Player Matchup

Sobek
Sobek
EnzoBrepio
Sobek
Level 55
God Stats
3W - 3L
1,262 SR
Queue Stats
289W - 299L
1,372 Elo+
Solo
Danzaburou
Danzaburou
GODdarckgameBR
Danzaburou
Level 60
God Stats
4W - 1L
1,732 SR
Queue Stats
4W - 3L
1,773 Elo+
Solo
Ao Kuang
Ao Kuang
HarkaW
Ao Kuang
Level 124
God Stats
79W - 67L
1,517 SR
Queue Stats
308W - 331L
1,422 Elo+
Solo
Thanatos
Thanatos
eZyGyan
Thanatos
Level 129
God Stats
52W - 60L
1,468 SR
Queue Stats
238W - 284L
1,435 Elo+
Solo
Poseidon
Poseidon
xprobowx1
Poseidon
Level 71
God Stats
7W - 1L
1,211 SR
Queue Stats
365W - 395L
1,404 Elo+
Solo
Team Averages
Level 88
1,438 SR
1,481 Elo+

VS

Team Averages
Level 80
1,490 SR
1,453 Elo+
Sol
Sol
 
Sol
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
DS xYutatu16
Eset
Level 68
God Stats
10W - 10L
1,555 SR
Queue Stats
496W - 584L
1,440 Elo+
Solo
Nemesis
Nemesis
Revoo_SPM
Nemesis
Level 60
God Stats
2W - 10L
1,403 SR
Queue Stats
98W - 119L
1,388 Elo+
Solo
Artemis
Artemis
Taddeo150
Artemis
Level 84
God Stats
22W - 22L
1,493 SR
Queue Stats
299W - 308L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
8
1 / 0 / 8
5,317
532
2,716
6,554
4,260
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
GODdarckgameBR
Danzaburou
10
6 / 0 / 3
6,770
677
5,187
3,236
1,040
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ao Kuang
HarkaW
Ao Kuang
9
2 / 0 / 7
5,619
562
3,030
6,266
1,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
eZyGyan
Thanatos
11
5 / 0 / 0
6,523
652
5,032
5,872
2,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
xprobowx1
Poseidon
12
6 / 0 / 3
7,027
703
5,822
4,908
1,879
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
0 / 3 / 0
5,693
569
3,029
6,430
1,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
 
Sylvanus
7
0 / 4 / 0
4,400
440
2,604
7,860
4,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
0 / 5 / 0
4,642
464
2,539
5,791
1,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
Revoo_SPM
Nemesis
7
0 / 4 / 0
4,495
450
2,043
5,630
2,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
Taddeo150
Artemis
7
0 / 4 / 0
4,123
412
2,992
5,390
1,537
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
0
20
Kills
0
0
Deaths
20
21
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
3
0
0
L
Sylvanus
 
Sylvanus
0
4
0
0
L
0
5
0
0
W
Sobek
1
0
8
5
W
Danzaburou
GODdarckgameBR
Danzaburou
6
0
3
7.5
W
Ao Kuang
HarkaW
Ao Kuang
2
0
7
5.5
L
Nemesis
Revoo_SPM
Nemesis
0
4
0
0
L
Artemis
Taddeo150
Artemis
0
4
0
0
W
Thanatos
eZyGyan
Thanatos
5
0
0
5
W
Poseidon
xprobowx1
Poseidon
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,787
Damage
13,207
26,836
Taken
31,101
11,354
Mitigated
10,704
14,532
Healing
7,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
3,029
1,102
0
3,100
6,430
1,127
0
579
5,851
28,762
0
L
Sylvanus
 
Sylvanus
2,604
760
374
1,238
7,860
4,076
0
2,163
5,697
11,924
3,605
L
2,539
162
60
1,488
5,791
1,844
0
4,623
1,168
21,304
0
W
Sobek
2,716
299
188
2,222
6,554
4,260
0
1,396
5,158
7,539
0
W
Danzaburou
GODdarckgameBR
Danzaburou
5,187
1,938
0
923
3,236
1,040
476
452
2,784
0
32,328
W
Ao Kuang
HarkaW
Ao Kuang
3,030
783
0
2,524
6,266
1,635
808
1,285
4,959
23,954
0
L
Nemesis
Revoo_SPM
Nemesis
2,043
610
0
1,229
5,630
2,120
0
1,790
3,840
0
20,167
L
Artemis
Taddeo150
Artemis
2,992
399
0
385
5,390
1,537
0
2,413
2,977
0
14,343
W
Thanatos
eZyGyan
Thanatos
5,032
766
0
6,218
5,872
2,540
28
2,574
3,298
0
29,030
W
Poseidon
xprobowx1
Poseidon
5,822
879
0
2,457
4,908
1,879
664
1,969
2,715
43,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,256
Gold Earned
23,353
264
Minions Killed
210
0
Camps Cleared
0
987,527
Distance Traveled
878,695
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,693
569
75
8
0
165,750
1
L
Sylvanus
4,400
440
36
4
0
153,259
5
L
Eset
4,642
464
38
4
0
163,406
1
W
Sobek
5,317
532
8
1
0
180,391
4
W
Danzaburou
6,770
677
67
7
0
192,582
3
W
Ao Kuang
5,619
562
39
4
0
208,921
1
L
Nemesis
4,495
450
39
4
0
202,897
2
L
Artemis
4,123
412
22
2
0
193,383
0
W
Thanatos
6,523
652
66
7
0
209,166
1
W
Poseidon
7,027
703
84
8
0
196,467
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role