
9,934
621
149
9
0
291,364
4
W
Kukulkan
8,613
538
105
7
0
297,180
0
W
Rama
10,614
663
177
11
0
281,430
5
L
Discordia
7,212
451
82
5
0
271,787
5
W
Ao Kuang
8,567
535
100
6
0
289,709
3
W
Gilgamesh
9,888
618
131
8
0
390,270
4
W
Jormungandr
7,351
459
33
2
0
270,684
0
L
Charybdis
5,738
359
36
2
0
245,896
0
L
Bastet
6,581
411
82
5
0
339,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role