Player Matchup

Cthulhu
Cthulhu
Alonex49
Cthulhu
Level 7
God Stats
4W - 3L
1,521 SR
Queue Stats
10W - 7L
1,579 Elo+
Solo
Scylla
Scylla
GothBinchBlaire
Scylla
Level 23
God Stats
6W - 6L
1,550 SR
Queue Stats
368W - 314L
1,504 Elo+
Solo
Artemis
Artemis
Hellsin62
Artemis
Level 27
God Stats
0W - 1L
1,558 SR
Queue Stats
44W - 43L
1,488 Elo+
Solo
Tsukuyomi
Tsukuyomi
TomaZete
Tsukuyomi
Level 8
God Stats
0W - 4L
1,198 SR
Queue Stats
6W - 14L
1,387 Elo+
Solo
Ymir
Ymir
ZoeyZ0
Ymir
Level 14
God Stats
14W - 19L
1,483 SR
Queue Stats
16W - 26L
1,401 Elo+
Solo
Team Averages
Level 16
1,462 SR
1,472 Elo+

VS

Team Averages
Level 19
1,547 SR
1,480 Elo+
Kukulkan
Kukulkan
CookieGoat
Kukulkan
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 7L
1,381 Elo+
Solo
Xbalanque
Xbalanque
IIXDII
Xbalanque
Level 15
God Stats
14W - 9L
1,715 SR
Queue Stats
55W - 43L
1,665 Elo+
Solo
Hades
Hades
KillerHoodie
Hades
Level 24
God Stats
22W - 13L
1,689 SR
Queue Stats
87W - 68L
1,513 Elo+
Solo
Bellona
Bellona
ManaRayz
Bellona
Level 24
God Stats
5W - 3L
1,630 SR
Queue Stats
161W - 146L
1,527 Elo+
Solo
Cabrakan
Cabrakan
a12werd4life
Cabrakan
Level 25
God Stats
1W - 2L
1,199 SR
Queue Stats
9W - 14L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Alonex49
Cthulhu
17
1 / 7 / 6
9,835
894
9,573
18,216
22,060
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
4 / 2 / 5
11,901
1,082
14,163
10,273
3,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Hellsin62
Artemis
16
3 / 11 / 5
10,411
946
11,914
19,939
9,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
TomaZete
Tsukuyomi
17
3 / 10 / 6
10,828
984
6,266
17,091
11,678
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
ZoeyZ0
Ymir
16
0 / 5 / 6
10,149
923
4,331
20,261
18,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

64

VS

Team 2 Tickets

212

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CookieGoat
Kukulkan
17
5 / 5 / 14
10,840
985
11,501
9,754
4,238
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
IIXDII
Xbalanque
20
18 / 1 / 12
15,187
1,381
36,058
8,288
3,279
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 2 / 17
10,777
980
12,428
12,096
6,233
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
ManaRayz
Bellona
18
5 / 1 / 23
11,849
1,077
13,686
10,122
10,403
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
a12werd4life
Cabrakan
18
4 / 2 / 20
11,028
1,003
7,026
10,545
17,326
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
121
11
Kills
35
35
Deaths
11
28
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Alonex49
Cthulhu
1
7
6
0.57
W
Kukulkan
CookieGoat
Kukulkan
5
5
14
2.4
L
4
2
5
3.25
L
Artemis
Hellsin62
Artemis
3
11
5
0.5
W
Xbalanque
IIXDII
Xbalanque
18
1
12
24
W
3
2
17
5.75
W
Bellona
ManaRayz
Bellona
5
1
23
16.5
L
Tsukuyomi
TomaZete
Tsukuyomi
3
10
6
0.6
L
Ymir
ZoeyZ0
Ymir
0
5
6
0.6
W
Cabrakan
a12werd4life
Cabrakan
4
2
20
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,247
Damage
80,699
85,780
Taken
50,805
65,668
Mitigated
41,479
2,907
Healing
5,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Alonex49
Cthulhu
9,573
848
438
0
18,216
22,060
0
5,546
12,670
22,897
0
W
Kukulkan
CookieGoat
Kukulkan
11,501
1,541
0
245
9,754
4,238
0
4,564
5,101
27,691
0
L
14,163
2,003
124
630
10,273
3,867
0
3,408
6,865
53,433
0
L
Artemis
Hellsin62
Artemis
11,914
8,021
226
774
19,939
9,817
0
7,358
12,581
0
17,140
W
Xbalanque
IIXDII
Xbalanque
36,058
26,207
0
2,427
8,288
3,279
0
4,712
3,460
0
86,146
W
12,428
1,808
742
1,888
12,096
6,233
0
5,364
6,621
25,161
0
W
Bellona
ManaRayz
Bellona
13,686
4,655
0
512
10,122
10,403
0
6,093
3,913
0
27,462
L
Tsukuyomi
TomaZete
Tsukuyomi
6,266
1,592
0
139
17,091
11,678
0
4,845
12,246
250
21,106
L
Ymir
ZoeyZ0
Ymir
4,331
631
0
576
20,261
18,246
0
9,798
10,463
13,782
0
W
Cabrakan
a12werd4life
Cabrakan
7,026
960
0
0
10,545
17,326
0
6,897
3,393
14,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,124
Gold Earned
59,681
211
Minions Killed
219
3
Camps Cleared
15
871,326
Distance Traveled
962,352
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,835
894
12
1
0
145,489
0
W
Kukulkan
10,840
985
25
2
3
169,945
4
L
Scylla
11,901
1,082
109
10
0
209,378
0
L
Artemis
10,411
946
15
1
1
154,818
0
W
Xbalanque
15,187
1,381
96
9
8
189,216
2
W
Hades
10,777
980
36
3
2
190,509
1
W
Bellona
11,849
1,077
44
4
2
234,781
0
L
Tsukuyomi
10,828
984
40
4
2
184,278
1
L
Ymir
10,149
923
35
3
0
177,363
0
W
Cabrakan
11,028
1,003
18
2
0
177,901
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role