Player Matchup

Danzaburou
Danzaburou
KomDaHierZegge
Danzaburou
Level 44
God Stats
86W - 49L
1,645 SR
Queue Stats
379W - 358L
1,530 Elo+
Solo
Kuzenbo
Kuzenbo
Maghequ
Kuzenbo
Level 160
God Stats
3W - 4L
1,426 SR
Queue Stats
135W - 104L
1,586 Elo+
Party 2
Erlang Shen
Erlang Shen
Ripuritari
Erlang Shen
Level 160
God Stats
5W - 6L
1,653 SR
Queue Stats
508W - 396L
1,640 Elo+
Party 2
Nu Wa
Nu Wa
TibeTron
Nu Wa
Level 27
God Stats
24W - 12L
1,622 SR
Queue Stats
126W - 85L
1,605 Elo+
Party 2
Sun Wukong
Sun Wukong
TomHoen
Sun Wukong
Level 16
God Stats
3W - 3L
1,319 SR
Queue Stats
7W - 3L
1,589 Elo+
Party 2
Team Averages
Level 81
1,533 SR
1,590 Elo+

VS

Team Averages
Level 108
1,604 SR
1,584 Elo+
Ra
Ra
ChimataistakeN
Ra
Level 129
God Stats
4W - 5L
1,561 SR
Queue Stats
152W - 138L
1,601 Elo+
Party 1
Geb
Geb
Emmre
Geb
Level 145
God Stats
7W - 4L
1,548 SR
Queue Stats
128W - 137L
1,568 Elo+
Party 1
Sun Wukong
Sun Wukong
GrinOfLucifer
Sun Wukong
Level 127
God Stats
6W - 3L
1,810 SR
Queue Stats
60W - 48L
1,640 Elo+
Party 1
Danzaburou
Danzaburou
Jkzie
Danzaburou
Level 35
God Stats
4W - 2L
1,469 SR
Queue Stats
66W - 53L
1,573 Elo+
Party 1
Hun Batz
Hun Batz
PeliRed69
Hun Batz
Level 104
God Stats
4W - 6L
1,631 SR
Queue Stats
396W - 380L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KomDaHierZegge
Danzaburou
10
1 / 1 / 0
5,307
531
2,002
4,650
1,298
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Kuzenbo
Maghequ
Kuzenbo
8
0 / 0 / 0
4,949
495
1,821
3,608
2,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erlang Shen
Ripuritari
Erlang Shen
9
1 / 2 / 0
5,400
540
4,809
7,694
3,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
TibeTron
Nu Wa
8
1 / 5 / 0
4,940
494
2,219
5,340
1,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
TomHoen
Sun Wukong
7
0 / 6 / 0
4,380
438
3,512
7,012
2,747
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 1 / 1
6,544
654
6,179
4,028
1,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Geb
Emmre
Geb
8
0 / 0 / 4
4,778
478
741
4,682
2,617
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sun Wukong
GrinOfLucifer
Sun Wukong
9
5 / 1 / 2
6,000
600
6,304
9,117
3,685
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Jkzie
Danzaburou
8
0 / 1 / 1
4,843
484
810
3,722
975
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Hun Batz
PeliRed69
Hun Batz
11
3 / 0 / 2
6,107
611
3,037
6,438
2,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
3
Kills
14
14
Deaths
3
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
6
1
1
6.5
W
Geb
Emmre
Geb
0
0
4
2
W
Sun Wukong
GrinOfLucifer
Sun Wukong
5
1
2
6
W
Danzaburou
Jkzie
Danzaburou
0
1
1
0.5
L
Danzaburou
KomDaHierZegge
Danzaburou
1
1
0
1
L
Kuzenbo
Maghequ
Kuzenbo
0
0
0
0
W
Hun Batz
PeliRed69
Hun Batz
3
0
2
4
L
Erlang Shen
Ripuritari
Erlang Shen
1
2
0
0.5
L
Nu Wa
TibeTron
Nu Wa
1
5
0
0.2
L
Sun Wukong
TomHoen
Sun Wukong
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,363
Damage
17,071
28,304
Taken
27,987
11,232
Mitigated
11,162
7,180
Healing
10,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,179
698
1,368
1,637
4,028
1,348
206
1,190
2,760
41,702
0
W
Geb
Emmre
Geb
741
126
0
0
4,682
2,617
101
661
4,003
6,465
0
W
Sun Wukong
GrinOfLucifer
Sun Wukong
6,304
1,983
0
4,300
9,117
3,685
0
384
8,691
0
26,723
W
Danzaburou
Jkzie
Danzaburou
810
583
0
1,311
3,722
975
833
686
3,018
0
23,432
L
Danzaburou
KomDaHierZegge
Danzaburou
2,002
804
0
1,730
4,650
1,298
0
273
4,377
0
33,368
L
Kuzenbo
Maghequ
Kuzenbo
1,821
985
0
1,517
3,608
2,125
0
929
2,640
11,701
0
W
Hun Batz
PeliRed69
Hun Batz
3,037
846
0
1,615
6,438
2,537
282
873
5,475
0
33,413
L
Erlang Shen
Ripuritari
Erlang Shen
4,809
2,560
0
2,570
7,694
3,655
0
1,781
5,792
0
36,424
L
Nu Wa
TibeTron
Nu Wa
2,219
514
0
324
5,340
1,407
0
3,495
1,665
17,479
0
L
Sun Wukong
TomHoen
Sun Wukong
3,512
1,158
0
1,039
7,012
2,747
355
165
6,847
0
15,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,976
Gold Earned
28,272
217
Minions Killed
279
0
Camps Cleared
0
911,851
Distance Traveled
940,851
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,544
654
98
10
0
196,146
3
W
Geb
4,778
478
11
1
0
201,030
2
W
Sun Wukong
6,000
600
50
5
0
184,925
2
W
Danzaburou
4,843
484
49
5
0
148,863
1
L
Danzaburou
5,307
531
55
6
0
178,169
5
L
Kuzenbo
4,949
495
21
2
0
195,462
2
W
Hun Batz
6,107
611
71
7
0
209,887
3
L
Erlang Shen
5,400
540
72
7
0
215,460
1
L
Nu Wa
4,940
494
46
5
0
165,378
4
L
Sun Wukong
4,380
438
23
2
0
157,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role