Player Matchup

Mercury
Mercury
 
Mercury
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
Askarn
Danzaburou
Level 118
God Stats
2W - 2L
1,319 SR
Queue Stats
14W - 18L
1,361 Elo+
Solo
Janus
Janus
Salzminister
Janus
Level 88
God Stats
1W - 8L
1,453 SR
Queue Stats
128W - 119L
1,550 Elo+
Solo
Bellona
Bellona
pathmfc
Bellona
Level 125
God Stats
39W - 37L
1,260 SR
Queue Stats
225W - 236L
1,447 Elo+
Party 3
Team Averages
Level 122
1,406 SR
1,472 Elo+

VS

Team Averages
Level 84
1,510 SR
1,430 Elo+
Bellona
Bellona
 
Bellona
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Illusioneer
Aphrodite
Level 103
God Stats
99W - 63L
1,614 SR
Queue Stats
186W - 196L
1,463 Elo+
Party 2
Artio
Artio
Lezerchil
Artio
Level 60
God Stats
6W - 2L
1,598 SR
Queue Stats
127W - 151L
1,445 Elo+
Party 2
Izanami
Izanami
PatyQ
Izanami
Level 53
God Stats
21W - 19L
1,528 SR
Queue Stats
150W - 166L
1,379 Elo+
Party 1
Ao Kuang
Ao Kuang
TypowyJungler
Ao Kuang
Level 63
God Stats
2W - 4L
1,311 SR
Queue Stats
105W - 142L
1,362 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
9
1 / 5 / 4
6,127
471
3,490
8,669
2,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
 
Aphrodite
9
0 / 1 / 0
5,433
418
2,575
4,112
3,249
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
Askarn
Danzaburou
10
2 / 4 / 0
6,720
517
7,020
8,848
2,753
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
1 / 7 / 1
6,376
490
5,758
8,139
2,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
pathmfc
Bellona
13
3 / 0 / 2
7,303
562
10,938
9,465
7,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
0 / 2 / 0
6,557
504
3,056
8,807
6,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Aphrodite
Illusioneer
Aphrodite
14
6 / 1 / 10
8,290
638
10,138
9,541
4,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
Lezerchil
Artio
10
0 / 0 / 5
5,780
445
2,713
9,496
5,901
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Izanami
PatyQ
Izanami
10
1 / 1 / 3
5,821
448
3,180
7,336
2,243
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Ao Kuang
TypowyJungler
Ao Kuang
11
10 / 3 / 3
7,317
563
6,604
9,918
3,374
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
38
7
Kills
17
17
Deaths
7
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
5
4
0.6
L
Aphrodite
 
Aphrodite
0
1
0
0
W
Bellona
 
Bellona
0
2
0
0
L
Danzaburou
Askarn
Danzaburou
2
4
0
0.5
W
Aphrodite
Illusioneer
Aphrodite
6
1
10
11
W
Artio
Lezerchil
Artio
0
0
5
2.5
W
Izanami
PatyQ
Izanami
1
1
3
2.5
L
1
7
1
0.21
W
Ao Kuang
TypowyJungler
Ao Kuang
10
3
3
3.83
L
Bellona
pathmfc
Bellona
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,781
Damage
25,691
39,233
Taken
45,098
18,311
Mitigated
22,010
12,933
Healing
17,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
3,490
1,512
0
2,558
8,669
2,739
0
5,124
3,545
0
23,341
L
Aphrodite
 
Aphrodite
2,575
587
1,499
2,484
4,112
3,249
0
1,484
2,628
22,072
0
W
Bellona
 
Bellona
3,056
900
0
3,069
8,807
6,314
530
808
7,999
0
33,199
L
Danzaburou
Askarn
Danzaburou
7,020
4,496
0
1,919
8,848
2,753
989
4,464
4,384
0
36,440
W
Aphrodite
Illusioneer
Aphrodite
10,138
1,234
1,986
6,100
9,541
4,178
716
3,092
6,227
48,486
0
W
Artio
Lezerchil
Artio
2,713
121
914
3,171
9,496
5,901
216
2,659
6,757
12,820
0
W
Izanami
PatyQ
Izanami
3,180
1,789
0
383
7,336
2,243
75
824
6,512
0
31,609
L
5,758
617
0
910
8,139
2,538
0
5,588
2,551
30,208
0
W
Ao Kuang
TypowyJungler
Ao Kuang
6,604
1,714
0
1,587
9,918
3,374
0
2,584
7,160
25,403
0
L
Bellona
pathmfc
Bellona
10,938
2,270
0
3,563
9,465
7,032
0
2,795
6,670
10,163
34,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,959
Gold Earned
33,765
309
Minions Killed
276
0
Camps Cleared
0
1,101,810
Distance Traveled
1,173,303
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,127
471
52
4
0
243,153
0
L
Aphrodite
5,433
418
39
3
0
184,162
4
W
Bellona
6,557
504
71
5
0
227,920
1
L
Danzaburou
6,720
517
77
6
0
205,982
1
W
Aphrodite
8,290
638
74
6
0
228,943
4
W
Artio
5,780
445
16
1
0
242,441
2
W
Izanami
5,821
448
79
6
0
229,844
1
L
Janus
6,376
490
61
5
0
217,398
1
W
Ao Kuang
7,317
563
36
3
0
244,155
0
L
Bellona
7,303
562
80
6
0
251,115
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role