Player Matchup

Khepri
Khepri
Formo4ka
Khepri
Level 160
God Stats
19W - 11L
1,623 SR
Queue Stats
112W - 97L
1,626 Elo+
Party 1
Neith
Neith
Telluright
Neith
Level 76
God Stats
6W - 4L
1,673 SR
Queue Stats
56W - 52L
1,534 Elo+
Party 1
Chang'e
Chang'e
goldenpangolier
Chang'e
Level 63
God Stats
1W - 1L
1,516 SR
Queue Stats
21W - 13L
1,775 Elo+
Party 1
Achilles
Achilles
СтарыйВаленок
Achilles
Level 24
God Stats
1W - 0L
1,901 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Team Averages
Level 81
1,678 SR
1,608 Elo+

VS

Team Averages
Level 99
1,486 SR
1,586 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Allanèse
Hel
Level 142
God Stats
2W - 3L
1,398 SR
Queue Stats
28W - 33L
1,657 Elo+
Solo
Chaac
Chaac
CÁBROKEN
Chaac
Level 29
God Stats
17W - 2L
1,934 SR
Queue Stats
138W - 21L
2,001 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Ironsmash
Morgan Le Fay
Level 68
God Stats
0W - 3L
1,114 SR
Queue Stats
5W - 10L
1,186 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Formo4ka
Khepri
14
0 / 0 / 5
8,903
809
2,655
4,872
4,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
14
4 / 3 / 4
8,720
793
9,268
7,445
3,329
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
4 / 2 / 6
9,279
844
9,542
11,948
4,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

15
6 / 2 / 3
9,201
836
11,907
12,271
13,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
14
3 / 5 / 0
8,630
785
4,149
9,272
3,622
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 2 / 2
8,553
778
6,303
7,822
3,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
CÁBROKEN
Chaac
15
2 / 3 / 3
8,801
800
13,295
16,056
14,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morgan Le Fay
Ironsmash
Morgan Le Fay
12
0 / 4 / 1
7,396
672
3,856
6,021
2,189
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
14
Kills
7
7
Deaths
14
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
3
5
0
0.6
L
2
2
2
1.5
L
Chaac
CÁBROKEN
Chaac
2
3
3
1.17
W
Khepri
Formo4ka
Khepri
0
0
5
2.5
L
Morgan Le Fay
Ironsmash
Morgan Le Fay
0
4
1
0.13
W
Neith
4
3
4
2
W
4
2
6
3.5
W
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,372
Damage
27,603
36,536
Taken
39,171
26,105
Mitigated
23,633
17,478
Healing
11,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
4,149
1,835
0
780
9,272
3,622
1,300
3,311
5,741
0
23,231
L
6,303
121
1,498
3,212
7,822
3,111
348
2,792
4,453
27,531
0
L
Chaac
CÁBROKEN
Chaac
13,295
2,365
0
5,725
16,056
14,711
0
4,390
10,718
8,477
33,349
W
Khepri
Formo4ka
Khepri
2,655
324
0
1,934
4,872
4,842
219
1,194
3,584
26,260
0
L
Morgan Le Fay
Ironsmash
Morgan Le Fay
3,856
176
0
691
6,021
2,189
296
1,621
4,232
17,861
0
W
Neith
9,268
5,979
0
1,789
7,445
3,329
1,513
2,637
4,721
0
31,550
W
9,542
777
1,833
6,972
11,948
4,416
443
3,657
7,771
37,327
0
W
11,907
2,092
120
4,830
12,271
13,518
392
5,499
5,821
0
24,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,103
Gold Earned
33,380
210
Minions Killed
190
8
Camps Cleared
12
956,643
Distance Traveled
859,276
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,630
785
46
4
2
191,348
1
L
Hel
8,553
778
60
5
3
225,807
1
L
Chaac
8,801
800
55
5
6
237,270
3
W
Khepri
8,903
809
51
5
3
234,259
4
L
Morgan Le Fay
7,396
672
29
3
1
204,851
3
W
Neith
8,720
793
63
6
0
230,674
2
W
Chang'e
9,279
844
76
7
3
240,280
0
W
Achilles
9,201
836
20
2
2
251,430
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role