Player Matchup

Charybdis
Charybdis
Mr_LinkelBottom
Charybdis
Level 123
God Stats
1W - 2L
1,153 SR
Queue Stats
130W - 96L
1,543 Elo+
Party 2
Osiris
Osiris
PaPa__Stiffy
Osiris
Level 124
God Stats
11W - 13L
1,457 SR
Queue Stats
103W - 77L
1,517 Elo+
Party 2
Ah Puch
Ah Puch
SmashNDashCEO
Ah Puch
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
169W - 127L
1,628 Elo+
Party 2
Team Averages
Level 124
1,370 SR
1,563 Elo+

VS

Team Averages
Level 58
1,718 SR
1,537 Elo+
Odin
Odin
BonkerHonker
Odin
Level 65
God Stats
40W - 7L
1,743 SR
Queue Stats
281W - 209L
1,529 Elo+
Party 1
Neith
Neith
afallingwaifu
Neith
Level 24
God Stats
3W - 3L
1,560 SR
Queue Stats
42W - 31L
1,524 Elo+
Party 1
Sol
Sol
zZHorrorQueenZz
Sol
Level 85
God Stats
20W - 6L
1,853 SR
Queue Stats
403W - 344L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Mr_LinkelBottom
Charybdis
10
3 / 1 / 2
7,265
660
3,406
5,416
1,528
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
11
0 / 0 / 6
7,128
648
3,990
5,275
3,653
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Puch
12
4 / 0 / 2
8,218
747
7,651
5,718
1,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
6,217
565
2,594
6,127
2,726
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
0 / 4 / 1
6,365
579
4,333
6,648
2,157
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
1 / 2 / 0
6,668
606
5,166
6,681
2,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
2
7
Kills
1
1
Deaths
7
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Charybdis
Mr_LinkelBottom
Charybdis
3
1
2
4
W
Osiris
0
0
6
3
W
Ah Puch
4
0
2
5
L
0
4
1
0.13
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,047
Damage
12,093
16,409
Taken
19,456
6,945
Mitigated
6,891
3,050
Healing
4,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,594
343
0
1,812
6,127
2,726
0
2,185
3,786
1,717
10,468
W
Charybdis
Mr_LinkelBottom
Charybdis
3,406
1,380
0
683
5,416
1,528
202
1,352
3,846
0
16,857
W
Osiris
3,990
323
90
180
5,275
3,653
0
2,127
2,905
0
17,653
W
Ah Puch
7,651
60
0
2,097
5,718
1,764
0
1,808
3,708
34,076
0
L
4,333
1,030
0
1,093
6,648
2,157
0
2,751
3,617
0
16,410
L
5,166
407
0
1,205
6,681
2,008
0
2,257
4,210
22,426
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,611
Gold Earned
19,250
140
Minions Killed
116
7
Camps Cleared
1
656,904
Distance Traveled
666,593
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,217
565
27
2
1
234,461
9
W
Charybdis
7,265
660
41
4
1
201,603
5
W
Osiris
7,128
648
23
2
4
234,213
3
W
Ah Puch
8,218
747
76
7
2
221,088
5
L
Neith
6,365
579
35
3
0
219,450
4
L
Sol
6,668
606
54
5
0
212,682
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role