Player Matchup

Artemis
Artemis
Gold IV
 
Artemis
Gold IV
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Camazotz
Camazotz
Gold V
ImUrStepBra
Camazotz
Gold V
Level 108
God Stats
4W - 4L
1,704 SR
Queue Stats
65W - 68L
1,418 MMR
Party 1
Cu Chulainn
Cu Chulainn
Silver I
Nowitzkii
Cu Chulainn
Silver I
Level 128
God Stats
5W - 3L
1,498 SR
Queue Stats
11W - 14L
1,393 MMR
Solo
Eset
Eset
Gold V
lamUrStepBro
Eset
Gold V
Level 102
God Stats
3W - 3L
1,445 SR
Queue Stats
259W - 256L
1,339 MMR
Party 1
Ymir
Ymir
Silver III
lastsamuraye
Ymir
Silver III
Level 41
God Stats
1W - 1L
1,260 SR
Queue Stats
10W - 15L
1,404 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 94
1,481 SR
1,411 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 126
1,597 SR
1,431 MMR
Scylla
Scylla
Gold IV
 
Scylla
Gold IV
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold V
 
Anhur
Gold V
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Gold I
Pichu25
Sun Wukong
Gold I
Level 107
God Stats
4W - 3L
1,801 SR
Queue Stats
119W - 112L
1,429 MMR
Solo
Fenrir
Fenrir
Bronze III
PolarFoxyIV
Fenrir
Bronze III
Level 121
God Stats
0W - 1L
1,605 SR
Queue Stats
1W - 6L
1,348 MMR
Solo
Kuzenbo
Kuzenbo
Gold IV
TrapatoniLT
Kuzenbo
Gold IV
Level 160
God Stats
19W - 21L
1,578 SR
Queue Stats
1,045W - 1,033L
1,377 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
8
3 / 1 / 1
5,091
566
5,520
3,362
918
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Camazotz
ImUrStepBra
Camazotz
8
1 / 1 / 1
5,193
577
1,917
5,817
1,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cu Chulainn
Nowitzkii
Cu Chulainn
10
1 / 0 / 0
5,642
627
1,281
5,006
3,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
3 / 1 / 0
5,378
598
3,535
4,821
1,861
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 0 / 4
4,832
537
1,809
5,893
3,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bans
Morgan Le FayTiamatSetAthena

VS

Bans
GilgameshPersephoneSobekArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
8
0 / 2 / 1
4,711
523
2,040
3,972
1,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
 
Anhur
5
0 / 4 / 1
3,892
432
2,038
3,956
591
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
Pichu25
Sun Wukong
9
0 / 0 / 0
5,260
584
2,478
3,218
1,273
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
7
3 / 2 / 0
5,193
577
2,862
7,035
1,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
TrapatoniLT
Kuzenbo
7
0 / 0 / 1
4,459
495
1,764
5,224
2,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
6
8
Kills
3
3
Deaths
8
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
3
1
1
3.5
L
Scylla
 
Scylla
0
2
1
0.25
L
Anhur
 
Anhur
0
4
1
0.13
W
Camazotz
ImUrStepBra
Camazotz
1
1
1
1.5
W
Cu Chulainn
Nowitzkii
Cu Chulainn
1
0
0
1
L
Sun Wukong
Pichu25
Sun Wukong
0
0
0
0
L
Fenrir
3
2
0
1.5
L
Kuzenbo
TrapatoniLT
Kuzenbo
0
0
1
0.5
W
3
1
0
3
W
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,062
Damage
11,182
24,899
Taken
23,405
11,139
Mitigated
7,370
9,193
Healing
6,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
5,520
3,343
0
677
3,362
918
0
624
2,738
0
25,598
L
Scylla
 
Scylla
2,040
376
0
1,000
3,972
1,176
0
2,483
1,489
21,148
0
L
Anhur
 
Anhur
2,038
1,057
0
586
3,956
591
0
585
3,371
0
11,223
W
Camazotz
ImUrStepBra
Camazotz
1,917
510
0
3,026
5,817
1,964
0
432
5,323
0
30,605
W
Cu Chulainn
Nowitzkii
Cu Chulainn
1,281
191
0
1,815
5,006
3,011
0
0
5,006
1,701
31,388
L
Sun Wukong
Pichu25
Sun Wukong
2,478
581
0
1,362
3,218
1,273
0
0
3,218
0
28,817
L
Fenrir
2,862
798
0
1,456
7,035
1,787
0
1,459
5,576
0
11,830
L
Kuzenbo
TrapatoniLT
Kuzenbo
1,764
962
0
1,878
5,224
2,543
0
817
4,407
15,452
0
W
3,535
331
0
1,753
4,821
1,861
0
1,424
3,275
30,348
0
W
1,809
502
0
1,922
5,893
3,385
0
1,140
4,753
16,565
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,136
Gold Earned
23,515
276
Minions Killed
195
0
Camps Cleared
0
805,869
Distance Traveled
812,578
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
5,091
566
50
6
0
141,320
1
L
Scylla
4,711
523
53
6
0
154,283
3
L
Anhur
3,892
432
26
3
0
119,699
2
W
Camazotz
5,193
577
60
7
0
190,054
2
W
Cu Chulainn
5,642
627
84
9
0
144,143
3
L
Sun Wukong
5,260
584
73
8
0
189,382
3
L
Fenrir
5,193
577
26
3
0
189,678
2
L
Kuzenbo
4,459
495
17
2
0
159,536
3
W
Eset
5,378
598
60
7
0
169,846
4
W
Ymir
4,832
537
22
2
0
160,506
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role