Player Matchup

Terra
Terra
Farcksfort
Terra
Level 26
God Stats
1W - 1L
1,837 SR
Queue Stats
25W - 25L
1,498 Elo+
Solo
Hachiman
Hachiman
PatWithHat
Hachiman
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,482 Elo+
Party 1
Pele
Pele
Yatakarasu
Pele
Level 7
God Stats
1W - 0L
1,295 SR
Queue Stats
5W - 4L
1,482 Elo+
Party 1
Bellona
Bellona
YouAreBigMalding
Bellona
Level 23
God Stats
12W - 12L
1,459 SR
Queue Stats
163W - 148L
1,546 Elo+
Solo
Ra
Ra
cc16430
Ra
Level 27
God Stats
1W - 2L
1,498 SR
Queue Stats
36W - 37L
1,468 Elo+
Solo
Team Averages
Level 18
1,518 SR
1,495 Elo+

VS

Team Averages
Level 18
1,466 SR
1,503 Elo+
Fenrir
Fenrir
Almightybeast23
Fenrir
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 70L
1,407 Elo+
Solo
Janus
Janus
Bestshootinglock
Janus
Level 26
God Stats
16W - 15L
1,565 SR
Queue Stats
62W - 61L
1,555 Elo+
Solo
Gilgamesh
Gilgamesh
FULLTOSSICO
Gilgamesh
Level 18
God Stats
1W - 5L
1,186 SR
Queue Stats
18W - 17L
1,467 Elo+
Solo
Baron Samedi
Baron Samedi
PilotOfLose
Baron Samedi
Level 5
God Stats
4W - 5L
1,529 SR
Queue Stats
7W - 7L
1,493 Elo+
Solo
Chaac
Chaac
krems66
Chaac
Level 28
God Stats
3W - 3L
1,552 SR
Queue Stats
106W - 71L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
8
1 / 2 / 5
5,360
487
1,789
7,594
6,269
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
PatWithHat
Hachiman
9
5 / 3 / 1
6,056
551
4,594
6,125
1,469
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
5 / 4 / 3
6,566
597
4,157
7,361
2,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

13
8 / 1 / 1
7,767
706
8,112
9,289
8,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

13
1 / 1 / 4
7,114
647
2,299
3,847
1,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 3
5,332
485
1,586
6,385
1,867
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
3 / 2 / 1
6,762
615
4,135
4,639
1,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
FULLTOSSICO
Gilgamesh
8
4 / 4 / 1
5,438
494
4,296
6,027
2,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
PilotOfLose
Baron Samedi
8
3 / 3 / 4
5,640
513
3,223
4,725
1,370
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
krems66
Chaac
9
1 / 7 / 1
5,540
504
5,517
11,147
7,713
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
21
20
Kills
11
11
Deaths
20
14
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
4
3
0.38
L
3
2
1
1.75
L
Gilgamesh
FULLTOSSICO
Gilgamesh
4
4
1
1.13
W
Terra
1
2
5
1.75
W
Hachiman
PatWithHat
Hachiman
5
3
1
1.83
L
Baron Samedi
PilotOfLose
Baron Samedi
3
3
4
1.67
W
5
4
3
1.63
W
8
1
1
8.5
W
1
1
4
3
L
Chaac
krems66
Chaac
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,951
Damage
18,757
34,216
Taken
32,923
20,490
Mitigated
14,745
12,161
Healing
5,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,586
362
0
606
6,385
1,867
0
320
6,065
0
23,744
L
4,135
471
0
567
4,639
1,334
0
1,936
2,703
41,443
0
L
Gilgamesh
FULLTOSSICO
Gilgamesh
4,296
1,559
0
218
6,027
2,461
175
1,062
4,965
0
17,306
W
Terra
1,789
1,058
380
2,418
7,594
6,269
0
1,930
5,626
10,613
0
W
Hachiman
PatWithHat
Hachiman
4,594
2,768
0
1,362
6,125
1,469
0
1,798
4,327
0
26,358
L
Baron Samedi
PilotOfLose
Baron Samedi
3,223
267
330
996
4,725
1,370
0
770
3,955
13,902
0
W
4,157
1,095
0
1,790
7,361
2,910
26
1,273
6,026
0
31,814
W
8,112
4,033
0
4,019
9,289
8,491
345
467
8,800
0
38,440
W
2,299
170
347
1,845
3,847
1,351
0
1,710
1,927
44,595
0
L
Chaac
krems66
Chaac
5,517
2,247
0
2,371
11,147
7,713
0
0
11,147
0
22,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,863
Gold Earned
28,712
314
Minions Killed
234
0
Camps Cleared
0
1,047,007
Distance Traveled
957,821
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,332
485
60
5
0
171,548
2
L
Janus
6,762
615
89
8
0
228,018
5
L
Gilgamesh
5,438
494
28
3
0
196,434
2
W
Terra
5,360
487
15
1
0
190,824
4
W
Hachiman
6,056
551
51
5
0
205,687
2
L
Baron Samedi
5,640
513
20
2
0
200,590
2
W
Pele
6,566
597
56
5
0
211,133
0
W
Bellona
7,767
706
88
8
0
210,588
3
W
Ra
7,114
647
104
9
0
228,775
2
L
Chaac
5,540
504
37
3
0
161,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role