Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Vixanis
Zeus
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 22L
1,624 Elo+
Party 1
Chang'e
Chang'e
Whytee
Chang'e
Level 115
God Stats
3W - 0L
1,984 SR
Queue Stats
153W - 127L
1,628 Elo+
Party 1
Nike
Nike
WinnaBango
Nike
Level 76
God Stats
5W - 0L
1,820 SR
Queue Stats
24W - 20L
1,584 Elo+
Solo
Erlang Shen
Erlang Shen
chaospirate18
Erlang Shen
Level 156
God Stats
4W - 2L
1,703 SR
Queue Stats
370W - 385L
1,586 Elo+
Solo
Team Averages
Level 121
1,702 SR
1,585 Elo+

VS

Team Averages
Level 144
1,588 SR
1,561 Elo+
Chang'e
Chang'e
 
Chang'e
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
CometJ
Zhong Kui
Level 147
God Stats
4W - 4L
1,732 SR
Queue Stats
402W - 390L
1,602 Elo+
Solo
Kuzenbo
Kuzenbo
Tengu l 058
Kuzenbo
Level 128
God Stats
4W - 2L
1,530 SR
Queue Stats
306W - 331L
1,513 Elo+
Solo
Eset
Eset
brsom
Eset
Level 127
God Stats
36W - 22L
1,652 SR
Queue Stats
1,968W - 1,968L
1,595 Elo+
Solo
Cu Chulainn
Cu Chulainn
rpgfanatic2014
Cu Chulainn
Level 160
God Stats
26W - 23L
1,525 SR
Queue Stats
1,641W - 1,684L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
19
3 / 3 / 27
11,970
798
13,098
16,226
7,947
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
Vixanis
Zeus
20
13 / 4 / 21
13,758
917
38,380
18,106
8,076
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chang'e
Whytee
Chang'e
18
6 / 6 / 19
11,492
766
16,766
18,862
8,457
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
8 / 5 / 19
12,228
815
16,425
25,926
22,386
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Erlang Shen
chaospirate18
Erlang Shen
18
6 / 5 / 19
11,703
780
10,043
20,836
31,933
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
2 / 7 / 10
9,818
655
10,737
17,148
8,291
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Zhong Kui
CometJ
Zhong Kui
17
3 / 10 / 12
10,791
719
19,088
22,608
21,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kuzenbo
Tengu l 058
Kuzenbo
17
2 / 7 / 7
10,677
712
10,100
24,226
37,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Eset
brsom
Eset
20
6 / 6 / 9
12,161
811
15,244
15,571
8,301
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
rpgfanatic2014
Cu Chulainn
20
8 / 6 / 10
12,009
801
21,463
22,559
24,344
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
69
36
Kills
21
23
Deaths
36
105
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
3
3
27
5.5
L
Chang'e
 
Chang'e
2
7
10
1
L
Zhong Kui
CometJ
Zhong Kui
3
10
12
0.9
L
Kuzenbo
Tengu l 058
Kuzenbo
2
7
7
0.79
W
Zeus
Vixanis
Zeus
13
4
21
5.88
W
Chang'e
Whytee
Chang'e
6
6
19
2.58
W
8
5
19
3.5
L
Eset
brsom
Eset
6
6
9
1.75
W
Erlang Shen
chaospirate18
Erlang Shen
6
5
19
3.1
L
Cu Chulainn
rpgfanatic2014
Cu Chulainn
8
6
10
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,712
Damage
76,632
99,956
Taken
102,112
78,799
Mitigated
100,250
45,322
Healing
30,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
13,098
4,402
1,704
6,351
16,226
7,947
2,881
8,670
7,418
0
33,067
L
Chang'e
 
Chang'e
10,737
880
5,661
4,395
17,148
8,291
567
9,182
7,966
19,306
0
L
Zhong Kui
CometJ
Zhong Kui
19,088
1,153
806
2,725
22,608
21,456
0
12,131
10,477
28,597
0
L
Kuzenbo
Tengu l 058
Kuzenbo
10,100
3,095
1,293
3,548
24,226
37,858
0
13,250
10,976
13,872
0
W
Zeus
Vixanis
Zeus
38,380
3,797
1,313
6,056
18,106
8,076
1,022
11,525
6,364
73,202
0
W
Chang'e
Whytee
Chang'e
16,766
1,040
9,873
6,691
18,862
8,457
1,065
13,372
5,287
29,921
0
W
16,425
4,240
1,008
6,407
25,926
22,386
306
12,639
12,691
182
31,556
L
Eset
brsom
Eset
15,244
1,197
3,919
2,993
15,571
8,301
789
6,933
8,638
38,437
0
W
Erlang Shen
chaospirate18
Erlang Shen
10,043
4,287
1,466
4,453
20,836
31,933
548
13,021
7,402
0
16,510
L
Cu Chulainn
rpgfanatic2014
Cu Chulainn
21,463
2,017
892
3,811
22,559
24,344
280
13,832
8,727
9,500
30,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,151
Gold Earned
55,456
191
Minions Killed
140
0
Camps Cleared
0
1,350,105
Distance Traveled
1,247,196
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,970
798
31
2
0
256,755
1
L
Chang'e
9,818
655
16
1
0
229,711
0
L
Zhong Kui
10,791
719
35
2
0
226,798
0
L
Kuzenbo
10,677
712
6
0
0
262,294
0
W
Zeus
13,758
917
91
6
0
256,117
1
W
Chang'e
11,492
766
27
2
0
284,668
0
W
Nike
12,228
815
31
2
0
271,475
3
L
Eset
12,161
811
55
4
0
262,430
1
W
Erlang Shen
11,703
780
11
1
0
281,090
4
L
Cu Chulainn
12,009
801
28
2
0
265,963
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role