Player Matchup

Ratatoskr
Ratatoskr
DCNTXx iReappZz
Ratatoskr
Level 29
God Stats
1W - 0L
1,959 SR
Queue Stats
2W - 0L
1,656 Elo+
Solo
Tiamat
Tiamat
GrandMastaPoBa
Tiamat
Level 22
God Stats
19W - 10L
1,629 SR
Queue Stats
43W - 51L
1,411 Elo+
Solo
Ymir
Ymir
Heateration
Ymir
Level 29
God Stats
17W - 16L
1,557 SR
Queue Stats
97W - 92L
1,509 Elo+
Solo
Chernobog
Chernobog
Xxscorpion39
Chernobog
Level 27
God Stats
5W - 2L
1,682 SR
Queue Stats
169W - 188L
1,333 Elo+
Solo
Olorun
Olorun
oPerfectionists
Olorun
Level 16
God Stats
19W - 14L
1,612 SR
Queue Stats
43W - 39L
1,489 Elo+
Solo
Team Averages
Level 25
1,688 SR
1,480 Elo+

VS

Team Averages
Level 26
1,556 SR
1,508 Elo+
Fenrir
Fenrir
Jamesdabomb154
Fenrir
Level 21
God Stats
28W - 25L
1,794 SR
Queue Stats
110W - 95L
1,433 Elo+
Solo
Hera
Hera
Shattered__Past
Hera
Level 29
God Stats
1W - 1L
1,521 SR
Queue Stats
42W - 39L
1,494 Elo+
Solo
Medusa
Medusa
What The Vux
Medusa
Level 29
God Stats
0W - 1L
1,416 SR
Queue Stats
3W - 5L
1,598 Elo+
Solo
Hercules
Hercules
ionicmercury398
Hercules
Level 25
God Stats
2W - 1L
1,737 SR
Queue Stats
73W - 47L
1,688 Elo+
Solo
King Arthur
King Arthur
wilsonjose12
King Arthur
Level 25
God Stats
6W - 15L
1,310 SR
Queue Stats
34W - 48L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
DCNTXx iReappZz
Ratatoskr
12
2 / 1 / 7
7,822
521
5,191
5,760
2,191
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
4 / 4 / 2
8,044
536
5,486
6,857
3,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
5 / 1 / 6
8,321
555
3,877
9,553
7,579
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Chernobog
Xxscorpion39
Chernobog
13
4 / 3 / 7
8,199
547
2,847
8,373
2,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
7 / 3 / 8
9,552
637
9,442
9,999
4,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 4 / 2
8,531
569
6,451
9,898
3,403
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
1 / 4 / 1
5,607
374
2,754
4,184
1,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
10
1 / 11 / 1
6,187
412
3,374
11,016
3,427
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Hercules
14
5 / 1 / 1
8,564
571
6,376
8,797
6,681
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
wilsonjose12
King Arthur
11
0 / 3 / 2
6,667
444
1,981
7,161
7,195
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
19
22
Kills
12
12
Deaths
23
30
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
DCNTXx iReappZz
Ratatoskr
2
1
7
5.5
W
4
4
2
1.25
W
5
1
6
8
L
5
4
2
1.5
L
1
4
1
0.38
L
Medusa
1
11
1
0.14
W
Chernobog
Xxscorpion39
Chernobog
4
3
7
2.5
L
Hercules
5
1
1
5.5
W
7
3
8
3.67
L
King Arthur
wilsonjose12
King Arthur
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,843
Damage
20,936
40,542
Taken
41,056
20,283
Mitigated
22,025
13,039
Healing
3,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
DCNTXx iReappZz
Ratatoskr
5,191
1,025
0
672
5,760
2,191
1,022
155
5,515
0
36,091
W
5,486
47
0
1,611
6,857
3,547
288
0
6,697
29,426
0
W
3,877
450
42
1,869
9,553
7,579
987
1,155
8,310
35,354
0
L
6,451
1,134
0
556
9,898
3,403
0
2,909
6,891
0
46,619
L
2,754
756
0
474
4,184
1,319
108
2,647
1,537
15,044
0
L
Medusa
3,374
2,065
0
0
11,016
3,427
1,393
6,185
4,735
0
22,617
W
Chernobog
Xxscorpion39
Chernobog
2,847
1,942
0
3,294
8,373
2,907
1,001
537
7,716
0
34,093
L
Hercules
6,376
967
0
2,666
8,797
6,681
61
4,857
3,586
0
43,769
W
9,442
4,424
388
5,163
9,999
4,059
3,239
756
9,023
57,415
0
L
King Arthur
wilsonjose12
King Arthur
1,981
136
0
0
7,161
7,195
65
1,659
5,502
0
22,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,938
Gold Earned
35,556
362
Minions Killed
278
0
Camps Cleared
0
1,411,137
Distance Traveled
1,250,102
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
7,822
521
72
5
0
348,644
0
W
Tiamat
8,044
536
59
4
0
262,045
6
W
Ymir
8,321
555
55
4
0
289,466
4
L
Fenrir
8,531
569
85
6
0
299,491
2
L
Hera
5,607
374
25
2
0
141,410
0
L
Medusa
6,187
412
35
2
0
259,663
0
W
Chernobog
8,199
547
66
4
0
244,709
0
L
Hercules
8,564
571
93
6
0
308,457
3
W
Olorun
9,552
637
110
7
0
266,273
1
L
King Arthur
6,667
444
40
3
0
241,081
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role