Player Matchup

Bellona
Bellona
CocolaWeed78
Bellona
Level 80
God Stats
127W - 101L
1,531 SR
Queue Stats
385W - 355L
1,431 Elo+
Party 3
Persephone
Persephone
FEEL-P-A-I-N
Persephone
Level 85
God Stats
0W - 3L
1,458 SR
Queue Stats
207W - 224L
1,349 Elo+
Solo
Heimdallr
Heimdallr
Getball78
Heimdallr
Level 44
God Stats
7W - 16L
1,330 SR
Queue Stats
215W - 233L
1,327 Elo+
Party 3
Artio
Artio
Mister_Migg
Artio
Level 43
God Stats
14W - 21L
1,296 SR
Queue Stats
167W - 197L
1,352 Elo+
Solo
Ullr
Ullr
Rebirt BrySi
Ullr
Level 102
God Stats
37W - 41L
1,379 SR
Queue Stats
89W - 109L
1,295 Elo+
Solo
Team Averages
Level 71
1,398 SR
1,351 Elo+

VS

Team Averages
Level 60
1,525 SR
1,398 Elo+
Tiamat
Tiamat
ARAGORN-MAGNUM
Tiamat
Level 66
God Stats
1W - 1L
1,448 SR
Queue Stats
6W - 7L
1,415 Elo+
Party 1
Gilgamesh
Gilgamesh
Han_Kenobi130
Gilgamesh
Level 45
God Stats
2W - 0L
1,757 SR
Queue Stats
5W - 4L
1,415 Elo+
Party 1
Ymir
Ymir
Naku_D_Red
Ymir
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 5L
1,415 Elo+
Party 1
Neith
Neith
Quileez
Neith
Level 66
God Stats
19W - 14L
1,565 SR
Queue Stats
88W - 96L
1,401 Elo+
Party 2
Cu Chulainn
Cu Chulainn
RasNum
Cu Chulainn
Level 72
God Stats
13W - 22L
1,356 SR
Queue Stats
258W - 301L
1,346 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CocolaWeed78
Bellona
19
11 / 10 / 1
13,107
546
24,635
26,072
30,623
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Persephone
FEEL-P-A-I-N
Persephone
16
0 / 9 / 3
10,319
430
12,645
19,211
5,607
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Getball78
Heimdallr
19
4 / 7 / 1
11,945
498
9,114
16,785
7,304
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
1 / 7 / 6
9,644
402
3,703
18,789
17,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 7 / 1
9,926
414
8,312
15,398
5,394
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 4 / 9
14,452
602
25,724
18,068
14,259
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Gilgamesh
Han_Kenobi130
Gilgamesh
19
9 / 4 / 11
13,054
544
14,585
22,594
16,379
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
4 / 3 / 12
11,760
490
7,537
12,760
10,931
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Neith
Quileez
Neith
20
7 / 5 / 8
13,680
570
9,458
18,635
7,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Cu Chulainn
RasNum
Cu Chulainn
20
7 / 4 / 2
13,368
557
9,223
21,042
18,248
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
82
17
Kills
40
40
Deaths
20
12
Assists
42
Player
Kills
Deaths
Assists
KDA
W
13
4
9
4.38
L
Bellona
CocolaWeed78
Bellona
11
10
1
1.15
L
Persephone
FEEL-P-A-I-N
Persephone
0
9
3
0.17
L
Heimdallr
Getball78
Heimdallr
4
7
1
0.64
W
Gilgamesh
Han_Kenobi130
Gilgamesh
9
4
11
3.63
L
1
7
6
0.57
W
4
3
12
3.33
W
Neith
Quileez
Neith
7
5
8
2.2
W
Cu Chulainn
RasNum
Cu Chulainn
7
4
2
2
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,409
Damage
66,527
96,255
Taken
93,099
66,371
Mitigated
67,397
18,520
Healing
20,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,724
1,996
0
4,697
18,068
14,259
2,132
5,269
12,799
83,181
0
L
Bellona
CocolaWeed78
Bellona
24,635
15,118
0
5,510
26,072
30,623
159
7,770
18,158
0
90,929
L
Persephone
FEEL-P-A-I-N
Persephone
12,645
1,333
0
5,127
19,211
5,607
96
10,447
8,154
67,470
0
L
Heimdallr
Getball78
Heimdallr
9,114
4,004
72
720
16,785
7,304
1,216
5,128
11,591
0
76,924
W
Gilgamesh
Han_Kenobi130
Gilgamesh
14,585
4,214
0
2,008
22,594
16,379
40
6,415
16,179
0
79,731
L
3,703
208
160
3,781
18,789
17,443
130
6,407
12,314
24,876
0
W
7,537
2,116
0
117
12,760
10,931
33
1,822
10,938
29,028
0
W
Neith
Quileez
Neith
9,458
3,969
386
8,446
18,635
7,580
4,520
2,296
16,339
0
95,378
W
Cu Chulainn
RasNum
Cu Chulainn
9,223
1,290
173
5,050
21,042
18,248
1,433
546
20,496
15,418
73,467
L
8,312
3,284
0
3,150
15,398
5,394
493
3,905
11,411
0
74,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,941
Gold Earned
66,314
539
Minions Killed
589
0
Camps Cleared
0
2,084,968
Distance Traveled
2,277,011
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
14,452
602
134
6
0
468,390
1
L
Bellona
13,107
546
118
5
0
413,622
0
L
Persephone
10,319
430
102
4
0
422,582
5
L
Heimdallr
11,945
498
152
6
0
391,987
4
W
Gilgamesh
13,054
544
100
4
0
470,402
0
L
Artio
9,644
402
39
2
0
439,122
0
W
Ymir
11,760
490
37
2
0
394,932
2
W
Neith
13,680
570
171
7
0
387,015
2
W
Cu Chulainn
13,368
557
147
6
0
556,272
1
L
Ullr
9,926
414
128
5
0
417,655
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role