Player Matchup

Cerberus
Cerberus
Blackshadowjbj
Cerberus
Level 23
God Stats
1W - 4L
1,367 SR
Queue Stats
26W - 47L
1,342 Elo+
Party 1
Bellona
Bellona
MewuHakuni
Bellona
Level 23
God Stats
5W - 10L
1,421 SR
Queue Stats
37W - 47L
1,423 Elo+
Party 1
Poseidon
Poseidon
MonstyMon
Poseidon
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 87L
1,331 Elo+
Party 1
Thanatos
Thanatos
WtrprfNeptune
Thanatos
Level 29
God Stats
2W - 10L
1,209 SR
Queue Stats
80W - 101L
1,367 Elo+
Party 1
Danzaburou
Danzaburou
konfuz3
Danzaburou
Level 87
God Stats
0W - 3L
1,251 SR
Queue Stats
481W - 552L
1,400 Elo+
Solo
Team Averages
Level 42
1,350 SR
1,373 Elo+

VS

Team Averages
Level 62
1,428 SR
1,391 Elo+
Merlin
Merlin
 
Merlin
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
ChaoticRush
Cerberus
Level 14
God Stats
1W - 0L
1,377 SR
Queue Stats
1W - 1L
1,260 Elo+
Party 2
Artemis
Artemis
DocFU
Artemis
Level 48
God Stats
8W - 14L
1,338 SR
Queue Stats
162W - 185L
1,385 Elo+
Solo
Erlang Shen
Erlang Shen
exgrzy
Erlang Shen
Level 62
God Stats
1W - 0L
1,377 SR
Queue Stats
1W - 1L
1,260 Elo+
Party 2
Gilgamesh
Gilgamesh
killerkink0770
Gilgamesh
Level 109
God Stats
27W - 14L
1,549 SR
Queue Stats
527W - 498L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
13
1 / 6 / 5
8,762
417
5,155
16,820
13,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
MewuHakuni
Bellona
15
1 / 3 / 2
9,310
443
10,475
15,252
10,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
MonstyMon
Poseidon
18
3 / 3 / 3
10,262
489
7,159
12,363
5,111
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thanatos
WtrprfNeptune
Thanatos
16
5 / 4 / 4
9,887
471
10,635
16,671
11,263
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
konfuz3
Danzaburou
14
4 / 5 / 2
9,052
431
7,803
12,469
4,277
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
6 / 2 / 6
12,716
606
13,534
6,497
2,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
ChaoticRush
Cerberus
15
4 / 3 / 11
10,981
523
9,032
14,509
13,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
DocFU
Artemis
16
3 / 4 / 10
10,625
506
12,354
14,008
4,950
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Erlang Shen
exgrzy
Erlang Shen
16
4 / 3 / 6
10,946
521
8,095
15,885
14,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
killerkink0770
Gilgamesh
20
4 / 2 / 2
12,293
585
8,249
17,953
10,199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
56
14
Kills
21
21
Deaths
14
16
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
6
2
6
4.5
L
Cerberus
1
6
5
0.58
W
Cerberus
ChaoticRush
Cerberus
4
3
11
3.17
W
Artemis
DocFU
Artemis
3
4
10
2
L
Bellona
MewuHakuni
Bellona
1
3
2
0.67
L
Poseidon
MonstyMon
Poseidon
3
3
3
1.5
L
Thanatos
WtrprfNeptune
Thanatos
5
4
4
1.75
W
Erlang Shen
exgrzy
Erlang Shen
4
3
6
2.33
W
Gilgamesh
killerkink0770
Gilgamesh
4
2
2
2.5
L
Danzaburou
konfuz3
Danzaburou
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,227
Damage
51,264
73,575
Taken
68,852
44,284
Mitigated
45,194
25,581
Healing
22,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
13,534
447
431
2,246
6,497
2,642
1,401
1,956
4,541
96,700
0
L
Cerberus
5,155
669
0
3,763
16,820
13,317
0
4,637
12,183
26,541
0
W
Cerberus
ChaoticRush
Cerberus
9,032
588
659
3,573
14,509
13,255
237
4,461
10,048
29,269
0
W
Artemis
DocFU
Artemis
12,354
6,348
0
3,380
14,008
4,950
1,131
2,665
11,343
0
76,653
L
Bellona
MewuHakuni
Bellona
10,475
3,602
0
5,108
15,252
10,316
110
4,965
10,208
0
50,851
L
Poseidon
MonstyMon
Poseidon
7,159
949
0
2,645
12,363
5,111
280
5,714
6,649
76,725
0
L
Thanatos
WtrprfNeptune
Thanatos
10,635
3,703
0
11,294
16,671
11,263
36
2,994
13,677
0
66,725
W
Erlang Shen
exgrzy
Erlang Shen
8,095
3,579
0
4,008
15,885
14,148
702
1,470
14,415
0
40,872
W
Gilgamesh
killerkink0770
Gilgamesh
8,249
2,494
0
8,150
17,953
10,199
1,765
1,762
16,191
0
100,970
L
Danzaburou
konfuz3
Danzaburou
7,803
3,048
0
2,771
12,469
4,277
67
4,256
8,213
0
50,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,273
Gold Earned
57,561
504
Minions Killed
565
0
Camps Cleared
0
1,896,449
Distance Traveled
1,885,542
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,716
606
178
8
0
400,644
8
L
Cerberus
8,762
417
56
3
0
368,904
3
W
Cerberus
10,981
523
69
3
0
415,931
2
W
Artemis
10,625
506
91
4
0
338,814
4
L
Bellona
9,310
443
95
5
0
367,207
0
L
Poseidon
10,262
489
154
7
0
374,770
3
L
Thanatos
9,887
471
108
5
0
405,281
1
W
Erlang Shen
10,946
521
73
3
0
314,496
0
W
Gilgamesh
12,293
585
154
7
0
415,657
2
L
Danzaburou
9,052
431
91
4
0
380,287
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role