Player Matchup

Chaac
Chaac
Blackshadowjbj
Chaac
Level 23
God Stats
5W - 10L
1,435 SR
Queue Stats
26W - 47L
1,333 Elo+
Party 1
Ravana
Ravana
Chaz5292
Ravana
Level 43
God Stats
0W - 6L
1,031 SR
Queue Stats
91W - 122L
1,371 Elo+
Solo
Sylvanus
Sylvanus
MewuHakuni
Sylvanus
Level 23
God Stats
8W - 4L
1,699 SR
Queue Stats
37W - 47L
1,413 Elo+
Party 1
Freya
Freya
MonstyMon
Freya
Level 49
God Stats
2W - 6L
1,587 SR
Queue Stats
46W - 87L
1,323 Elo+
Party 1
Merlin
Merlin
WtrprfNeptune
Merlin
Level 29
God Stats
34W - 31L
1,558 SR
Queue Stats
80W - 101L
1,358 Elo+
Party 1
Team Averages
Level 33
1,462 SR
1,360 Elo+

VS

Team Averages
Level 43
1,439 SR
1,454 Elo+
Scylla
Scylla
JSoby
Scylla
Level 64
God Stats
61W - 43L
1,578 SR
Queue Stats
167W - 152L
1,531 Elo+
Party 2
Ares
Ares
Raffisbad
Ares
Level 47
God Stats
1W - 2L
1,500 SR
Queue Stats
72W - 41L
1,688 Elo+
Solo
Pele
Pele
Style_Al3X5
Pele
Level 28
God Stats
10W - 13L
1,498 SR
Queue Stats
146W - 200L
1,266 Elo+
Party 3
Odin
Odin
TheUndersnaker
Odin
Level 27
God Stats
1W - 3L
1,289 SR
Queue Stats
172W - 163L
1,522 Elo+
Party 2
Izanami
Izanami
elbatiAKA
Izanami
Level 49
God Stats
21W - 36L
1,329 SR
Queue Stats
289W - 377L
1,261 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 5 / 2
10,872
494
11,163
19,223
22,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ravana
Chaz5292
Ravana
13
1 / 14 / 4
9,121
415
6,817
18,343
7,303
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
MewuHakuni
Sylvanus
14
1 / 11 / 3
8,744
397
5,046
19,983
18,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Freya
MonstyMon
Freya
16
2 / 6 / 1
10,252
466
5,286
16,543
5,573
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

17
3 / 8 / 3
11,096
504
10,285
15,885
5,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
JSoby
Scylla
19
12 / 4 / 15
13,292
604
21,958
13,904
5,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
18
15 / 1 / 19
13,779
626
22,058
18,314
22,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

19
4 / 2 / 10
12,717
578
7,907
17,627
7,207
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
3 / 3 / 13
11,694
532
8,458
16,575
12,555
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
elbatiAKA
Izanami
19
10 / 1 / 12
13,593
618
12,841
12,482
4,851
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
113
11
Kills
44
44
Deaths
11
13
Assists
69
Player
Kills
Deaths
Assists
KDA
L
4
5
2
1
L
Ravana
Chaz5292
Ravana
1
14
4
0.21
W
Scylla
JSoby
Scylla
12
4
15
4.88
L
Sylvanus
MewuHakuni
Sylvanus
1
11
3
0.23
L
Freya
MonstyMon
Freya
2
6
1
0.42
W
Ares
15
1
19
24.5
W
4
2
10
4.5
W
3
3
13
3.17
L
3
8
3
0.56
W
Izanami
elbatiAKA
Izanami
10
1
12
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,597
Damage
73,222
89,977
Taken
78,902
59,551
Mitigated
52,289
15,288
Healing
19,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,163
1,452
0
4,548
19,223
22,423
282
7,911
11,187
0
55,420
L
Ravana
Chaz5292
Ravana
6,817
1,846
0
834
18,343
7,303
0
10,240
7,880
0
43,257
W
Scylla
JSoby
Scylla
21,958
2,107
414
5,480
13,904
5,097
2,069
5,429
8,019
88,770
0
L
Sylvanus
MewuHakuni
Sylvanus
5,046
898
69
2,186
19,983
18,370
0
12,882
6,787
19,224
3,622
L
Freya
MonstyMon
Freya
5,286
1,731
0
6,006
16,543
5,573
0
3,490
13,019
60,840
0
W
Ares
22,058
1,751
0
1,974
18,314
22,579
1,331
4,754
13,270
56,154
0
W
7,907
2,094
0
4,349
17,627
7,207
546
3,689
13,678
0
99,467
W
8,458
1,437
0
3,005
16,575
12,555
1,700
3,995
11,456
9,328
45,577
L
10,285
484
0
1,645
15,885
5,882
0
9,995
5,499
62,192
0
W
Izanami
elbatiAKA
Izanami
12,841
7,584
0
4,162
12,482
4,851
7,932
5,955
6,360
0
102,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,085
Gold Earned
65,075
427
Minions Killed
596
0
Camps Cleared
0
1,818,194
Distance Traveled
2,153,689
27
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,872
494
109
5
0
402,553
5
L
Ravana
9,121
415
70
3
0
343,777
5
W
Scylla
13,292
604
137
6
0
400,500
3
L
Sylvanus
8,744
397
33
2
0
330,837
3
L
Freya
10,252
466
100
5
0
378,015
11
W
Ares
13,779
626
44
2
0
458,449
1
W
Pele
12,717
578
152
7
0
428,702
0
W
Odin
11,694
532
83
4
0
428,964
6
L
Merlin
11,096
504
115
5
0
363,012
3
W
Izanami
13,593
618
180
8
0
437,074
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role