Player Matchup

Fenrir
Fenrir
BronzeBot
Fenrir
Level 3
God Stats
8W - 8L
1,500 SR
Queue Stats
251W - 175L
1,500 Elo+
Solo
Bellona
Bellona
EmbryoRick
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Anubis
Anubis
KitsuneAngelz
Anubis
Level 25
God Stats
48W - 25L
1,873 SR
Queue Stats
80W - 59L
1,545 Elo+
Solo
Ymir
Ymir
LoGaNokio
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Neith
Neith
Tiexx
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Team Averages
Level 8
1,575 SR
1,509 Elo+

VS

Team Averages
Level 21
1,418 SR
1,260 Elo+
Yemoja
Yemoja
BAZE0403
Yemoja
Level 6
God Stats
3W - 3L
1,420 SR
Queue Stats
4W - 9L
1,218 Elo+
Solo
Neith
Neith
PabloEsobar
Neith
Level 22
God Stats
13W - 24L
1,326 SR
Queue Stats
26W - 48L
1,254 Elo+
Solo
Loki
Loki
TheToasterGoat
Loki
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
62W - 51L
1,240 Elo+
Solo
Baron Samedi
Baron Samedi
Toxilocalypse
Baron Samedi
Level 21
God Stats
6W - 7L
1,504 SR
Queue Stats
24W - 52L
1,191 Elo+
Solo
Cupid
Cupid
crakc_dani
Cupid
Level 28
God Stats
10W - 11L
1,339 SR
Queue Stats
226W - 264L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BronzeBot
Fenrir
19
23 / 0 / 5
12,733
670
20,916
14,621
11,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
EmbryoRick
Bellona
18
11 / 1 / 11
11,931
628
15,415
14,601
15,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
6 / 4 / 12
10,367
546
13,164
15,519
6,942
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
14
2 / 5 / 7
9,898
521
4,522
17,883
13,863
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
Tiexx
Neith
16
10 / 1 / 7
10,797
568
9,811
8,972
3,456
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BAZE0403
Yemoja
12
1 / 9 / 6
8,108
427
5,015
14,462
11,603
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
1 / 13 / 3
7,823
412
6,761
16,282
4,408
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
3 / 6 / 5
9,220
485
13,109
14,900
4,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
Toxilocalypse
Baron Samedi
12
2 / 13 / 1
7,785
410
6,484
16,031
4,883
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cupid
12
4 / 11 / 0
8,574
451
8,213
14,430
4,174
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
26
52
Kills
11
11
Deaths
52
42
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Yemoja
BAZE0403
Yemoja
1
9
6
0.44
W
Fenrir
BronzeBot
Fenrir
23
0
5
25.5
W
Bellona
EmbryoRick
Bellona
11
1
11
16.5
W
6
4
12
3
W
Ymir
2
5
7
1.1
L
1
13
3
0.19
L
3
6
5
0.92
W
Neith
Tiexx
Neith
10
1
7
13.5
L
Baron Samedi
Toxilocalypse
Baron Samedi
2
13
1
0.19
L
Cupid
4
11
0
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,828
Damage
39,582
71,596
Taken
76,105
50,952
Mitigated
29,652
25,694
Healing
5,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
BAZE0403
Yemoja
5,015
129
457
241
14,462
11,603
0
3,193
11,269
25,361
0
W
Fenrir
BronzeBot
Fenrir
20,916
4,922
0
6,266
14,621
11,366
2,254
2,167
12,454
0
79,616
W
Bellona
EmbryoRick
Bellona
15,415
5,254
0
6,329
14,601
15,325
3,751
2,570
12,031
2,987
67,328
W
13,164
1,108
237
7,879
15,519
6,942
1,437
3,859
11,660
56,615
0
W
Ymir
4,522
1,112
0
250
17,883
13,863
1,093
1,627
16,256
36,611
0
L
6,761
4,015
0
1,551
16,282
4,408
1,048
3,703
12,579
0
33,367
L
13,109
2,949
0
2,046
14,900
4,584
0
3,485
11,415
0
60,003
W
Neith
Tiexx
Neith
9,811
5,519
0
4,733
8,972
3,456
6,050
1,276
7,696
0
48,363
L
Baron Samedi
Toxilocalypse
Baron Samedi
6,484
1,267
301
1,074
16,031
4,883
568
4,168
11,863
29,565
0
L
Cupid
8,213
3,855
0
242
14,430
4,174
76
3,435
10,995
0
35,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,726
Gold Earned
41,510
480
Minions Killed
298
0
Camps Cleared
0
1,815,920
Distance Traveled
1,464,871
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,108
427
30
2
0
306,248
4
W
Fenrir
12,733
670
132
7
0
466,277
0
W
Bellona
11,931
628
100
5
0
410,162
3
W
Anubis
10,367
546
83
4
0
277,729
2
W
Ymir
9,898
521
73
4
0
324,686
4
L
Neith
7,823
412
60
3
0
272,990
1
L
Loki
9,220
485
111
6
0
369,692
0
W
Neith
10,797
568
92
5
0
337,066
6
L
Baron Samedi
7,785
410
43
2
0
265,006
1
L
Cupid
8,574
451
54
3
0
250,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role