Player Matchup

Hel
Hel
Bloodsouls99
Hel
Level 24
God Stats
2W - 3L
1,349 SR
Queue Stats
2W - 4L
1,197 Elo+
Solo
Amaterasu
Amaterasu
DoubleNNK
Amaterasu
Level 18
God Stats
6W - 8L
1,566 SR
Queue Stats
213W - 248L
1,319 Elo+
Solo
Tyr
Tyr
FxOFr Reborn
Tyr
Level 26
God Stats
0W - 2L
1,266 SR
Queue Stats
57W - 77L
1,371 Elo+
Party 2
Set
Set
Oby Bishamon
Set
Level 28
God Stats
1W - 2L
1,250 SR
Queue Stats
72W - 95L
1,390 Elo+
Party 2
Ra
Ra
Tax Akio
Ra
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 50L
1,358 Elo+
Party 2
Team Averages
Level 24
1,386 SR
1,327 Elo+

VS

Team Averages
Level 15
1,314 SR
1,249 Elo+
Ymir
Ymir
DevilmanDevrim
Ymir
Level 4
God Stats
1W - 2L
1,169 SR
Queue Stats
22W - 33L
1,067 Elo+
Party 1
Loki
Loki
debt174fearful
Loki
Level 28
God Stats
3W - 3L
1,316 SR
Queue Stats
64W - 88L
1,305 Elo+
Solo
Neith
Neith
sheeshhoe
Neith
Level 12
God Stats
2W - 2L
1,500 SR
Queue Stats
68W - 77L
1,286 Elo+
Party 1
Horus
Horus
youngsickidi
Horus
Level 6
God Stats
30W - 31L
1,272 SR
Queue Stats
33W - 41L
1,216 Elo+
Party 1
Danzaburou
Danzaburou
zlodei2524
Danzaburou
Level 24
God Stats
9W - 12L
1,314 SR
Queue Stats
68W - 70L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 2 / 0
5,828
253
0
1,031
0
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
DoubleNNK
Amaterasu
8
2 / 4 / 0
7,307
318
1,745
8,292
6,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
6 / 7 / 7
10,970
477
13,736
27,091
12,740
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
15 / 7 / 6
11,701
509
29,263
21,394
11,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
6 / 6 / 8
11,212
487
12,258
15,695
6,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 7
10,750
467
6,528
19,856
16,587
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
5 / 8 / 2
13,433
584
10,996
17,915
6,351
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Neith
sheeshhoe
Neith
18
9 / 4 / 3
12,765
555
13,172
14,321
5,230
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 9 / 7
11,269
490
6,424
18,624
10,633
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
zlodei2524
Danzaburou
19
9 / 5 / 3
14,265
620
18,766
19,691
8,391
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
47
29
Kills
25
26
Deaths
30
21
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
0
4
7
0.88
L
Amaterasu
DoubleNNK
Amaterasu
2
4
0
0.5
L
6
7
7
1.36
L
15
7
6
2.57
L
6
6
8
1.67
W
5
8
2
0.75
W
Neith
sheeshhoe
Neith
9
4
3
2.63
W
2
9
7
0.61
W
Danzaburou
zlodei2524
Danzaburou
9
5
3
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,002
Damage
55,886
73,503
Taken
90,407
36,576
Mitigated
47,192
11,570
Healing
17,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
1,031
0
0
0
1,031
0
0
W
6,528
1,787
0
250
19,856
16,587
643
3,651
16,205
26,175
0
L
Amaterasu
DoubleNNK
Amaterasu
1,745
432
0
988
8,292
6,209
0
0
8,292
0
13,288
L
13,736
3,106
0
6,447
27,091
12,740
804
4,332
22,505
0
62,167
L
29,263
17,256
0
1,693
21,394
11,135
0
1,297
19,863
0
75,074
L
12,258
2,380
609
1,833
15,695
6,492
84
899
14,796
51,395
0
W
10,996
2,187
0
809
17,915
6,351
0
3,210
14,705
0
96,647
W
Neith
sheeshhoe
Neith
13,172
7,971
0
4,235
14,321
5,230
5,636
1,896
12,425
0
89,844
W
6,424
4,082
961
2,841
18,624
10,633
2,762
2,358
16,151
0
37,500
W
Danzaburou
zlodei2524
Danzaburou
18,766
15,188
0
8,718
19,691
8,391
9,285
1,512
18,022
0
88,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,018
Gold Earned
62,482
271
Minions Killed
504
0
Camps Cleared
0
1,360,622
Distance Traveled
1,936,442
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
5,828
253
0
0
0
9,966
0
W
Ymir
10,750
467
43
2
0
385,142
1
L
Amaterasu
7,307
318
30
1
0
162,581
3
L
Tyr
10,970
477
71
3
0
408,004
0
L
Set
11,701
509
96
4
0
410,084
0
L
Ra
11,212
487
74
3
0
369,987
1
W
Loki
13,433
584
120
5
0
373,947
3
W
Neith
12,765
555
118
5
0
390,426
1
W
Horus
11,269
490
74
3
0
418,273
0
W
Danzaburou
14,265
620
149
6
0
368,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role