Player Matchup

Ullr
Ullr
Bronze III
 
Ullr
Bronze III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Platinum V
FedeGumito
Ra
Platinum V
Level 124
God Stats
6W - 8L
1,423 SR
Queue Stats
264W - 255L
1,652 MMR
Party 1
Artemis
Artemis
Gold I
LoptrLaufeyson
Artemis
Gold I
Level 143
God Stats
12W - 9L
1,650 SR
Queue Stats
206W - 205L
1,680 MMR
Solo
Tyr
Tyr
Gold V
xBooyah
Tyr
Gold V
Level 48
God Stats
1W - 1L
1,783 SR
Queue Stats
12W - 13L
1,530 MMR
Solo
Fenrir
Fenrir
Platinum III
yuguo2003
Fenrir
Platinum III
Level 62
God Stats
6W - 6L
1,935 SR
Queue Stats
256W - 245L
1,822 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 101
1,658 SR
1,637 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 149
1,577 SR
1,587 MMR
Sun Wukong
Sun Wukong
Platinum V
 
Sun Wukong
Platinum V
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold I
FanisSM
Janus
Gold I
Level 160
God Stats
6W - 21L
1,365 SR
Queue Stats
280W - 286L
1,575 MMR
Solo
Hachiman
Hachiman
Platinum V
LovelyBottles
Hachiman
Platinum V
Level 147
God Stats
3W - 1L
1,622 SR
Queue Stats
73W - 69L
1,731 MMR
Solo
Ganesha
Ganesha
Platinum V
Rosentau
Ganesha
Platinum V
Level 148
God Stats
19W - 14L
1,670 SR
Queue Stats
208W - 206L
1,671 MMR
Solo
Awilix
Awilix
Bronze III
kochnev
Awilix
Bronze III
Level 144
God Stats
1W - 0L
1,730 SR
Queue Stats
2W - 4L
1,459 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
8
0 / 3 / 2
4,456
446
2,416
6,982
1,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 5 / 1
5,212
521
2,760
5,650
1,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
2 / 3 / 0
5,289
529
3,046
5,222
1,138
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tyr
9
0 / 2 / 0
4,961
496
469
7,279
2,436
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fenrir
yuguo2003
Fenrir
7
1 / 6 / 2
5,037
504
3,256
7,906
2,199
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
AthenaMorgan Le FayTiamatGilgameshOdin

VS

Bans
SetAresKaliArtioThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
3 / 0 / 0
6,882
688
4,367
3,012
1,213
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
FanisSM
Janus
13
4 / 1 / 3
7,368
737
3,869
3,816
1,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
LovelyBottles
Hachiman
11
2 / 0 / 5
6,255
626
6,006
4,236
1,157
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ganesha
Rosentau
Ganesha
9
0 / 2 / 9
5,218
522
1,251
5,930
2,069
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Awilix
kochnev
Awilix
11
10 / 0 / 5
7,283
728
7,570
6,070
1,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
41
3
Kills
19
19
Deaths
3
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
0
3
2
0.33
W
Sun Wukong
 
Sun Wukong
3
0
0
3
W
Janus
FanisSM
Janus
4
1
3
5.5
L
0
5
1
0.1
L
2
3
0
0.67
W
Hachiman
LovelyBottles
Hachiman
2
0
5
4.5
W
Ganesha
Rosentau
Ganesha
0
2
9
2.25
W
Awilix
kochnev
Awilix
10
0
5
12.5
L
Tyr
0
2
0
0
L
Fenrir
yuguo2003
Fenrir
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,947
Damage
23,063
33,039
Taken
23,064
9,038
Mitigated
7,275
7,495
Healing
8,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
2,416
1,197
0
2,422
6,982
1,480
484
317
6,665
0
20,174
W
Sun Wukong
 
Sun Wukong
4,367
1,210
0
1,833
3,012
1,213
68
0
3,012
0
40,802
W
Janus
FanisSM
Janus
3,869
813
0
1,314
3,816
1,048
0
1,232
2,584
45,712
0
L
2,760
136
74
868
5,650
1,785
0
2,716
2,820
30,110
0
L
3,046
908
0
755
5,222
1,138
0
0
5,222
0
25,750
W
Hachiman
LovelyBottles
Hachiman
6,006
2,234
0
1,894
4,236
1,157
128
371
3,865
0
38,537
W
Ganesha
Rosentau
Ganesha
1,251
41
0
500
5,930
2,069
108
646
5,284
11,198
0
W
Awilix
kochnev
Awilix
7,570
2,564
0
3,138
6,070
1,788
0
651
5,419
0
36,458
L
Tyr
469
76
0
2,952
7,279
2,436
0
0
7,279
0
21,078
L
Fenrir
yuguo2003
Fenrir
3,256
868
0
424
7,906
2,199
0
1,917
5,933
0
25,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,955
Gold Earned
33,006
265
Minions Killed
367
0
Camps Cleared
0
950,791
Distance Traveled
1,038,355
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
4,456
446
37
4
0
203,481
2
W
Sun Wukong
6,882
688
96
10
0
202,370
0
W
Janus
7,368
737
111
11
0
214,871
0
L
Ra
5,212
521
58
6
0
194,621
2
L
Artemis
5,289
529
63
6
0
159,037
3
W
Hachiman
6,255
626
100
10
0
183,830
4
W
Ganesha
5,218
522
0
0
0
196,849
3
W
Awilix
7,283
728
60
6
0
240,435
1
L
Tyr
4,961
496
49
5
0
202,788
5
L
Fenrir
5,037
504
58
6
0
190,864
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role