Player Matchup

Jormungandr
Jormungandr
AGUIABRANK
Jormungandr
Level 7
God Stats
1W - 1L
1,289 SR
Queue Stats
1W - 6L
1,013 Elo+
Party 2
Janus
Janus
EL-SHINZE
Janus
Level 143
God Stats
12W - 9L
1,444 SR
Queue Stats
222W - 200L
1,498 Elo+
Party 1
Hachiman
Hachiman
Ecohunter11
Hachiman
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,500 Elo+
Solo
Thanatos
Thanatos
SHIR0YHIGE
Thanatos
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,044 Elo+
Party 2
Awilix
Awilix
santirizza10
Awilix
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 25L
1,532 Elo+
Party 1
Team Averages
Level 33
1,447 SR
1,317 Elo+

VS

Team Averages
Level 24
1,492 SR
1,249 Elo+
Hercules
Hercules
MrrrMonkeyman
Hercules
Level 44
God Stats
20W - 17L
1,423 SR
Queue Stats
249W - 359L
1,322 Elo+
Party 3
Ao Kuang
Ao Kuang
TYRESS07
Ao Kuang
Level 29
God Stats
191W - 209L
1,486 SR
Queue Stats
481W - 527L
1,428 Elo+
Solo
Cernunnos
Cernunnos
UnmatchedStealth
Cernunnos
Level 5
God Stats
7W - 5L
1,500 SR
Queue Stats
97W - 180L
853 Elo+
Party 3
Hachiman
Hachiman
cnocsos
Hachiman
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 59L
1,320 Elo+
Solo
Gilgamesh
Gilgamesh
monsterswamp
Gilgamesh
Level 16
God Stats
2W - 2L
1,551 SR
Queue Stats
17W - 20L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AGUIABRANK
Jormungandr
15
2 / 3 / 13
10,481
476
4,707
16,788
15,490
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Janus
EL-SHINZE
Janus
20
11 / 1 / 13
13,327
606
22,794
16,174
7,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Ecohunter11
Hachiman
12
2 / 10 / 2
8,632
392
2,489
11,949
3,611
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
SHIR0YHIGE
Thanatos
18
0 / 3 / 2
10,859
494
2,293
12,315
5,842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Awilix
20
16 / 3 / 13
13,461
612
21,981
16,610
7,996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
MrrrMonkeyman
Hercules
13
1 / 6 / 5
9,074
412
5,855
22,007
19,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ao Kuang
TYRESS07
Ao Kuang
17
9 / 3 / 0
11,195
509
10,206
18,401
7,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cernunnos
13
6 / 8 / 0
8,921
406
8,405
14,506
6,204
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
cnocsos
Hachiman
14
1 / 11 / 2
9,123
415
7,944
15,089
5,267
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
monsterswamp
Gilgamesh
17
2 / 3 / 4
10,093
459
6,218
11,762
5,387
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
30
31
Kills
19
20
Deaths
31
43
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
AGUIABRANK
Jormungandr
2
3
13
2.83
W
Janus
EL-SHINZE
Janus
11
1
13
17.5
W
Hachiman
Ecohunter11
Hachiman
2
10
2
0.3
L
Hercules
MrrrMonkeyman
Hercules
1
6
5
0.58
W
Thanatos
SHIR0YHIGE
Thanatos
0
3
2
0.33
L
Ao Kuang
TYRESS07
Ao Kuang
9
3
0
3
L
Cernunnos
6
8
0
0.75
L
Hachiman
cnocsos
Hachiman
1
11
2
0.18
L
Gilgamesh
monsterswamp
Gilgamesh
2
3
4
1.33
W
Awilix
16
3
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,264
Damage
38,628
73,836
Taken
81,765
40,196
Mitigated
43,849
13,553
Healing
18,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
AGUIABRANK
Jormungandr
4,707
722
0
250
16,788
15,490
942
434
16,354
38,507
0
W
Janus
EL-SHINZE
Janus
22,794
3,115
323
4,079
16,174
7,257
2,323
2,103
14,071
113,909
0
W
Hachiman
Ecohunter11
Hachiman
2,489
702
0
978
11,949
3,611
236
2,044
9,905
0
27,556
L
Hercules
MrrrMonkeyman
Hercules
5,855
1,438
0
4,806
22,007
19,470
0
9,125
12,882
0
24,714
W
Thanatos
SHIR0YHIGE
Thanatos
2,293
332
0
6,017
12,315
5,842
1,980
2,744
9,571
0
59,035
L
Ao Kuang
TYRESS07
Ao Kuang
10,206
2,505
0
8,481
18,401
7,521
0
5,221
13,180
67,983
0
L
Cernunnos
8,405
4,566
0
2,336
14,506
6,204
644
5,270
9,236
0
45,889
L
Hachiman
cnocsos
Hachiman
7,944
4,570
0
1,747
15,089
5,267
1,826
4,907
10,182
0
46,845
L
Gilgamesh
monsterswamp
Gilgamesh
6,218
2,240
0
1,005
11,762
5,387
2,790
2,978
8,784
0
45,731
W
Awilix
21,981
10,757
0
1,906
16,610
7,996
0
2,881
13,729
0
94,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,760
Gold Earned
48,406
539
Minions Killed
374
0
Camps Cleared
0
2,073,765
Distance Traveled
1,834,973
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,481
476
53
2
0
376,765
3
W
Janus
13,327
606
191
9
0
464,937
4
W
Hachiman
8,632
392
41
2
0
286,389
3
L
Hercules
9,074
412
26
1
0
352,616
3
W
Thanatos
10,859
494
144
7
0
444,611
2
L
Ao Kuang
11,195
509
113
5
0
397,226
0
L
Cernunnos
8,921
406
65
3
0
301,946
4
L
Hachiman
9,123
415
77
4
0
363,451
0
L
Gilgamesh
10,093
459
93
4
0
419,734
4
W
Awilix
13,461
612
110
5
0
501,063
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role