Player Matchup

Cerberus
Cerberus
Breulsje-073-
Cerberus
Level 66
God Stats
1W - 2L
1,703 SR
Queue Stats
338W - 352L
1,539 Elo+
Party 1
Kukulkan
Kukulkan
Lukeparsons
Kukulkan
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 31L
1,473 Elo+
Solo
Ullr
Ullr
SirKnight117
Ullr
Level 95
God Stats
12W - 14L
1,616 SR
Queue Stats
320W - 341L
1,473 Elo+
Party 1
Team Averages
Level 79
1,606 SR
1,495 Elo+

VS

Team Averages
Level 128
1,500 SR
1,550 Elo+
Ganesha
Ganesha
Dydou-97
Ganesha
Level 123
God Stats
1W - 0L
1,378 SR
Queue Stats
149W - 154L
1,545 Elo+
Party 2
The Morrigan
The Morrigan
Pendilly
The Morrigan
Level 152
God Stats
17W - 13L
1,623 SR
Queue Stats
172W - 170L
1,575 Elo+
Party 2
Neith
Neith
ShinjiiTokaku
Neith
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 13L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Breulsje-073-
Cerberus
11
1 / 3 / 2
8,060
672
5,510
12,880
12,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kukulkan
Lukeparsons
Kukulkan
12
1 / 3 / 2
7,620
635
8,507
6,343
2,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
1 / 4 / 2
7,478
623
5,616
8,750
2,802
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Dydou-97
Ganesha
12
1 / 2 / 6
8,024
669
7,082
12,570
7,716
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

The Morrigan
Pendilly
The Morrigan
13
3 / 0 / 5
8,522
710
10,337
5,446
1,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
6 / 1 / 2
9,106
759
6,914
6,472
2,144
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
3
Kills
10
10
Deaths
3
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Breulsje-073-
Cerberus
1
3
2
0.67
W
Ganesha
Dydou-97
Ganesha
1
2
6
2
L
Kukulkan
Lukeparsons
Kukulkan
1
3
2
0.67
W
The Morrigan
Pendilly
The Morrigan
3
0
5
5.5
W
6
1
2
7
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,633
Damage
24,333
27,973
Taken
24,488
17,861
Mitigated
11,719
5,149
Healing
6,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Breulsje-073-
Cerberus
5,510
144
0
2,145
12,880
12,878
0
7,123
5,376
19,836
0
W
Ganesha
Dydou-97
Ganesha
7,082
376
342
1,927
12,570
7,716
89
7,830
4,299
12,890
0
L
Kukulkan
Lukeparsons
Kukulkan
8,507
524
404
1,683
6,343
2,181
0
4,125
2,061
37,110
0
W
The Morrigan
Pendilly
The Morrigan
10,337
916
0
1,858
5,446
1,859
70
2,516
2,766
35,968
517
W
6,914
3,192
0
2,334
6,472
2,144
736
3,177
3,161
0
26,048
L
5,616
1,541
0
917
8,750
2,802
0
6,086
2,480
0
22,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,158
Gold Earned
25,652
156
Minions Killed
140
7
Camps Cleared
5
589,664
Distance Traveled
623,626
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,060
672
38
3
2
193,281
3
W
Ganesha
8,024
669
2
0
0
237,123
1
L
Kukulkan
7,620
635
76
6
3
202,246
3
W
The Morrigan
8,522
710
85
7
3
229,674
4
W
Neith
9,106
759
53
4
2
156,829
2
L
Ullr
7,478
623
42
4
2
194,137
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role