Player Matchup

Kukulkan
Kukulkan
Beka777
Kukulkan
Level 21
God Stats
4W - 7L
1,518 SR
Queue Stats
8W - 11L
1,605 Elo+
Party 2
Arachne
Arachne
Borntobetheboss
Arachne
Level 39
God Stats
6W - 4L
1,600 SR
Queue Stats
19W - 20L
1,552 Elo+
Party 2
Hun Batz
Hun Batz
Hedgehogee
Hun Batz
Level 28
God Stats
0W - 1L
1,279 SR
Queue Stats
25W - 30L
1,453 Elo+
Solo
Hercules
Hercules
Hvirtka
Hercules
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,261 Elo+
Solo
Ra
Ra
KH93b777
Ra
Level 27
God Stats
7W - 5L
1,625 SR
Queue Stats
12W - 14L
1,581 Elo+
Party 2
Team Averages
Level 24
1,505 SR
1,490 Elo+

VS

Team Averages
Level 18
1,556 SR
1,393 Elo+
Heimdallr
Heimdallr
DeMiurgA
Heimdallr
Level 13
God Stats
1W - 2L
1,408 SR
Queue Stats
1W - 4L
1,064 Elo+
Party 1
Artemis
Artemis
Denfermen
Artemis
Level 8
God Stats
1W - 0L
1,722 SR
Queue Stats
1W - 2L
1,248 Elo+
Party 1
Fenrir
Fenrir
DixieNormous404
Fenrir
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 41L
1,518 Elo+
Solo
Mulan
Mulan
Zephyyl
Mulan
Level 28
God Stats
3W - 2L
1,798 SR
Queue Stats
60W - 45L
1,538 Elo+
Party 3
Scylla
Scylla
rustyboy509
Scylla
Level 13
God Stats
3W - 1L
1,353 SR
Queue Stats
15W - 9L
1,597 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Beka777
Kukulkan
15
1 / 7 / 3
9,254
463
7,016
16,065
5,142
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 11 / 2
7,860
393
6,269
19,332
6,817
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hun Batz
Hedgehogee
Hun Batz
11
1 / 10 / 0
7,539
377
7,222
18,313
5,762
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Hercules
Hvirtka
Hercules
7
2 / 8 / 1
6,374
319
2,417
9,967
5,119
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
1 / 8 / 3
8,075
404
5,919
14,644
4,925
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DeMiurgA
Heimdallr
15
2 / 3 / 3
9,880
494
4,955
9,840
3,833
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artemis
Denfermen
Artemis
15
4 / 1 / 4
10,006
500
5,198
10,308
3,590
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
13 / 2 / 12
13,006
650
19,186
15,727
10,726
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mulan
Zephyyl
Mulan
20
19 / 0 / 6
14,253
713
23,137
16,398
18,948
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
17
5 / 3 / 7
11,672
584
10,915
8,741
3,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
75
8
Kills
43
44
Deaths
9
9
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Beka777
Kukulkan
1
7
3
0.36
L
3
11
2
0.36
W
Heimdallr
DeMiurgA
Heimdallr
2
3
3
1.17
W
Artemis
Denfermen
Artemis
4
1
4
6
W
13
2
12
9.5
L
Hun Batz
Hedgehogee
Hun Batz
1
10
0
0.1
L
Hercules
Hvirtka
Hercules
2
8
1
0.31
L
1
8
3
0.31
W
Mulan
Zephyyl
Mulan
19
0
6
22
W
Scylla
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,843
Damage
63,391
78,321
Taken
61,014
27,765
Mitigated
40,253
8,034
Healing
16,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Beka777
Kukulkan
7,016
813
159
1,616
16,065
5,142
481
6,156
9,418
56,171
0
L
6,269
4,880
0
2,977
19,332
6,817
0
1,505
17,642
225
30,333
W
Heimdallr
DeMiurgA
Heimdallr
4,955
937
0
470
9,840
3,833
3,347
1,520
8,270
0
45,897
W
Artemis
Denfermen
Artemis
5,198
1,707
0
2,363
10,308
3,590
4,690
2,554
7,754
0
49,888
W
19,186
4,611
0
3,235
15,727
10,726
2,478
1,931
13,796
0
93,778
L
Hun Batz
Hedgehogee
Hun Batz
7,222
2,293
0
140
18,313
5,762
0
1,217
16,803
0
42,599
L
Hercules
Hvirtka
Hercules
2,417
1,037
0
1,465
9,967
5,119
0
1,781
7,893
0
5,988
L
5,919
279
136
1,541
14,644
4,925
128
564
13,807
46,392
0
W
Mulan
Zephyyl
Mulan
23,137
3,512
0
8,632
16,398
18,948
349
2,662
13,092
527
111,300
W
Scylla
10,915
1,729
0
1,540
8,741
3,156
1,242
4,451
4,290
64,918
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,102
Gold Earned
58,817
345
Minions Killed
600
0
Camps Cleared
0
1,580,583
Distance Traveled
1,920,590
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,254
463
128
6
0
306,776
0
L
Arachne
7,860
393
52
3
0
331,188
1
W
Heimdallr
9,880
494
78
4
0
367,866
3
W
Artemis
10,006
500
73
4
0
328,280
2
W
Fenrir
13,006
650
132
7
0
410,654
5
L
Hun Batz
7,539
377
75
4
0
321,874
2
L
Hercules
6,374
319
5
0
0
212,661
0
L
Ra
8,075
404
85
4
0
408,084
3
W
Mulan
14,253
713
197
10
0
444,278
3
W
Scylla
11,672
584
120
6
0
369,512
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role