Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
GTXTopHat
Gilgamesh
Level 135
God Stats
25W - 20L
1,583 SR
Queue Stats
1,244W - 1,284L
1,565 Elo+
Party 1
Danzaburou
Danzaburou
SirIonicus
Danzaburou
Level 49
God Stats
11W - 2L
1,609 SR
Queue Stats
314W - 257L
1,605 Elo+
Party 1
Sobek
Sobek
itstooicy
Sobek
Level 121
God Stats
12W - 7L
1,743 SR
Queue Stats
1,238W - 1,271L
1,606 Elo+
Party 1
Team Averages
Level 111
1,587 SR
1,555 Elo+

VS

Team Averages
Level 72
1,466 SR
1,548 Elo+
Artio
Artio
Farning
Artio
Level 28
God Stats
3W - 3L
1,494 SR
Queue Stats
105W - 98L
1,581 Elo+
Party 2
Janus
Janus
SantiGil11
Janus
Level 87
God Stats
1W - 5L
1,337 SR
Queue Stats
252W - 266L
1,510 Elo+
Solo
Jing Wei
Jing Wei
SmapYud
Jing Wei
Level 69
God Stats
1W - 4L
1,361 SR
Queue Stats
264W - 259L
1,531 Elo+
Solo
Arachne
Arachne
primerib94
Arachne
Level 116
God Stats
44W - 41L
1,555 SR
Queue Stats
303W - 328L
1,545 Elo+
Solo
Hachiman
Hachiman
willdye
Hachiman
Level 61
God Stats
3W - 3L
1,584 SR
Queue Stats
87W - 92L
1,574 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
17
7 / 3 / 6
10,702
630
14,380
8,399
3,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zhong Kui
 
Zhong Kui
15
2 / 4 / 5
9,445
556
10,459
10,640
8,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilgamesh
GTXTopHat
Gilgamesh
16
3 / 3 / 1
9,909
583
5,885
13,288
12,615
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
SirIonicus
Danzaburou
17
8 / 2 / 5
11,300
665
14,895
12,009
4,888
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
itstooicy
Sobek
12
5 / 5 / 5
8,517
501
5,782
18,543
17,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Farning
Artio
9
0 / 6 / 3
6,674
393
3,887
18,719
9,224
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
16
8 / 1 / 3
10,662
627
12,231
10,209
3,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
SmapYud
Jing Wei
13
2 / 7 / 1
7,758
456
5,204
15,098
4,101
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
primerib94
Arachne
14
3 / 7 / 8
9,259
545
9,249
13,651
5,417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hachiman
willdye
Hachiman
16
4 / 4 / 1
9,933
584
6,699
11,341
3,848
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
33
25
Kills
17
17
Deaths
25
22
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
7
3
6
3.33
W
Zhong Kui
 
Zhong Kui
2
4
5
1.13
L
Artio
Farning
Artio
0
6
3
0.25
W
Gilgamesh
GTXTopHat
Gilgamesh
3
3
1
1.17
L
Janus
8
1
3
9.5
W
Danzaburou
SirIonicus
Danzaburou
8
2
5
5.25
L
Jing Wei
SmapYud
Jing Wei
2
7
1
0.36
W
Sobek
itstooicy
Sobek
5
5
5
1.5
L
Arachne
primerib94
Arachne
3
7
8
1
L
Hachiman
willdye
Hachiman
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,401
Damage
37,270
62,879
Taken
69,018
46,649
Mitigated
25,700
16,142
Healing
14,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
14,380
59
0
2,371
8,399
3,572
562
2,159
6,162
76,743
0
W
Zhong Kui
 
Zhong Kui
10,459
2,204
0
4,106
10,640
8,130
531
1,389
9,185
63,570
12,042
L
Artio
Farning
Artio
3,887
661
350
1,694
18,719
9,224
75
8,060
10,659
14,478
0
W
Gilgamesh
GTXTopHat
Gilgamesh
5,885
1,245
0
2,033
13,288
12,615
671
934
12,334
0
54,640
L
Janus
12,231
567
100
2,177
10,209
3,110
0
6,925
3,284
67,248
0
W
Danzaburou
SirIonicus
Danzaburou
14,895
7,424
0
4,214
12,009
4,888
2,710
4,935
6,982
0
79,107
L
Jing Wei
SmapYud
Jing Wei
5,204
3,724
0
3,634
15,098
4,101
0
3,655
11,443
0
44,006
W
Sobek
itstooicy
Sobek
5,782
927
0
3,418
18,543
17,444
0
6,125
12,098
17,597
0
L
Arachne
primerib94
Arachne
9,249
5,594
0
3,057
13,651
5,417
378
7,338
6,313
0
54,798
L
Hachiman
willdye
Hachiman
6,699
4,038
0
3,588
11,341
3,848
2,952
3,879
7,462
0
59,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,873
Gold Earned
44,286
544
Minions Killed
456
0
Camps Cleared
0
1,593,588
Distance Traveled
1,577,341
16
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,702
630
146
9
0
332,628
2
W
Zhong Kui
9,445
556
130
8
0
300,610
3
L
Artio
6,674
393
17
1
0
319,515
1
W
Gilgamesh
9,909
583
107
6
0
321,835
4
L
Janus
10,662
627
144
8
0
340,788
0
W
Danzaburou
11,300
665
137
8
0
312,398
4
L
Jing Wei
7,758
456
75
4
0
276,477
0
W
Sobek
8,517
501
24
1
0
326,117
3
L
Arachne
9,259
545
91
5
0
343,662
2
L
Hachiman
9,933
584
129
8
0
296,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role