Player Matchup

Rama
Rama
Fqqv
Rama
Level 25
God Stats
0W - 3L
1,328 SR
Queue Stats
33W - 32L
1,502 Elo+
Party 2
Guan Yu
Guan Yu
Haaate
Guan Yu
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
210W - 198L
1,503 Elo+
Party 2
Sol
Sol
InquiSitoR34Rus
Sol
Level 145
God Stats
28W - 11L
1,600 SR
Queue Stats
518W - 524L
1,423 Elo+
Solo
Olorun
Olorun
JuanChance
Olorun
Level 89
God Stats
6W - 7L
1,402 SR
Queue Stats
382W - 337L
1,504 Elo+
Solo
Cernunnos
Cernunnos
Promenus
Cernunnos
Level 109
God Stats
3W - 2L
1,496 SR
Queue Stats
124W - 132L
1,420 Elo+
Solo
Team Averages
Level 94
1,465 SR
1,471 Elo+

VS

Team Averages
Level 78
1,651 SR
1,672 Elo+
Yemoja
Yemoja
Formo4ka
Yemoja
Level 160
God Stats
7W - 2L
1,592 SR
Queue Stats
243W - 204L
1,631 Elo+
Party 1
Nemesis
Nemesis
Serckan-_-
Nemesis
Level 67
God Stats
1W - 1L
1,757 SR
Queue Stats
39W - 34L
1,525 Elo+
Solo
Cupid
Cupid
Telluright
Cupid
Level 76
God Stats
1W - 1L
1,676 SR
Queue Stats
265W - 233L
1,624 Elo+
Party 1
Geb
Geb
goldenpangolier
Geb
Level 63
God Stats
6W - 1L
1,920 SR
Queue Stats
180W - 82L
1,707 Elo+
Party 1
Set
Set
СтарыйВаленок
Set
Level 24
God Stats
1W - 0L
1,307 SR
Queue Stats
13W - 2L
1,871 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Fqqv
Rama
15
3 / 8 / 4
9,390
626
13,590
18,901
7,239
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Guan Yu
Haaate
Guan Yu
19
7 / 4 / 8
11,747
783
12,451
21,989
29,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
2 / 5 / 9
10,009
667
25,721
18,059
6,565
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Olorun
JuanChance
Olorun
17
1 / 9 / 8
10,075
672
10,357
17,862
8,118
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
Promenus
Cernunnos
17
3 / 6 / 8
9,970
665
19,577
20,050
7,907
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Formo4ka
Yemoja
19
1 / 2 / 29
11,071
738
10,307
15,150
18,230
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nemesis
Serckan-_-
Nemesis
17
5 / 4 / 18
10,723
715
12,798
18,106
9,858
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cupid
20
13 / 2 / 13
12,675
845
24,367
18,444
8,035
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
5 / 4 / 21
11,616
774
24,122
22,390
10,371
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
8 / 4 / 19
12,300
820
19,356
24,044
20,505
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
132
16
Kills
32
32
Deaths
16
37
Assists
100
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Formo4ka
Yemoja
1
2
29
7.75
L
Rama
Fqqv
Rama
3
8
4
0.63
L
Guan Yu
Haaate
Guan Yu
7
4
8
2.75
L
2
5
9
1.3
L
Olorun
JuanChance
Olorun
1
9
8
0.56
L
Cernunnos
Promenus
Cernunnos
3
6
8
1.17
W
Nemesis
Serckan-_-
Nemesis
5
4
18
3.5
W
Cupid
13
2
13
9.75
W
5
4
21
3.88
W
8
4
19
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,696
Damage
90,950
96,861
Taken
98,134
59,218
Mitigated
66,999
42,450
Healing
48,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Formo4ka
Yemoja
10,307
1,353
19,620
4,183
15,150
18,230
1,447
5,116
9,890
22,321
0
L
Rama
Fqqv
Rama
13,590
12,557
2,328
2,840
18,901
7,239
0
6,508
12,341
0
18,578
L
Guan Yu
Haaate
Guan Yu
12,451
1,488
8,227
8,014
21,989
29,389
313
6,304
15,637
0
23,834
L
25,721
2,771
2,857
4,960
18,059
6,565
342
6,861
11,198
44,839
0
L
Olorun
JuanChance
Olorun
10,357
5,403
4,110
2,987
17,862
8,118
841
7,969
9,849
24,011
1,729
L
Cernunnos
Promenus
Cernunnos
19,577
6,154
993
5,134
20,050
7,907
438
6,787
13,215
0
36,284
W
Nemesis
Serckan-_-
Nemesis
12,798
2,910
1,235
1,968
18,106
9,858
981
5,231
12,327
0
23,936
W
Cupid
24,367
15,139
5,970
4,929
18,444
8,035
1,896
8,152
9,976
0
44,331
W
24,122
1,231
1,176
3,057
22,390
10,371
1,155
8,136
14,026
47,267
0
W
19,356
6,064
2,655
3,916
24,044
20,505
504
8,546
15,162
0
30,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,191
Gold Earned
58,385
150
Minions Killed
164
0
Camps Cleared
0
1,313,264
Distance Traveled
1,456,579
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,071
738
21
1
0
268,786
4
L
Rama
9,390
626
15
1
0
234,615
0
L
Guan Yu
11,747
783
25
2
0
319,661
0
L
Sol
10,009
667
33
2
0
274,639
1
L
Olorun
10,075
672
33
2
0
229,531
5
L
Cernunnos
9,970
665
44
3
0
254,818
2
W
Nemesis
10,723
715
30
2
0
254,276
0
W
Cupid
12,675
845
50
3
0
278,907
0
W
Geb
11,616
774
44
3
0
333,704
0
W
Set
12,300
820
19
1
0
320,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role