Player Matchup

Sol
Sol
Aquaterion
Sol
Level 99
God Stats
10W - 1L
1,304 SR
Queue Stats
77W - 74L
1,502 Elo+
Party 1
Ymir
Ymir
CypherPrimer
Ymir
Level 90
God Stats
2W - 4L
1,591 SR
Queue Stats
216W - 234L
1,543 Elo+
Party 1
Rama
Rama
Oramon
Rama
Level 155
God Stats
11W - 3L
1,732 SR
Queue Stats
148W - 110L
1,626 Elo+
Party 1
Horus
Horus
Ravosh
Horus
Level 122
God Stats
3W - 5L
1,802 SR
Queue Stats
121W - 99L
1,625 Elo+
Party 1
Loki
Loki
Zt0p
Loki
Level 117
God Stats
3W - 5L
1,760 SR
Queue Stats
21W - 21L
1,615 Elo+
Party 1
Team Averages
Level 117
1,638 SR
1,582 Elo+

VS

Team Averages
Level 117
1,535 SR
1,519 Elo+
Ah Muzen Cab
Ah Muzen Cab
Armellezzz
Ah Muzen Cab
Level 125
God Stats
0W - 1L
1,413 SR
Queue Stats
21W - 15L
1,589 Elo+
Party 3
Horus
Horus
Kenkyo
Horus
Level 96
God Stats
1W - 3L
1,435 SR
Queue Stats
197W - 221L
1,463 Elo+
Party 2
Gilgamesh
Gilgamesh
PAKINEITOR
Gilgamesh
Level 145
God Stats
24W - 21L
1,584 SR
Queue Stats
381W - 373L
1,530 Elo+
Solo
Olorun
Olorun
bluedropc
Olorun
Level 86
God Stats
1W - 6L
1,487 SR
Queue Stats
67W - 92L
1,428 Elo+
Party 2
Zeus
Zeus
xGIGN_jujux
Zeus
Level 134
God Stats
11W - 5L
1,757 SR
Queue Stats
60W - 63L
1,588 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 8
9,731
811
12,230
8,038
3,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
2 / 1 / 12
9,374
781
6,159
9,007
10,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Rama
Oramon
Rama
19
15 / 0 / 8
12,902
1,075
25,852
11,557
5,455
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Horus
Ravosh
Horus
15
2 / 0 / 14
9,476
790
11,625
12,089
10,815
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Loki
Zt0p
Loki
16
3 / 1 / 13
9,915
826
6,018
7,930
3,816
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Armellezzz
Ah Muzen Cab
16
0 / 6 / 2
8,274
690
6,525
12,934
5,998
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
Kenkyo
Horus
13
0 / 3 / 2
7,573
631
2,691
13,510
12,078
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Gilgamesh
PAKINEITOR
Gilgamesh
13
0 / 8 / 2
7,177
598
8,423
22,958
11,966
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Olorun
bluedropc
Olorun
13
1 / 5 / 2
7,898
658
5,869
11,348
3,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
2 / 3 / 0
8,513
709
9,620
7,766
2,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
11
25
Kills
3
3
Deaths
25
55
Assists
8
Player
Kills
Deaths
Assists
KDA
W
3
1
8
7
L
Ah Muzen Cab
Armellezzz
Ah Muzen Cab
0
6
2
0.17
W
2
1
12
8
L
Horus
Kenkyo
Horus
0
3
2
0.33
W
Rama
Oramon
Rama
15
0
8
19
L
Gilgamesh
PAKINEITOR
Gilgamesh
0
8
2
0.13
W
Horus
Ravosh
Horus
2
0
14
9
W
Loki
Zt0p
Loki
3
1
13
9.5
L
Olorun
bluedropc
Olorun
1
5
2
0.4
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,884
Damage
33,128
48,621
Taken
68,516
33,871
Mitigated
36,396
12,916
Healing
8,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,230
3,136
0
2,200
8,038
3,562
3,145
2,897
5,141
34,394
1,824
L
Ah Muzen Cab
Armellezzz
Ah Muzen Cab
6,525
1,064
0
1,095
12,934
5,998
0
2,898
9,805
0
44,018
W
6,159
366
0
1,208
9,007
10,223
598
2,813
6,194
13,914
0
L
Horus
Kenkyo
Horus
2,691
1,219
1,585
2,192
13,510
12,078
0
4,288
9,002
0
9,353
W
Rama
Oramon
Rama
25,852
15,542
0
3,265
11,557
5,455
3,455
3,710
7,847
0
64,697
L
Gilgamesh
PAKINEITOR
Gilgamesh
8,423
1,002
0
275
22,958
11,966
0
5,370
16,910
0
26,519
W
Horus
Ravosh
Horus
11,625
2,977
587
5,406
12,089
10,815
83
3,769
8,320
3,326
20,010
W
Loki
Zt0p
Loki
6,018
883
0
250
7,930
3,816
59
2,464
5,466
0
35,833
L
Olorun
bluedropc
Olorun
5,869
1,579
616
2,197
11,348
3,700
0
2,415
8,573
16,590
0
L
9,620
294
0
513
7,766
2,654
0
3,253
4,375
35,389
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,398
Gold Earned
39,435
298
Minions Killed
247
8
Camps Cleared
6
1,273,241
Distance Traveled
1,097,681
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,731
811
67
6
0
242,080
2
L
Ah Muzen Cab
8,274
690
103
9
3
205,055
0
W
Ymir
9,374
781
18
2
0
251,012
1
L
Horus
7,573
631
19
2
0
270,568
0
W
Rama
12,902
1,075
122
10
2
237,648
3
L
Gilgamesh
7,177
598
42
4
0
213,582
4
W
Horus
9,476
790
31
3
1
258,352
1
W
Loki
9,915
826
60
5
5
284,149
2
L
Olorun
7,898
658
24
2
0
201,040
1
L
Zeus
8,513
709
59
5
3
207,436
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role