Player Matchup

Agni
Agni
 
Agni
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MythOvO
Morgan Le Fay
Level 129
God Stats
4W - 4L
1,684 SR
Queue Stats
188W - 186L
1,527 Elo+
Party 1
Ymir
Ymir
The Caster
Ymir
Level 155
God Stats
3W - 0L
1,722 SR
Queue Stats
193W - 166L
1,523 Elo+
Party 1
Team Averages
Level 137
1,635 SR
1,517 Elo+

VS

Team Averages
Level 48
1,481 SR
1,336 Elo+
Kukulkan
Kukulkan
BTwolf
Kukulkan
Level 59
God Stats
4W - 5L
1,443 SR
Queue Stats
60W - 90L
1,379 Elo+
Solo
Charybdis
Charybdis
Disney_Queen0624
Charybdis
Level 69
God Stats
0W - 6L
1,500 SR
Queue Stats
271W - 415L
1,128 Elo+
Party 2
Hades
Hades
Savage_Guy94
Hades
Level 16
God Stats
0W - 4L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
12
3 / 2 / 14
9,004
750
4,433
5,174
1,794
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
MythOvO
Morgan Le Fay
15
14 / 0 / 7
10,736
895
13,905
3,694
1,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
4 / 1 / 17
10,059
838
6,766
15,484
11,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BTwolf
Kukulkan
12
3 / 4 / 0
7,988
666
6,896
8,015
2,991
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
10
0 / 8 / 2
6,889
574
4,074
9,742
3,403
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
0 / 9 / 3
7,011
584
3,100
11,400
5,238
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
8
21
Kills
3
3
Deaths
21
38
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
3
2
14
5
L
Kukulkan
BTwolf
Kukulkan
3
4
0
0.75
L
Charybdis
0
8
2
0.13
W
Morgan Le Fay
MythOvO
Morgan Le Fay
14
0
7
17.5
L
0
9
3
0.17
W
4
1
17
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,104
Damage
14,070
24,352
Taken
29,157
14,423
Mitigated
11,632
10,011
Healing
2,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
4,433
145
519
1,199
5,174
1,794
1,030
2,913
2,261
27,748
0
L
Kukulkan
BTwolf
Kukulkan
6,896
203
0
724
8,015
2,991
0
6,864
971
37,022
0
L
Charybdis
4,074
2,625
104
739
9,742
3,403
0
8,552
972
0
11,711
W
Morgan Le Fay
MythOvO
Morgan Le Fay
13,905
579
157
1,522
3,694
1,373
1,140
2,273
1,421
43,405
0
L
3,100
161
24
970
11,400
5,238
0
9,276
1,726
8,187
0
W
6,766
917
0
6,614
15,484
11,256
495
5,187
10,297
12,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,799
Gold Earned
21,888
145
Minions Killed
114
8
Camps Cleared
3
663,658
Distance Traveled
521,326
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,004
750
51
4
3
211,182
2
L
Kukulkan
7,988
666
79
7
1
189,213
4
L
Charybdis
6,889
574
22
2
1
164,456
0
W
Morgan Le Fay
10,736
895
80
7
3
241,975
1
L
Hades
7,011
584
13
1
1
167,657
1
W
Ymir
10,059
838
14
1
2
210,501
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role